Dungeon Crawl Stone Soup version 0.31-a0-656-gb4d89c20fa (webtiles) character file. Game seed: 8992997237964597606 23 flestrin the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Aug 30, 2023. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (1220 turns). flestrin the Conjurer (Deep Elf Conjurer) Turns: 1220, Time: 00:01:56 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 8/8 EV: 12 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . e - +1 dagger (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons e - a +1 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} Potions f - a potion of invisibility {unknown} i - 2 potions of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Message History The searing ray misses Terence. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. The frilled lizard bites you. Unknown command. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. Terence asks, "Do you want it fast or slow?" There is a stone staircase leading up here. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of positive energy (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 chain mail of positive energy (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. Terence hits you with a +0 mace. You die... .....#..>....##.##...# .....#.##.##.##.##.### .....#....##.......# .....#..####.##.######## .....#.......##........# .....#...........#####.# #### .....#....######.#####.#######... .....#[...## #.##..........#.## ###'##.#...# #@##.##.#####.#.## .......#...# #@##.##.# #..... ########...# #..>....# ###.#. #...# ####.#### #... ## #...###### #)..# ####### .#######........###...### #.....# #.............(.........###.....# ........................#.......# ........................#.#.....# You could see Terence. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 5 kobolds 2 frilled lizards (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 436 | D:1 | Learned a level 2 spell: Searing Ray 1035 | D:1 | Found a faded altar of an unknown god. 1200 | D:2 | Noticed Terence 1220 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_cross, shapermc_ecumenical_altar_mp_highgroup, minivault_25, minmay_pentomino_v2 D:2: layout_rooms, basic_altar, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1219 | 1201 | 18 | 151 | 938 | 2 | 609.5 | Dungeon | 1219 | 1201 | 18 | 151 | 938 | 2 | 609.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1172 daAuts D:2: 47 daAuts