Dungeon Crawl Stone Soup version 0.30-a0-585-g93115170b9 (webtiles) character file. Game seed: 3919392430246675291 37 flestrin the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Jan 1, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:03 (1219 turns). flestrin the Conjurer (Tengu Conjurer) Turns: 1219, Time: 00:04:03 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 41% Magic: 5/8 EV: 12 Int: 20 God: Gold: 63 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . h - orb {light} rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -4), glowing A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) h - an orb of light (worn) k - +0 ice dragon scales Scrolls e - 3 scrolls of identify {unknown} f - a scroll of poison {unknown} i - 3 scrolls of brand weapon {unknown} l - a scroll of fog {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} d - 2 potions of curing {unknown} g - 2 potions of mutation {unknown} j - a potion of resistance {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} p - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a goblin, wielding a +0 dagger (moderately wounded, haloed, 100% to hit) The magic dart hits the goblin. You kill the goblin! The gnoll barely misses you. Unknown command. Things that are here: a +0 dagger; a goblin corpse An adder comes into view. Found a runed war axe. The adder hisses angrily. You barely miss the adder. Your peck misses the adder. The adder bites you. x2 The gnoll hits you from afar with a +0 spear! The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (haloed, 75% to hit) The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The gnoll barely misses you. Unknown command. The searing ray hits the adder. The adder is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. You die... #######g# #.# #....l..# #+# #.####### #g# ## #.##.## #.#...### #g...)... #S#...### #@##.## #.# ## #.. #.## ..# ### #.# # ..... ..... You could see 2 gnolls and an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 bats (D:2) 5 endoplasms A giant cockroach (D:2) 3 goblins (D:2) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 357 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 594 | D:1 | You fall into a shaft and drop 1 floor! 627 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/8 630 | D:2 | Learned a level 2 spell: Searing Ray 725 | D:2 | Reached skill level 6 in Conjurations 1219 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_corners D:2: layout_loops_corners, serial_shops, nicolae_square_shop, serial_glass, glass_columns_a, glass_columns_c, dreamdust_wishing_well, lightli_corner_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 8 Kick || 1 Peck || 1 Cast: Magic Dart || 43 Searing Ray || 1 Armor: Robe || 6 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1218 | 0 | 162 | 784 | 2 | 609.0 | Dungeon | 1218 | 1218 | 0 | 162 | 784 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 624 daAuts D:1: 594 daAuts