flestrin Level 1 of the Dungeon (0, 0, D:1) a +3 dagger (0, 3, D:1) 6 stones (2, 12, D:1) a +0 club 3 stones (16, 0, D:1) a +0 sling a +0 club (16, 1, D:1) a +0 club a +0 dagger a +0 dagger (17, 1, D:1) a +0 club (18, 1, D:1) a +0 club (still there?) a +1 heavy sling (still there?) (20, -10, D:1) 2 poisoned darts (26, -13, D:1) 9 stones (27, -11, D:1) a +0 hand axe (28, 26, D:1) a +0 dagger (31, 2, D:1) a +0 short sword 5 stones (41, 11, D:1) a +0 dagger (44, 1, D:1) a +0 club (54, 3, D:1) a +0 dagger (62, 10, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) the +6 hand axe "Hydraslayer" {flame, rElec} rElec: It insulates you from electricity. (4, -28, D:2) a +0 whip of flaming (4, -1, D:2) a +0 dagger (25, -16, D:2) a +0 robe (35, 9, D:2) a +2 quarterstaff of chaos a +0 cloak (38, 10, D:2) a +0 hammer (41, -31, D:2) a +0 ring mail (46, -22, D:2) a +0 chain mail (52, -9, D:2) a +0 club a +0 sling (54, -11, D:2) a +0 club (55, -25, D:2) a +0 robe (55, -11, D:2) a +0 club a +0 dagger (57, -10, D:2) a +0 dagger a +0 buckler (59, -8, D:2) a +0 dagger a +2 animal skin a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 dagger a +3 leather armour (0, 1, D:3) a +0 hand axe a +0 ring mail (1, 1, D:3) a +0 dagger a +0 scale mail (6, -18, D:3) a +0 dagger (11, 9, D:3) a +0 hand axe (12, -11, D:3) a +3 dagger of venom a +0 leather armour (12, 9, D:3) a +0 scythe a +0 robe (24, -8, D:3) a staff of air (27, -17, D:3) a +0 club (31, 5, D:3) a +0 club a +0 robe (32, -15, D:3) a +0 whip (34, -13, D:3) a +0 club a +0 spear (35, -13, D:3) a +0 club (35, 6, D:3) a ring of magical power (41, -5, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Nackukh's Lightly-Used Armoury a -1 longbow (18 gold) a -1 executioner's axe (60 gold) a -3 executioner's axe (1 gold) a -2 double sword (60 gold) a -2 barding (156 gold) -1 pearl dragon scales (1140 gold) a -1 double sword (120 gold) a -1 bardiche (48 gold) a -3 lajatang (1 gold) a -3 executioner's axe (1 gold) (0, 0, D:4) a +0 flail a +0 leather armour (1, 59, D:4) a +0 mace a +0 halberd (2, 59, D:4) a +0 club a +0 flail a +0 whip (13, 36, D:4) a +0 dagger (13, 37, D:4) a +0 club a +0 club (19, 46, D:4) a +0 short sword (22, 43, D:4) a +0 club (22, 44, D:4) a +0 dagger (37, 23, D:4) a +0 trident (43, 10, D:4) the +6 spear "Xaeg" {heavy, rCorr Str+2 Stlth+} Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (49, 13, D:4) 7 gold pieces (50, 6, D:4) 15 gold pieces (50, 7, D:4) a potion of enlightenment (51, 7, D:4) a potion of magic (52, 6, D:4) the +0 pair of boots "Dor Zied" {Int+3} Int+3: It affects your intelligence (+3). (52, 7, D:4) 17 gold pieces (52, 21, D:4) a +0 club (53, 7, D:4) a +0 robe (54, 0, D:4) a +0 leather armour (54, 6, D:4) 14 gold pieces (54, 7, D:4) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, 5, D:5) a +2 sling of flaming (11, -20, D:5) a +0 sling (14, -31, D:5) a +0 halberd (16, -32, D:5) a +0 helmet (22, -30, D:5) a +0 ring mail (22, 1, D:5) a +0 rapier (27, 10, D:5) a +0 robe (32, -34, D:5) a +0 long sword (51, -17, D:5) a +0 ring mail (52, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 16, D:6) a +0 short sword a +0 short sword (1, 15, D:6) a +0 dagger (2, 15, D:6) a +0 short sword (3, 15, D:6) a +0 short sword a +0 short sword a +0 whip (7, 21, D:6) a +0 dagger (15, -14, D:6) a +0 trident (16, -13, D:6) a +0 club a +0 dagger a +0 robe a +0 whip (24, 14, D:6) a +0 giant club (32, -6, D:6) a +0 club a +0 club (32, -5, D:6) a +2 vampiric spear (37, 5, D:6) a +0 scale mail (38, -5, D:6) a +0 quarterstaff (40, -13, D:6) a +0 dagger a +0 short sword a +0 short sword a +0 dagger a +0 short sword (40, -3, D:6) a +0 dagger a +0 chain mail (47, 19, D:6) a +0 robe (55, -11, D:6) a +0 scale mail (57, -13, D:6) a +2 rapier of protection a +0 leather armour (59, -8, D:6) a +0 scale mail (61, -11, D:6) a +0 orcbow (61, -10, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (12, -21, D:7) a +0 helmet (13, 14, D:7) a +0 hand axe a +0 leather armour a +4 long sword a +0 robe a +0 flail a +0 whip (13, 15, D:7) a +2 great sword a +0 robe a +0 spear (16, 7, D:7) a +0 ring mail a +0 dagger (16, 8, D:7) a +0 halberd (16, 9, D:7) a +0 flail a +0 robe a +4 falchion of freezing a +0 robe a +5 mace (24, -22, D:7) a +0 dagger (26, -23, D:7) a +0 mace (26, -22, D:7) a +0 whip (26, -21, D:7) a +0 mace (26, -15, D:7) 2 boomerangs (26, -14, D:7) 13 gold pieces (27, -21, D:7) a +0 robe a +0 dagger (27, -14, D:7) a +0 quarterstaff (27, -7, D:7) a potion of resistance (27, 13, D:7) a +0 dagger (28, -15, D:7) a scroll of identify (28, -14, D:7) the +3 hat of Patience {MP-9 Int+8 Slay-2 SInv} Int+8: It affects your intelligence (+8). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. (unseen) (28, -7, D:7) 15 gold pieces (33, 7, D:7) a +0 short sword a +0 robe (35, 6, D:7) a +0 club a +0 mace a +0 ring mail a +0 short sword (37, -6, D:7) a +0 scale mail a +0 hand axe (37, -5, D:7) a +0 scale mail a +0 dagger a +0 flail (37, -4, D:7) a +0 flail a +0 chain mail a +0 whip (47, -12, D:7) a +3 long sword a +0 robe (51, 5, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (8, 7, D:8) a black bear corpse (10, 9, D:8) a +0 flail of draining a +0 leather armour a +0 dagger a +0 robe an orc corpse (11, 9, D:8) a +0 flail a +0 leather armour (11, 10, D:8) a +0 mace (12, 14, D:8) a water moccasin corpse (15, 8, D:8) a scroll of silence (16, -5, D:8) a +0 club an orc skeleton (17, -10, D:8) a +0 shortbow (18, -5, D:8) a +0 shortbow a centaur skeleton (18, -4, D:8) a +0 short sword a +0 chain mail an orc corpse (19, 4, D:8) a +2 dagger of venom (unseen) (20, 1, D:8) a scroll of enchant armour (20, 2, D:8) a potion of heal wounds (21, 8, D:8) a +0 dagger the Ecumenical Temple