flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 33, D:1) a scarf of resistance (13, 46, D:1) a +0 club (21, 11, D:1) a +0 club (26, 32, D:1) a +0 leather armour (29, 37, D:1) a +0 club (31, 10, D:1) a +0 hand axe (34, 28, D:1) a +0 dagger (35, 12, D:1) a +0 mace (35, 28, D:1) a +0 dagger (37, 7, D:1) 4 stones (39, 8, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 poisoned darts (4, 15, D:2) 4 stones (4, 26, D:2) a +0 club (6, 27, D:2) a +0 chain mail (11, 24, D:2) a +0 club (21, 47, D:2) a +0 pair of boots (23, 4, D:2) a staff of death (34, 31, D:2) 3 stones (36, 29, D:2) a +0 leather armour (39, 5, D:2) a +0 dagger (49, -12, D:2) a +0 club (50, 41, D:2) a +0 helmet (51, 15, D:2) a +0 club (51, 18, D:2) a beast talisman Level 3 of the Dungeon [Shop] Lietzita's Weapon Shoppe a +1 war axe of electrocution (157 gold) the +7 staff of the Meek {protect, meekguard} (468 gold) a +0 club (10 gold) a +0 quarterstaff (40 gold) the +5 shortbow of Karma {freeze, Str+3 Stlth+} (465 gold) Str: It affects your strength (+3). Stlth: It makes you more stealthy. a +1 orcbow of electrocution (157 gold) a +0 flail (35 gold) a +0 whip (25 gold) [Shop] Zulistyc's Distillery a potion of enlightenment (50 gold) a potion of curing (30 gold) a potion of attraction (30 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) a potion of brilliance (40 gold) [Shop] Feah's Jewellery Shoppe a ring of ice (350 gold) a ring of protection from cold (350 gold) the ring of the Establishment {rF+ rC+} (546 gold) [ring of protection from fire] rF: It protects you from fire. rC: It protects you from cold. a +5 ring of evasion (504 gold) a +4 ring of protection (504 gold) the ring of the Threshing Fool {Fire Will+ Slay+2} (644 gold) [ring of fire] It enhances your fire magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. the ring "Ysufrecy" {rCorr Stlth+} (417 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (0, 0, D:3) a +0 robe (15, -9, D:3) 3 stones (22, 11, D:3) a +0 short sword (23, 3, D:3) a +0 short sword (27, -6, D:3) 3 large rocks (31, -14, D:3) a +0 pair of gloves (33, -11, D:3) a +0 robe (38, -6, D:3) a +0 club (39, -6, D:3) 5 stones (41, -9, D:3) a +0 mace (47, 1, D:3) a +0 short sword 4 stones (56, 9, D:3) an amulet of faith (58, -16, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 3, D:4) a +1 falchion of holy wrath (11, -13, D:4) a +0 robe (29, -13, D:4) a +0 club (42, 4, D:4) a +0 scythe a +0 robe (51, -40, D:4) a +0 trident (55, -47, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 6 stones (7, -17, D:5) 4 stones (9, -6, D:5) a +0 spear (11, -2, D:5) a +0 scale mail (19, -16, D:5) 4 large rocks (20, -17, D:5) 4 large rocks (23, -14, D:5) a +0 club a +0 club a +0 dagger a +2 dagger of draining a +0 dagger a +0 dagger (24, -14, D:5) a +0 club (25, -14, D:5) a +0 club a +0 giant club (35, -13, D:5) a +0 falchion (46, -12, D:5) a +0 trident a +0 chain mail a +0 giant club a +1 chain mail of fire resistance a +2 flail of protection (49, -16, D:5) a +0 chain mail (64, -9, D:5) a +2 whip of venom (66, -9, D:5) a +0 scale mail (67, -9, D:5) a +0 flail (68, -10, D:5) a +0 flail a +0 spear a +0 robe a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -16, D:6) a +0 heavy flail an amulet of guardian spirit (14, 3, D:6) a +0 halberd a +0 robe (17, 1, D:6) a +0 sling (22, 9, D:6) a +0 war axe (36, -8, D:6) a +0 flail (38, 20, D:6) a +0 dagger (40, 24, D:6) a +0 halberd (41, -8, D:6) a +2 robe of cold resistance a +0 whip of freezing (46, 23, D:6) a +0 halberd (49, 23, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (10, -2, D:7) 3 stones (16, 8, D:7) a +0 shortbow (29, -6, D:7) a +0 quarterstaff (35, -1, D:7) a +0 whip (36, -1, D:7) a +0 ring mail a +1 vampiric spear a +1 whip of venom (37, -2, D:7) a +0 flail a +0 robe a +0 dagger (37, -1, D:7) a +0 flail a +0 robe a +0 dagger (39, 10, D:7) a +0 flail (45, -3, D:7) a +0 hand axe (48, 27, D:7) a +2 helmet Level 8 of the Dungeon (25, 7, D:8) a +0 quarterstaff (34, 27, D:8) a +0 club (35, 5, D:8) 7 stones (35, 27, D:8) a +0 scale mail a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword (36, 27, D:8) a +0 robe a +0 dagger (40, -13, D:8) a +0 quarterstaff (50, -19, D:8) a +0 dagger a +0 robe a +0 dagger (51, -19, D:8) a +0 chain mail a +0 hand axe (52, -19, D:8) a +0 war axe Level 9 of the Dungeon [Shop] Foly's Antique Armour Emporium the +0 scale mail of Henotheism {-Tele Will++} (306 gold) -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. a +0 ring mail (68 gold) a +1 leather armour of poison resistance (187 gold) a scarf of resistance (544 gold) a +0 chain mail (76 gold) a +0 helmet of see invisible (195 gold) a +0 scale mail (68 gold) (0, 0, D:9) 4 poisoned darts (0, 2, D:9) 3 stones (6, -15, D:9) a +0 leather armour (13, -11, D:9) a +0 flail a gnoll corpse (23, -23, D:9) a yak corpse a yak corpse (23, -17, D:9) a yak corpse (23, -16, D:9) a +0 short sword (24, -35, D:9) 6 stones (32, 2, D:9) 2 potions of curing (48, 1, D:9) a staff of poison (52, -17, D:9) 3 stones the Ecumenical Temple