Dungeon Crawl Stone Soup version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 11431516770438150376 42 flestrin the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Nov 17, 2022. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1135 turns). flestrin the Conjurer (Tengu Conjurer) Turns: 1135, Time: 00:02:20 Health: -1/19 AC: 13 Str: 7 XL: 3 Next: 56% Magic: 8/8 EV: -1 Int: 20 God: Gold: 85 SH: 0 Dex: 18 Spells: 4/7 levels left rFire . . . SeeInvis . j - +0 spear (venom) rCold x . . Faith . (no shield) rNeg + . . Spirit . l - +3 plate armour of Peek-a-Boo {rC- rN+ Slay+2 Stlth+} rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.23/turn i - +6 ring of dexterity MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons j - a +0 spear of venom (weapon) Armour a - a +0 robe l - the +3 plate armour of Peek-a-Boo (worn) {rC- rN+ Slay+2 Stlth+} (You found it on level 2 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. Jewellery i - a +6 ring of dexterity (left hand) Scrolls c - 2 scrolls of fear {unknown} h - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} e - 4 potions of curing {unknown} f - a potion of might {unknown} g - a potion of lignification {unknown} k - a potion of ambrosia {unknown} Skills: + Level 0.0 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 b - Searing Ray Conj 54% 2d6 100% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 100% 3 Fulminant Prism Conj/Hex 7% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You finish putting on the +3 plate armour of Peek-a-Boo {rC- rN+ Slay+2 Stlth+}. Unknown command. You now have 85 gold pieces (gained 8). An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! No target in view! You open the door. There is an open door here. Found a stone staircase leading down. Terence the Incautious comes into view. He is wielding a +0 flail and wearing a +4 scale mail of poison resistance. Terence shouts! You hear an angry hiss. Terence looks scornfully at you. A frilled lizard comes into view. You reach to attack! You closely miss Terence. You hit Terence but do no damage. Terence is poisoned. Your kick misses Terence. Terence says, "How do you enjoy it?" Terence hits you with a +0 flail. You hit Terence but do no damage. You peck Terence, but do no damage. Terence hits you with a +0 flail! Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence hits you but does no damage. You hit Terence. Terence looks even sicker. Your kick misses Terence. Terence is lightly wounded. Terence says, "Did you write a will? You should..." Terence hits you with a +0 flail. Terence attacks as you move away! Terence hits you but does no damage. Terence attacks as you move away! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * There is an open door here. You barely miss Terence. You claw Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. You die... ######## ######## # .......# #......# ... .......###......#########..... ................@@........>..l .......###......#########..... .......# #......# ... .......# ######## . .......# .......# .......# .......# ######## You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats (D:1) 5 endoplasms A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 434 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 721 | D:1 | Reached skill level 6 in Conjurations 1011 | D:2 | Identified the +3 plate armour of Peek-a-Boo {rC- rN+ | Slay+2 Stlth+} 1119 | D:2 | Noticed Terence 1135 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 8 Peck || 4 Spear || 8 Kick || 3 Cast: Magic Dart || 42 Searing Ray || 1 Armor: Robe || 3 Plate armour || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1134 | 1125 | 9 | 76 | 885 | 2 | 567.0 | Dungeon | 1134 | 1125 | 9 | 76 | 885 | 2 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 308 daAuts