flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -18, D:1) a maw talisman (5, -20, D:1) 4 large rocks (10, -2, D:1) a +0 ring mail (10, 1, D:1) a +0 pair of gloves (13, 17, D:1) 4 stones (17, -28, D:1) 7 stones (25, 16, D:1) a +0 club (30, -5, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (9, -2, D:2) 6 stones (15, -7, D:2) a +0 kite shield (22, -5, D:2) a +2 pair of gloves of stealth (22, 30, D:2) a +0 club (31, 22, D:2) a +0 dagger a +0 robe (34, 36, D:2) a +0 dagger a +0 sling a +0 short sword a +0 short sword 9 stones (37, 24, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 sling (9, -4, D:3) a +0 mace a +0 robe a +0 dagger (10, -4, D:3) a +1 dagger (17, 20, D:3) 8 stones (18, -9, D:3) a +0 leather armour a +0 hand axe (18, -4, D:3) 6 stones (20, 8, D:3) a +0 hand axe (20, 9, D:3) a +0 hand axe (24, -11, D:3) a +0 falchion a +0 ring mail (26, -9, D:3) a +0 hand axe (32, -7, D:3) a +0 dagger (33, -4, D:3) a +0 robe (35, 8, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 6 stones (1, -10, D:4) a +0 robe (1, 18, D:4) a +0 long sword (7, -8, D:4) 3 stones (19, 16, D:4) the +0 leather armour of Atin {rElec rC- Str+3 Int+7} Str: It affects your strength (+3). Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (21, 30, D:4) a +0 plate armour (25, 35, D:4) a +0 short sword a +0 leather armour (26, 26, D:4) a +0 hand axe (26, 36, D:4) a +0 dagger a +0 ring mail (27, 5, D:4) 5 stones (27, 36, D:4) a +0 flail (28, -2, D:4) a +0 dagger 5 stones (30, -3, D:4) a +0 rapier (39, 27, D:4) a +0 short sword a +0 robe (40, 32, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Mapu Ath's Weapon Emporium a +1 dagger of holy wrath (137 gold) a +0 trident (45 gold) 3 atropa-tipped darts (35 gold) the +5 shortbow of the Hummingbird {freeze, Will+} (559 gold) Will: It increases your willpower. a +0 war axe (45 gold) a +0 mace (39 gold) 4 poisoned darts (31 gold) a stone (1 gold) a +4 war axe of electrocution (399 gold) (0, 0, D:5) a +0 dagger (1, -25, D:5) a +0 mace a +0 plate armour a +0 dagger a +0 flail a +0 chain mail (2, -5, D:5) a +0 sling (3, -2, D:5) a beast talisman (5, -8, D:5) 9 stones (7, -31, D:5) a +0 trident (11, -25, D:5) a +0 hand axe (11, -6, D:5) a +0 short sword (21, -18, D:5) a +0 leather armour (24, -5, D:5) a +0 mace (33, -21, D:5) a +0 ring mail (37, -18, D:5) a +0 sling (38, -17, D:5) 6 stones (41, 0, D:5) 4 stones (41, 4, D:5) a +0 robe (52, 9, D:5) 6 stones Level 6 of the Dungeon [Shop] Ohaz's Armour Emporium a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) (0, 0, D:6) a +0 hand axe (9, -10, D:6) 6 poisoned darts a stone a +0 whip (10, -11, D:6) a +0 robe a +0 dagger (11, -12, D:6) a +0 short sword a +0 short sword of speed (13, -13, D:6) a +0 dagger (15, -9, D:6) 5 stones a +0 dagger (18, -12, D:6) a +0 dagger 3 poisoned darts a stone a +0 short sword (22, -11, D:6) a +0 dagger (22, -10, D:6) a +0 pair of gloves of dexterity (25, -21, D:6) a +0 chain mail (28, -1, D:6) a +0 giant spiked club (37, -16, D:6) a +2 broad axe of flaming (38, -15, D:6) a +0 scale mail a +0 dagger (42, -27, D:6) a +0 club (43, -18, D:6) a staff of poison Level 7 of the Dungeon (0, 0, D:7) 5 stones (5, 31, D:7) a +0 morningstar (10, -5, D:7) a +5 trident a +0 robe (12, 25, D:7) 5 boomerangs (15, 30, D:7) a +0 sling (19, 2, D:7) a +0 sling (20, 34, D:7) a +0 falchion (23, -12, D:7) a +0 morningstar a +0 robe (23, -3, D:7) a +0 robe a +3 flail (25, -12, D:7) a +0 halberd (26, 30, D:7) a staff of earth (28, 25, D:7) a +0 chain mail a +0 mace (28, 32, D:7) a +0 robe a +0 dagger (29, -12, D:7) a +0 halberd (29, 27, D:7) a +0 chain mail a +0 trident (31, -11, D:7) a +0 halberd (34, 2, D:7) a +0 robe a +3 dire flail of freezing (34, 8, D:7) a +0 ring mail (36, 15, D:7) a +0 scale mail (40, 23, D:7) a +0 short sword Level 8 of the Dungeon (2, 14, D:8) a +0 sling (2, 26, D:8) a +0 scale mail (3, 37, D:8) a +0 flail a +0 ring mail (4, 18, D:8) a +0 hand axe (11, 25, D:8) a +0 plate armour a +0 short sword (14, 26, D:8) a +0 mace (18, 36, D:8) a +0 club a +0 chain mail (22, 25, D:8) a +0 ring mail a +0 war axe (25, 28, D:8) 6 stones (28, 8, D:8) a +0 whip a +0 robe a +3 long sword of freezing (28, 24, D:8) a book of Displacement (35, 10, D:8) a +0 giant club a +0 giant spiked club (35, 20, D:8) a +0 sling (40, 22, D:8) a +0 robe (47, 23, D:8) a +0 eveningstar (47, 25, D:8) a +0 ring mail a +0 dagger an amulet of magic regeneration a +0 short sword a +0 chain mail a +0 trident (47, 26, D:8) a +0 robe a +1 heavy dire flail (49, 24, D:8) a +0 scale mail a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 mace (0, 8, D:9) a +0 robe a +3 dire flail (0, 9, D:9) a +0 robe a +0 mace (0, 11, D:9) a +0 robe a +0 long sword (1, -2, D:9) a +0 orcbow (3, -6, D:9) a +0 broad axe (9, 29, D:9) a +0 giant club a +0 giant club (10, 29, D:9) a +0 dagger a +0 falchion a +0 flail a +0 chain mail a +0 broad axe (18, 24, D:9) 6 curare-tipped darts (22, 25, D:9) 5 stones (27, -3, D:9) a +1 leather armour of willpower (27, 6, D:9) a +0 rapier of distortion 2 poisoned darts (27, 8, D:9) a +2 rapier of distortion 4 poisoned darts (27, 12, D:9) a +0 dagger of distortion a +0 robe (28, 15, D:9) a +0 leather armour a +0 club (28, 20, D:9) 5 poisoned darts (29, 23, D:9) a +0 club (30, 27, D:9) a +0 spear (30, 28, D:9) a +0 club (30, 36, D:9) a +0 leather armour a +0 dagger (31, 24, D:9) a +0 robe a +0 dagger (34, 36, D:9) 4 stones (35, 15, D:9) a +1 dagger of venom the +2 robe "Wirr" {rC- Int+5} Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. (36, 9, D:9) a +0 giant club a +0 great mace (37, 9, D:9) a +0 war axe a +0 robe (38, 2, D:9) 6 stones (38, 14, D:9) a +0 club (41, 8, D:9) 4 large rocks (42, 4, D:9) a +0 dagger a +0 robe (42, 16, D:9) a +0 whip (42, 17, D:9) a +0 halberd (44, 13, D:9) 6 stones (44, 29, D:9) a +0 ring mail 3 boomerangs a +0 flail (44, 30, D:9) a +0 club (46, 2, D:9) 3 stones (46, 31, D:9) a +0 dagger (46, 32, D:9) a +0 ring mail a +0 hand axe (46, 33, D:9) a +0 hand axe (47, 31, D:9) a +0 hand axe (47, 33, D:9) a +0 hand axe (47, 35, D:9) a +0 robe a +2 dagger of venom (48, 31, D:9) a +0 leather armour a +0 dagger (48, 32, D:9) a +0 mace (48, 33, D:9) a +0 ring mail a boomerang a +0 club (49, 34, D:9) a +0 plate armour a +0 battleaxe a +0 whip a +0 ring mail a +0 hand axe a +0 leather armour a +3 heavy war axe a +0 leather armour a +0 club a +0 plate armour a +0 dire flail a +0 ring mail a +0 club (50, 36, D:9) a +0 club (54, 33, D:9) a +0 flail (54, 39, D:9) a +0 whip a +0 war axe a +0 club a +0 scale mail a +1 dagger of venom a +0 hand axe a +0 club a +0 short sword a +0 hand axe a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 11, D:10) a serpent talisman (8, -6, D:10) 6 stones (9, -1, D:10) a boomerang a +0 club (9, 1, D:10) a +2 leather armour of positive energy a +0 mace a +0 leather armour a +0 club (10, -5, D:10) 3 boomerangs a +0 short sword a +0 flail (10, -1, D:10) a +0 plate armour a +0 halberd (10, 1, D:10) a +0 club a +0 ring mail a +0 trident (10, 2, D:10) a +0 scale mail a boomerang a +0 club (10, 6, D:10) a +0 club (11, -3, D:10) a +0 leather armour a +0 hand axe (11, 2, D:10) a +0 hand axe a +0 hand axe a +0 giant spiked club a +0 chain mail a +0 flail (12, 36, D:10) a +0 flail (13, -6, D:10) a +0 whip a +0 ring mail a +0 dagger (13, -5, D:10) a +0 club a +0 leather armour 3 boomerangs a +2 short sword of draining a +0 club a +0 hand axe a +0 club (13, -4, D:10) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (14, 2, D:10) a +0 club (15, 37, D:10) a +0 whip a +1 chain mail of cold resistance a +0 dire flail a +0 chain mail (17, 2, D:10) a +0 robe a +0 dagger (18, -2, D:10) a +0 leather armour a +0 club a +0 plate armour a +0 trident (19, -9, D:10) a +0 leather armour a +0 mace (19, 0, D:10) a +0 long sword (22, -7, D:10) a +0 robe a +0 dagger (22, 35, D:10) a +0 morningstar (23, -18, D:10) a +0 giant club a +0 giant club (25, 4, D:10) a +2 dagger of speed (33, 32, D:10) a book of Displacement (39, -8, D:10) a +3 scimitar of flaming a +0 robe Level 11 of the Dungeon (0, 0, D:11) a staff of cold (8, -11, D:11) 4 stones (30, 31, D:11) a +0 dagger (31, 14, D:11) a +0 orcbow (37, 21, D:11) a +0 dagger a +0 robe (40, 22, D:11) a +0 dagger a +0 robe (44, -12, D:11) 5 stones (44, 33, D:11) a +0 quarterstaff (48, 23, D:11) a +0 flail (48, 24, D:11) a +0 whip (48, 25, D:11) a +0 ring mail a +0 spear (48, 26, D:11) a +0 halberd (48, 27, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (7, 60, D:12) a +0 rapier (8, 26, D:12) a +0 dagger a +0 robe (8, 34, D:12) a +0 mace (10, 44, D:12) 2 poisoned darts (14, 13, D:12) the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. (19, 47, D:12) 4 large rocks (23, 47, D:12) a +0 giant spiked club a +0 giant club (29, 40, D:12) a +0 whip (29, 41, D:12) a +0 spear (30, 41, D:12) a +0 arbalest of flaming (30, 44, D:12) a +0 whip (31, 39, D:12) a +0 whip a +0 arbalest (35, 40, D:12) a +0 halberd (36, 41, D:12) a +0 flail 6 stones (36, 44, D:12) a +0 arbalest (38, 27, D:12) a +0 heavy glaive (40, 4, D:12) a +0 war axe (40, 31, D:12) a +0 arbalest (41, 25, D:12) a +0 spear of distortion (42, 27, D:12) a +0 arbalest (42, 31, D:12) a +0 club (43, 16, D:12) a +0 flail (43, 26, D:12) a +2 dire flail of protection (43, 34, D:12) a +0 arbalest (44, 34, D:12) a +0 arbalest (49, 55, D:12) a scroll of poison (50, -3, D:12) a +0 dagger a +0 leather armour (50, 48, D:12) a +0 ring mail (52, 44, D:12) a +0 spear (53, 35, D:12) a +0 arbalest (61, 47, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (3, 5, Lair:1) a +0 leather armour (10, 20, Lair:1) 5 stones (23, 27, Lair:1) a +0 great mace (26, 7, Lair:1) 9 stones (33, 31, Lair:1) a +0 leather armour (34, 40, Lair:1) a +0 club (41, 8, Lair:1) a +0 whip (47, 3, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (1, -13, Lair:2) a serpent talisman (3, 9, Lair:2) a +0 whip (23, -19, Lair:2) a +0 chain mail (31, -15, Lair:2) a +0 ring mail (33, -35, Lair:2) a +0 long sword (42, -15, Lair:2) a +0 falchion (52, -35, Lair:2) a +0 dagger (66, -19, Lair:2) a +0 shortbow of flaming Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak corpse (0, 37, Lair:3) a blink frog corpse (1, 0, Lair:3) a yak corpse (2, 36, Lair:3) a blink frog corpse (4, -7, Lair:3) 2 javelins (10, 11, Lair:3) a +0 war axe (23, 11, Lair:3) 4 poisoned darts (23, 13, Lair:3) a +0 triple crossbow (26, 32, Lair:3) a +0 ring mail (33, -10, Lair:3) a bullfrog corpse (skeletalised by now) (34, -7, Lair:3) a +0 leather armour (35, 30, Lair:3) a +0 quarterstaff a gnoll corpse (skeletalised by now) (35, 31, Lair:3) a dream sheep corpse (skeletalised by now) (36, -3, Lair:3) a water moccasin corpse (skeletalised by now) (38, -4, Lair:3) the +3 hand axe of Cuses {venom, rC- Str+4 Dex+3 Stlth+} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (39, 31, Lair:3) a staff of fire (40, 19, Lair:3) a +0 cloak (40, 28, Lair:3) a +2 pair of boots of rampaging (44, 18, Lair:3) a +0 long sword (51, 18, Lair:3) 2 scrolls of noise (53, 37, Lair:3) 5 stones