flestrin Level 1 of the Dungeon (3, -14, D:1) a +0 whip a stone (4, -4, D:1) 6 stones (6, -19, D:1) 5 stones (12, -1, D:1) 7 stones (13, 3, D:1) a +0 dagger (17, -16, D:1) a +0 leather armour (17, 12, D:1) a +0 dagger (21, 20, D:1) a +0 short sword 2 stones (41, 1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Vulunk's Antique Weapon Boutique a +3 heavy scimitar (580 gold) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (2277 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 trident (84 gold) a +0 club (24 gold) a +0 sling (36 gold) a +0 long sword (84 gold) a +0 whip (60 gold) a +0 war axe (84 gold) a +0 morningstar (96 gold) a +0 hand axe (72 gold) (10, 14, D:2) 4 poisoned darts (14, 20, D:2) a +0 club (16, 18, D:2) a +0 robe (22, 1, D:2) a +0 club a +0 ring mail (23, 2, D:2) a +0 barding (27, 5, D:2) a +0 ring mail (28, 7, D:2) a +0 kite shield of protection (38, 0, D:2) a +0 dagger 5 boomerangs (41, 14, D:2) a +0 club (42, -1, D:2) a +0 robe a +1 dagger Level 3 of the Dungeon [Shop] Balon's Jewellery Shoppe a ring of magical power (200 gold) an amulet of reflection (300 gold) a +6 ring of dexterity (360 gold) a +6 ring of intelligence (360 gold) an amulet of guardian spirit (300 gold) a +6 ring of strength (360 gold) a ring of willpower (250 gold) (12, -3, D:3) a +0 dagger (29, -25, D:3) a +0 rapier (33, -2, D:3) a +0 whip a +0 club (34, -1, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 28, D:4) the +0 robe of Exclusion {rC+ rN+ Dex-2} Dex: It affects your dexterity (-2). rC: It protects you from cold. rN: It protects you from negative energy. (18, 47, D:4) 7 stones (22, 33, D:4) 4 stones (26, 0, D:4) a +0 spear (37, -4, D:4) a +0 club (38, -5, D:4) a +0 flail (39, -6, D:4) a +0 whip a +0 whip (40, -7, D:4) a +0 leather armour a +0 club (46, -6, D:4) 9 stones (47, 10, D:4) a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe a +0 short sword a +0 dagger a +0 robe a +0 dagger (50, 9, D:4) a +0 plate armour (50, 10, D:4) a +0 scale mail (50, 29, D:4) a +0 club (51, 8, D:4) a +0 ring mail (51, 35, D:4) 2 poisoned darts (53, 23, D:4) a +0 leather armour (55, 32, D:4) a +0 robe a +0 dagger (55, 33, D:4) a +0 robe a +0 dagger (57, 32, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (3, -16, D:5) +0 steam dragon scales (12, -42, D:5) a +0 war axe (12, -12, D:5) a +0 scythe a +0 robe (13, -39, D:5) a +0 scale mail a +0 trident (13, -37, D:5) a +0 ring mail a boomerang a +0 dagger (13, -36, D:5) a +0 ring mail a +1 whip of freezing (17, -23, D:5) a +0 falchion (25, 0, D:5) a +0 robe (33, -14, D:5) a +0 flail (33, -4, D:5) a +0 mace (34, -11, D:5) a +0 giant spiked club (34, -2, D:5) a +0 morningstar a +0 ring mail (35, -2, D:5) a +0 falchion a +0 leather armour (39, -3, D:5) a +0 spear (41, -5, D:5) a +0 club (41, -4, D:5) a +0 club a +0 leather armour a +0 dagger a +0 club a +0 robe (41, -3, D:5) a +0 spear (42, -22, D:5) a +0 giant spiked club (44, -44, D:5) the +8 chain mail of Syad {Will++ MP+9 Str-4 Int+3} Str: It affects your strength (-4). Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. (46, -7, D:5) a +0 spear (47, -7, D:5) a +0 whip a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (17, -29, D:6) a +0 club a +2 antimagic spear (17, -28, D:6) a +0 club (22, -45, D:6) a +0 hand axe (28, -39, D:6) a +0 spear (29, -42, D:6) a +0 club a +0 leather armour (33, -18, D:6) a +0 ring mail (36, -44, D:6) a +0 trident a +0 plate armour (37, -43, D:6) a +0 club (38, -45, D:6) a +0 dagger a +0 robe (40, -31, D:6) a +0 hammer (41, -31, D:6) a +3 quarterstaff of chaos a +0 cloak (50, -18, D:6) 3 poisoned darts (50, -2, D:6) a +0 giant club (58, -6, D:6) a +1 robe of positive energy a +0 dagger (59, -8, D:6) a +0 dagger a +0 robe (59, -7, D:6) a +2 flail of holy wrath Level 7 of the Dungeon [Shop] Esufeyx's Armour Boutique the +5 scale mail "Telocus" {rC+ Regen+} (602 gold) rC: It protects you from cold. Regen: It increases your rate of health regeneration. a +0 ring mail of fire resistance (154 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +0 scale mail (56 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) (20, -6, D:7) 6 stones (21, 6, D:7) a +0 plate armour (23, 16, D:7) a +0 quarterstaff (25, -2, D:7) a +0 sling (26, -5, D:7) a +0 orcbow (28, -11, D:7) a +0 hand axe (32, 10, D:7) a +0 falchion (36, 19, D:7) a stone (38, 13, D:7) a +0 hand axe (39, 14, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a ring of magical power (4, 3, D:8) a +0 robe a +3 falchion (4, 48, D:8) a +0 mace a +0 leather armour (5, 4, D:8) a +0 robe a +0 trident (5, 48, D:8) a +0 mace (6, 6, D:8) a +0 robe a +3 falchion of freezing (6, 46, D:8) a +0 short sword 2 boomerangs (6, 47, D:8) a +0 dagger a +0 ring mail (6, 48, D:8) a +0 mace (8, 16, D:8) a +0 club 4 stones (9, 5, D:8) a +0 robe a +3 mace of freezing (9, 6, D:8) a +0 robe a +2 dagger of freezing (9, 15, D:8) a +0 dagger a +0 dagger 5 stones (9, 16, D:8) a +0 whip 2 stones (10, 16, D:8) a +0 short sword a +0 whip a curare-tipped dart a +0 dagger a +0 dagger 2 stones (33, 30, D:8) a +0 hand axe (33, 31, D:8) a +0 flail a +0 leather armour (34, 29, D:8) a +0 heavy hand axe (35, 31, D:8) a +0 club (38, 8, D:8) a +0 short sword (41, 32, D:8) a +0 short sword (42, 32, D:8) a +0 short sword a +0 whip 6 stones (42, 33, D:8) a +0 dagger a stone a +0 dagger 2 poisoned darts (42, 35, D:8) a +0 short sword 7 poisoned darts (43, 32, D:8) a +0 dagger (47, 25, D:8) 6 javelins (48, 7, D:8) 5 stones (55, 5, D:8) a +0 leather armour (57, 12, D:8) 4 stones (63, 41, D:8) a +0 short sword a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 2 silver boomerangs (1, 0, D:9) 4 silver boomerangs (2, -2, D:9) 2 silver boomerangs (2, 0, D:9) 6 silver boomerangs a kobold corpse (skeletalised by now) (6, 18, D:9) 3 stones (18, 28, D:9) a +0 robe a +3 dagger of pain (22, 42, D:9) a +0 shortbow (23, -5, D:9) a +0 spear a +0 spear (24, -5, D:9) a +0 halberd (24, 42, D:9) a +0 giant club a +0 giant club (25, -5, D:9) a +0 whip a +0 scale mail a +5 trident of distortion (25, 31, D:9) a +0 pair of boots (36, 1, D:9) a +0 ring mail (38, 38, D:9) a +0 club a +0 robe a +0 dagger (38, 39, D:9) a +0 war axe (40, 38, D:9) a +0 dagger a +0 robe a +0 chain mail a +0 halberd an orc corpse (skeletalised by now) (46, 30, D:9) a +0 dagger 4 stones (47, 28, D:9) a +0 whip a +0 short sword 8 poisoned darts (47, 29, D:9) a +0 dagger a +0 robe (48, 28, D:9) a +0 club a curare-tipped dart a +1 dagger of protection a +0 robe (61, 38, D:9) a +0 great sword Level 10 of the Dungeon [Shop] Zinasy Sama's Island Escapes (Shop contents are unknown) (1, 2, D:10) a stone (3, 5, D:10) a +0 hand axe a +0 scale mail (6, -28, D:10) the +0 scale mail of the Hills {rElec rC+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. rElec: It insulates you from electricity. (9, -20, D:10) a +0 trident a +0 chain mail (9, -17, D:10) a +0 hand axe an orc corpse (skeletalised by now) (12, -17, D:10) a komodo dragon corpse (skeletalised by now) (12, -16, D:10) a +0 flail an orc corpse (skeletalised by now) (17, -23, D:10) a +0 troll leather armour (22, -1, D:10) a +0 whip an orc corpse (skeletalised by now) (24, -28, D:10) a vampire mosquito corpse (24, -2, D:10) a +0 mace (25, -2, D:10) a +0 flail an orc corpse (skeletalised by now) (30, -1, D:10) a +0 rapier (55, -16, D:10) a +0 giant club a +0 giant club the Ecumenical Temple