flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -44, D:1) a +0 dagger (9, -44, D:1) a +0 club (24, -16, D:1) a +0 dagger (32, -20, D:1) a +0 dagger (36, -35, D:1) a flux talisman Level 2 of the Dungeon (17, 4, D:2) a staff of earth (22, -17, D:2) a +0 flail a +0 scale mail of poison resistance (24, 8, D:2) a +0 robe (27, -2, D:2) a +0 dagger (34, 0, D:2) a +0 short sword (35, -7, D:2) a +0 dagger (40, -13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, -15, D:3) a +0 dagger (19, -32, D:3) a +0 dagger (32, -1, D:3) a +0 spear (32, 11, D:3) a +0 dagger (34, -30, D:3) a +0 short sword (35, -35, D:3) a +1 falchion of holy wrath (42, -37, D:3) a blade talisman (43, 2, D:3) a +0 chain mail (51, -25, D:3) a +0 halberd (52, -22, D:3) a +0 halberd (55, -22, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Fezuofoe's Antique Weapon Shop the +9 sling of Fate {freeze, Fragile rPois rF+ Will+} (1449 gold) rF+: It protects you from fire. rPois: It protects you from poison Will+: It increases your willpower. Fragile: It will be destroyed if unequipped. the +6 great sword "Connack" {freeze, rElec rCorr Int+3 Dex+6} (1764 gold) Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +2 trident of flaming (402 gold) a +0 falchion (66 gold) the +1 sling of the Eel {heavy, Str+3} (462 gold) Str+3: It affects your strength (+3). the +5 short sword of Puoconwo {holy, *Noise rPois rC++ rCorr} (1346 gold) rC++: It greatly protects you from cold. rPois: It protects you from poison *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a +0 falchion (66 gold) a +0 dagger (44 gold) a +0 dagger (44 gold) a +0 whip (55 gold) (0, 0, D:4) a +0 chain mail (0, 7, D:4) a +0 quarterstaff (6, 3, D:4) a +0 club (12, -5, D:4) a +0 rapier (14, -5, D:4) a +0 scale mail (24, -17, D:4) a +0 dagger (25, -17, D:4) a +0 club a +0 club (26, -18, D:4) a +0 hand axe (27, -20, D:4) a +0 dagger a +0 robe (27, 0, D:4) a +0 short sword (31, -22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 14, D:5) a +0 mace (5, 4, D:5) a +0 sling (5, 13, D:5) a +0 giant spiked club (26, -2, D:5) a +0 flail a +1 leather armour of poison resistance (27, -3, D:5) a +0 orcbow (28, 28, D:5) a +0 flail (28, 29, D:5) a +0 hand axe (28, 30, D:5) a +0 flail (29, 30, D:5) a +0 flail (32, 31, D:5) a +0 leather armour (39, 28, D:5) a +0 dagger a +0 ring mail (59, 12, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (2, 18, D:6) a +0 robe a +0 dagger (3, 19, D:6) a +0 ring mail a +0 trident (4, 17, D:6) a +0 robe a +0 dagger (4, 19, D:6) a +3 scale mail a +0 hand axe (4, 20, D:6) a +0 club (6, 21, D:6) a +0 scale mail (16, 15, D:6) a +0 leather armour (19, 1, D:6) a +0 leather armour (26, 7, D:6) a +0 hand axe (36, 12, D:6) a +0 dagger (36, 26, D:6) a +0 long sword a +0 hand axe a +0 robe a +0 dagger (38, 11, D:6) a +0 mace (42, 3, D:6) a +0 scythe a +2 robe of cold resistance (43, 40, D:6) a +0 mace (44, 24, D:6) a +0 spear (45, 24, D:6) a +0 spear (46, 25, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 4 stones (4, 8, D:7) 6 boomerangs (7, 52, D:7) a potion of curing (12, 48, D:7) a +0 rapier of venom a +3 leather armour of cold resistance the Ecumenical Temple