Dungeon Crawl Stone Soup version 0.31-a0-175-g9f7f995f2b (webtiles) character file. Game seed: 9171486208481149593 12 flestrin the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on June 16, 2023. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (340 turns). flestrin the Conjurer (Deep Elf Conjurer) Turns: 340, Time: 00:01:19 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 5/8 EV: 12 Int: 22 God: Gold: 9 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} g - a potion of curing {unknown} Skills: + Level 2.9 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Kiss of Death Conj/Necr 52% 2d9 4% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Imp Summ 6% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Confusing Touch Hex 3% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispel Undead Necr 3% 3d7 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A quokka comes into view. A quokka is nearby! The magic dart hits the quokka but does no damage. The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found 5 stones. You see here 5 stones. Found a stone staircase leading down. You pick up a book of Minor Magic and begin reading... You add the spells Call Imp and Mephitic Cloud to your library. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ####.#### #.. #.# # #.# .# #.# # ###.# # #.# #. #.g.#.# #.# ####.##@## .#########.## .........##............. ####.##......########.## #....>.....## #.# #.####.#.### #.# .. ...#.###########.# . #####.........(...# ############### You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 340 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 23 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 43 | 226 | 1 | 340.0 | Dungeon | 340 | 340 | 0 | 43 | 226 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts