flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -13, D:1) 6 stones (21, -35, D:1) a +0 short sword (25, -8, D:1) a +0 leather armour (26, -23, D:1) a +0 dagger (35, -30, D:1) a +0 ring mail (35, -29, D:1) 5 stones (40, -17, D:1) a +0 war axe (42, -15, D:1) a +0 whip (44, -42, D:1) a +0 club (44, -23, D:1) a +0 hand axe Level 2 of the Dungeon (17, -23, D:2) a +0 spear (31, -1, D:2) a +0 dagger (33, 2, D:2) a +0 whip 5 stones (34, 5, D:2) a +0 whip 4 stones (36, 2, D:2) 8 stones (40, 0, D:2) a +0 hand axe (44, -18, D:2) 4 stones (46, -33, D:2) 8 stones (47, -13, D:2) a +1 vampiric short sword (48, -33, D:2) a +0 club (49, -11, D:2) a +0 robe (50, -6, D:2) a +0 club (52, -33, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gej Laka's Antique Weapon Emporium the +6 dagger "Ofut" {freeze, rF+ Str+4} (1736 gold) Str: It affects your strength (+4). rF: It protects you from fire. a +0 sling (46 gold) the +0 quarterstaff of Havoc {freeze, rC++ rCorr Int-4 Dex+3} (1091 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 quarterstaff (124 gold) a +0 long sword (108 gold) (0, 0, D:3) a +0 dagger (1, -26, D:3) a +0 club (5, -11, D:3) 4 stones (16, -26, D:3) a +0 ring mail (16, -9, D:3) a +0 club (28, 9, D:3) 5 stones (37, -22, D:3) a +0 dagger (38, 5, D:3) a +0 mace (39, -17, D:3) a +0 trident (40, 5, D:3) a +0 flail a +0 leather armour (41, 5, D:3) a +0 club a +0 hand axe a boomerang a +0 ring mail (43, 22, D:3) 6 stones Level 4 of the Dungeon [Shop] Loomiboo's Armour Boutique the +4 ring mail "Paajatt" {rC- Str+5} (483 gold) Str: It affects your strength (+5). rC: It makes you vulnerable to cold. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) the +0 troll leather armour of Blue Skies {Contam Regen+ Dex+3} (317 gold) Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. a +0 pair of gloves (63 gold) a +3 ring mail of fire resistance (364 gold) a +0 leather armour (28 gold) (0, 0, D:4) a +0 short sword (3, -40, D:4) a +0 club (3, -39, D:4) a +0 dagger (25, -18, D:4) a +0 flail a +0 sling 7 stones (37, -19, D:4) a +0 pair of gloves (37, -15, D:4) a +0 dagger a boomerang (39, -17, D:4) a +0 dagger a +0 robe a +0 whip (49, -23, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe of positive energy a +1 war axe of draining a +0 flail (49, -22, D:4) a +0 dagger Level 5 of the Dungeon (1, 5, D:5) a +0 robe a +0 dagger (5, 2, D:5) a +0 dagger a +0 club (6, 1, D:5) a +0 scale mail a +0 dagger (6, 2, D:5) a +0 short sword (7, 16, D:5) 3 stones (9, 15, D:5) a +0 club (24, -1, D:5) 4 stones (24, 9, D:5) a +0 giant spiked club (26, -24, D:5) a +0 morningstar (26, -23, D:5) 12 gold pieces (27, -23, D:5) a scroll of enchant armour (27, -16, D:5) a potion of resistance (28, -24, D:5) 6 stones (28, -23, D:5) 10 gold pieces (37, 7, D:5) a +0 giant club (51, -12, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 4, D:6) a +0 scale mail (3, 4, D:6) a +0 scale mail (3, 9, D:6) a +0 leather armour (7, 4, D:6) a +0 whip a +0 chain mail (8, -22, D:6) a +0 leather armour (8, 4, D:6) a +6 ring of intelligence (8, 5, D:6) a +0 mace (9, 5, D:6) a +0 chain mail a +0 dagger (11, 8, D:6) 8 stones (14, 5, D:6) the +1 chain mail of the Ward {Harm rN+ Str-3} Str: It affects your strength (-3). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (25, -6, D:6) a +0 sling (30, 1, D:6) a +0 hand axe (35, 13, D:6) a +0 chain mail (40, -12, D:6) a +0 rapier a +0 leather armour (40, -1, D:6) a +0 sling Level 7 of the Dungeon [Shop] Guong's Antique Armour Emporium a +0 scale mail (108 gold) a +2 robe of fire resistance (477 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +3 leather armour (513 gold) +0 gold dragon scales (2160 gold) a +0 chain mail (121 gold) (0, 0, D:7) a +0 pair of boots (1, 18, D:7) a +0 dagger (1, 22, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (10, 21, D:7) a +0 whip (13, 16, D:7) a +0 mace (14, 32, D:7) the +1 quarterstaff "Loululem" {protect, Contam MP+9 Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (17, 35, D:7) a +0 club (18, 39, D:7) a +0 whip 6 stones (19, 39, D:7) a +0 spear (40, 17, D:7) a +0 falchion (41, 10, D:7) +0 steam dragon scales (41, 30, D:7) a +0 hand axe (41, 31, D:7) a +0 dagger (42, 17, D:7) a +0 dagger a +0 robe (42, 21, D:7) a +0 dagger a +0 robe (42, 22, D:7) a +0 whip 2 boomerangs (42, 30, D:7) a +0 dagger a +0 robe (43, 19, D:7) a +0 giant spiked club (44, -2, D:7) a +0 rapier of venom (44, 13, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 flail (5, 32, D:8) a +0 chain mail (18, 19, D:8) a +0 club (19, 26, D:8) a +0 cloak (19, 27, D:8) 5 stones (19, 35, D:8) a +3 dagger a +0 ring mail (22, 14, D:8) 5 stones (27, 1, D:8) 7 stones (30, 24, D:8) a +0 club (30, 43, D:8) a +2 dagger of chaos a +0 robe (34, 44, D:8) a +0 chain mail (35, 27, D:8) a +2 whip of freezing a +0 robe (39, 26, D:8) a +2 great sword a +0 robe a +3 morningstar a +0 robe a +0 flail a +0 robe a +0 falchion a +0 robe (40, 13, D:8) 4 stones (40, 27, D:8) a +4 halberd of freezing a +0 robe (41, 11, D:8) 6 stones (41, 13, D:8) a +0 ring mail (42, 15, D:8) 22 gold pieces (42, 19, D:8) a +0 rapier (42, 28, D:8) a +0 trident (43, 18, D:8) a potion of resistance (44, 21, D:8) a scroll of amnesia (45, 23, D:8) a +0 spear of venom a +0 scale mail (48, 13, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (3, 33, D:9) a +0 orcbow (3, 41, D:9) a +0 hand axe (7, 1, D:9) a +0 robe (20, 25, D:9) a +0 shortbow (21, 25, D:9) a +0 club a +0 mace a boomerang a +0 leather armour (22, 24, D:9) a +0 short sword (22, 25, D:9) a +0 flail a +0 plate armour (31, 9, D:9) a +6 scimitar a +0 robe (31, 10, D:9) a +5 dagger a +0 robe (35, 45, D:9) a +0 war axe a +0 flail a +0 orcbow a +0 plate armour (35, 47, D:9) a +0 trident a +0 dagger of venom (36, 17, D:9) 22 gold pieces (36, 45, D:9) a +0 shortbow (36, 46, D:9) a +0 hand axe a +3 dagger of flaming a +0 robe (36, 47, D:9) a +0 club a +0 leather armour (37, 45, D:9) a +0 trident a +0 leather armour a potion of degeneration (37, 48, D:9) a +0 animal skin (38, 46, D:9) a +0 short sword 2 potions of degeneration (39, 4, D:9) a +0 scimitar a +0 robe a +0 short sword a +0 robe (39, 18, D:9) 8 stones (41, 20, D:9) a book of Displacement (41, 47, D:9) a +0 club (42, 11, D:9) the +9 whip of Defence {holy, rElec rF+ Will- Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It decreases your willpower. (unseen) (42, 17, D:9) a wand of iceblast (6) (42, 46, D:9) a +0 dagger a +0 robe (44, 9, D:9) a beast talisman (44, 45, D:9) a +0 flail (47, 45, D:9) a +0 whip (49, 17, D:9) a +0 battleaxe (49, 45, D:9) a +0 hand axe a potion of degeneration (50, 45, D:9) a +0 long sword of electrocution a +0 chain mail (53, -3, D:9) a +0 orcbow (53, 45, D:9) a +0 flail a +0 leather armour (54, 45, D:9) a +0 falchion a potion of degeneration (55, 50, D:9) a potion of degeneration (62, 48, D:9) a potion of degeneration (62, 49, D:9) a potion of degeneration (62, 50, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 flail (3, 7, D:10) 6 stones (24, 21, D:10) a +0 ring mail (44, 9, D:10) a +0 short sword (46, 21, D:10) a +0 whip of holy wrath a +0 dagger (47, 13, D:10) 3 stones (47, 16, D:10) a +0 short sword (47, 21, D:10) a +0 whip a +2 dagger of freezing a +0 dagger a stone a +0 short sword (47, 22, D:10) a +0 short sword 4 stones (48, -2, D:10) a +0 flail (48, -1, D:10) a +0 spear a +0 ring mail a +0 buckler (48, 20, D:10) a +0 whip 5 stones (49, -1, D:10) a +0 whip (49, 0, D:10) a +0 halberd (49, 24, D:10) a +0 robe (50, -1, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +2 dire flail of protection (2, -24, D:11) a +0 leather armour (6, -4, D:11) a +0 giant spiked club a +0 giant spiked club (10, -36, D:11) 5 stones (27, -17, D:11) 6 atropa-tipped darts (27, -16, D:11) 6 stones (31, -20, D:11) a beast talisman (33, -28, D:11) a +0 orcbow (35, -39, D:11) a +0 long sword (39, -3, D:11) a +0 club (40, -30, D:11) a +0 plate armour (40, -28, D:11) a +0 dagger (42, -6, D:11) a +0 chain mail (43, -39, D:11) a +0 cloak (43, -35, D:11) 6 stones Level 12 of the Dungeon [Shop] Qiseacw's Magic Scroll Shop a scroll of identify (34 gold) a scroll of vulnerability (68 gold) a scroll of noise (17 gold) a scroll of teleportation (51 gold) a scroll of poison (68 gold) a scroll of vulnerability (68 gold) 2 scrolls of teleportation (102 gold) [Shop] Zuloll's Assorted Antiques a +1 heavy mace (272 gold) a +1 orcbow of freezing (292 gold) a scroll of identify (44 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1394 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 dagger (44 gold) a +0 quarterstaff (88 gold) a +0 leather armour (44 gold) a scroll of teleportation (66 gold) a +0 rapier (88 gold) [Shop] Safaum's Book Boutique a book of Necromancy (336 gold) a book of Burglary (280 gold) the Directory of the Numb Coals (672 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Freeze Ice 1 c - Hailstorm Conjuration/Ice 3 d - Starburst Conjuration/Fire 6 e - Ignition Fire 8 a manual of Fire Magic (1120 gold) a book of the Wilderness (532 gold) a book of Weapons (364 gold) a manual of Polearms (1120 gold) a book of Frost (280 gold) a book of Touch (308 gold) [Shop] Iciploj's Antique Weapon Boutique a +3 short sword (360 gold) a +0 quarterstaff (72 gold) a +0 whip (45 gold) the +2 dire flail of Yeast {heavy, rElec rN+ Int+5 Dex-5} (637 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 shortbow (54 gold) a +0 hand axe (54 gold) a +0 quarterstaff (72 gold) a +0 trident (63 gold) a +0 orcbow (63 gold) (0, 0, D:12) a +0 club (7, -37, D:12) a +0 plate armour (17, -24, D:12) a +0 giant spiked club a +0 giant club (17, -18, D:12) a +0 helmet (20, -11, D:12) a +0 trident (22, -12, D:12) a +0 leather armour (39, -23, D:12) a +0 long sword (39, -8, D:12) a +0 shortbow (41, -25, D:12) 6 large rocks Level 13 of the Dungeon (0, 0, D:13) 25 gold pieces (9, 0, D:13) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (5, -31, Lair:1) a +0 robe (6, 17, Lair:1) a +0 ring mail a +0 hand axe (9, 18, Lair:1) +0 steam dragon scales (20, 1, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Vapours (5, 33, Lair:2) a staff of earth (13, 7, Lair:2) a +0 long sword (14, 11, Lair:2) a ring of poison resistance (14, 14, Lair:2) a +0 hand axe (32, 2, Lair:2) a +0 battleaxe (36, 41, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 stones (8, 15, Lair:3) a scroll of noise (11, 1, Lair:3) 2 stones (32, -11, Lair:3) a +0 falchion (35, 3, Lair:3) 3 stones (36, 3, Lair:3) a +0 cloak (36, 5, Lair:3) 3 stones (37, 3, Lair:3) 3 stones (37, 4, Lair:3) 5 stones (47, -28, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (23, 25, Lair:4) a +0 helmet (25, 12, Lair:4) a black mamba corpse (28, 14, Lair:4) a +0 leather armour (29, -1, Lair:4) a +0 rapier (44, 12, Lair:4) a +0 ring mail (49, 10, Lair:4) a yak corpse Level 5 of the Lair of Beasts (0, 0, Lair:5) a +5 ring of evasion (0, 11, Lair:5) a +0 chain mail (3, 5, Lair:5) 22 gold pieces (20, 13, Lair:5) a potion of invisibility