Dungeon Crawl Stone Soup version 0.31-a0-485-gaadceae713 (webtiles) character file. Game seed: 12001533710268897158 2654 flestrin the Destroyer (level 9, -5/67 HPs) Began as a Tengu Conjurer on Aug 7, 2023. Was a Believer of Vehumet. Slain by a vampire ... wielding a +2 vampiric halberd (16 damage) ... in a bailey. The game lasted 00:18:22 (9937 turns). flestrin the Destroyer (Tengu Conjurer) Turns: 9937, Time: 00:18:23 Health: -5/67 AC: 24 Str: 11 XL: 9 Next: 62% Magic: 10/21 EV: 2 Int: 20 God: Vehumet [**....] Gold: 310 SH: 0 Dex: 12 Spells: 12/23 levels left rFire + . . w - +2 spear (heavy) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . B - melded +0 cloak rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... C - amulet of the acrobat Stlth ++ z - ring of protection from fire HPRegen 0.31/turn (no ring) MPRegen 0.17/turn %: acrobat @: tree-form, studying Unarmed Combat A: stationary, stasis, torment immunity, boosted hp, (beak), (talons 3), nimble flight a: Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was pleased with you. You were a tree. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 310 gold pieces. Inventory: Hand Weapons w - a +2 heavy spear (weapon) Armour a - a +0 robe (melded) B - a +0 cloak (melded) D - the +5 chain mail "Roocabau" {*Corrode rPois Dex+6} (You found it in a bailey) Dex: It affects your dexterity (+6). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Jewellery z - a ring of protection from fire (left branch) C - an amulet of the acrobat (around neck) Wands k - a wand of acid (7) l - a wand of paralysis (23) x - a wand of polymorph (6) Scrolls g - 2 scrolls of revelation {unknown} h - 3 scrolls of identify {unknown} i - 3 scrolls of teleportation j - a scroll of butterflies {unknown} m - a scroll of fear {unknown} o - a scroll of immolation {unknown} p - a scroll of silence {unknown} q - a scroll of fog {unknown} s - a scroll of noise {unknown} u - a scroll of vulnerability {unknown} y - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - a potion of heal wounds {unknown} d - a potion of mutation {unknown} e - a potion of lignification f - a potion of curing n - a potion of degeneration r - a potion of enlightenment {unknown} t - a potion of ambrosia {unknown} v - a potion of haste {unknown} A - a potion of resistance {unknown} E - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 7.6 Spellcasting * Level 13.8 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 17% 3d10 4% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Dazzling Flash Conj/Hex 70% N/A 1% 3 Sublimation of Blood Necr 7% N/A 13% 2 Wereblood Tmut 7% N/A 13% 2 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Bailey (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Ru Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have a beak for a mouth.)) ((You have claws for feet.)) Your magical nature lets you fly swiftly and evasively. Message History A vampire comes into view. It is wielding a +2 vampiric halberd. A vampire is nearby! You start resting. A vampire is nearby! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Unknown command. You are too injured to fight recklessly! It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The vampire hits you from afar with a +2 vampiric halberd! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire Aim: a vampire, wielding a +2 vampiric halberd and wearing a +0 scale mail (ally target, 85% to hit) The searing ray misses the vampire. (Press . to maintain the ray.) The vampire hits you from afar with a +2 vampiric halberd! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the vampire but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - vampire You conjure a prism of explosive energy! A fulminant prism comes into view. The vampire hits you from afar with a +2 vampiric halberd! You die... ...)...).....#V.+ ....♣........#..# ...♣..♣♣..♣..#..## .............#...## .....♣......##....### ....♣......##......8# ..........##.*V##...# ..)....♣...#....##9.# ...........##.).♣#..# ............##)..#.*# ...).######......#..# .....#....#......#..# .....#....#.....8#.8# .....#.)###''######## ###).'..)......')...# ..#######......#....# ........#......###### You could see a vampire (ally target) and a friendly fulminant prism. Vanquished Creatures A gargoyle (Bailey) Menkaure (D:6) Duvessa (D:4) A water moccasin (D:5) An ice beast (D:6) A black bear (D:3) A sky beast (D:6) 2 ogres A bullfrog (D:6) 2 scorpions 5 wights (D:6) Dowan (D:4) 8 vampire bats (Bailey) 4 wolf zombies (Bailey) 2 orc priests (Temple) 4 hounds Crazy Yiuf (D:3) A jelly (D:5) 2 iguanas 2 orc wizards Terence (D:3) 3 gnolls (D:5) 7 adders 22 orc zombies (Bailey) A shadow imp (D:6) 2 white imps (D:6) An ufetubus (D:6) A worm (D:5) A dart slug (D:4) 10 orcs 4 endoplasms 2 giant cockroaches 9 goblins 7 hobgoblins 9 jackals 2 kobolds 3 quokkas 5 ball pythons 6 bats 4 frilled lizards 4 rats 146 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 153 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 802 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 937 | D:2 | Reached skill level 6 in Conjurations 1732 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/9 2223 | D:3 | Found a runed translucent door. 2224 | D:3 | Noticed Crazy Yiuf 2305 | D:3 | Learned a level 2 spell: Searing Ray 2476 | D:3 | Noticed a black bear 2481 | D:3 | Killed a black bear 2482 | D:3 | Reached skill level 7 in Conjurations 2482 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2482 | D:3 | Reached XP level 5. HP: 24/28 MP: 2/11 2580 | D:3 | Learned a level 4 spell: Fulminant Prism 2585 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2723 | D:3 | Noticed Terence 2731 | D:3 | Killed Terence 3460 | D:4 | You are sucked into a shaft and drop 2 floors! 3481 | D:6 | Reached XP level 6. HP: 32/32 MP: 8/13 3679 | D:6 | Noticed an ice beast 3686 | D:6 | Killed an ice beast 3687 | D:6 | Reached skill level 8 in Conjurations 3782 | D:6 | Noticed a sky beast 3790 | D:6 | Killed a sky beast 3791 | D:6 | Reached skill level 5 in Spellcasting 3791 | D:6 | Reached XP level 7. HP: 18/36 MP: 6/15 3988 | D:5 | Entered Level 5 of the Dungeon 4482 | D:4 | Noticed Duvessa 4482 | D:4 | Noticed Dowan 4802 | D:5 | Reached skill level 9 in Conjurations 4898 | D:5 | Found a snail-covered altar of Cheibriados. 4911 | D:5 | Found a staircase to the Ecumenical Temple. 4932 | Temple | Entered the Ecumenical Temple 5115 | Temple | Became a worshipper of Vehumet 5759 | D:5 | Reached skill level 10 in Conjurations 5759 | D:5 | Reached XP level 8. HP: 41/41 MP: 9/17 6360 | D:4 | Found an ornate altar of the Wu Jian Council. 6496 | D:4 | Killed Duvessa 6497 | D:4 | Reached skill level 11 in Conjurations 6725 | D:4 | Killed Dowan 7134 | D:6 | Reached * piety under Vehumet 7134 | D:6 | Offered knowledge of Sandblast by Vehumet. 7892 | D:6 | Noticed Menkaure 7901 | D:6 | Killed Menkaure 7902 | D:6 | Reached skill level 12 in Conjurations 7902 | D:6 | Reached XP level 9. HP: 45/45 MP: 11/20 8561 | D:3 | Killed Crazy Yiuf 8749 | D:7 | Found a flagged portal. 8758 | Bailey | Entered a bailey 9039 | Bailey | Reached skill level 13 in Conjurations 9688 | Bailey | Offered knowledge of Foxfire by Vehumet. 9765 | Bailey | Reached ** piety under Vehumet 9813 | Bailey | Identified the +5 chain mail "Roocabau" {*Corrode rPois | Dex+6} 9875 | Bailey | Noticed a gargoyle 9882 | Bailey | Killed a gargoyle 9937 | Bailey | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, amethyst_killhole D:2: minmay_evil_eye, layout_loops_ring D:3: layout_loops_ring, dk_noncrumbling_2, uniq_crazy_yiuf_cottage, uniq_terence D:4: dreamdust_elfheim, layout_loops_ring, nzn_wu_jian_council_hall D:5: layout_basic, mainiacjoe_overflow_brackets, minmay_temple_entry_overgrown, minmay_parallelograms, grunt_tough_drop D:6: layout_loops_ring, uniq_menkaure D:7: layout_cave_pools, mainiacjoe_overflow_24_doors, enter_bailey_2, uniq_pikel Temple: nicolae_temple_bog_church Bailey: bailey_polearm_vampire_castle_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 6 7 8 10 12 13 | 13.8 Spellcasting | 3 4 5 6 7 | 7.6 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 10 | 2 | 3 || 15 Peck | 2 | | 2 || 4 Kick | 1 | 1 | 4 || 6 Spear | | | 42 || 42 Cast: Magic Dart | 65 | 48 | 96 || 209 Searing Ray | | 9 | 49 || 58 Iskenderun's Myst | | | 15 || 15 Fulminant Prism | | | 8 || 8 Use: Potion | | | 3 || 3 Scroll | | | 1 || 1 Stab: Sleeping | 1 | | 1 || 2 Armour: Robe | 1 | 1 | 4 || 6 Dodge: Dodged | 14 | 8 | 65 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9689 | 9253 | 436 | 3422 | 4889 | 9 | 1076.6 | Dungeon | 8161 | 7744 | 417 | 2401 | 4644 | 7 | 1165.9 | Temple | 344 | 325 | 19 | 316 | 0 | 1 | 344.0 | Bailey | 1183 | 1183 | 0 | 705 | 244 | 1 | 1183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1875 daAuts D:5: 1837 daAuts D:6: 1389 daAuts D:4: 1363 daAuts Bailey: 1183 daAuts D:2: 904 daAuts D:1: 772 daAuts Temple: 344 daAuts D:7: 18 daAuts