Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 5673849693811740625 2 flestrin the Sneak (level 1, -2/10 HPs) Began as a Vampire Enchanter on Aug 9, 2021. Slain by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (290 turns). flestrin the Sneak (Vampire Enchanter) Turns: 290, Time: 00:00:40 Health: -2/10 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 17 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of ambrosia {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.7 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 17% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You kill the ball python! You start resting. HP restored. You start waiting. A goblin comes into view. It is wielding a +1 dagger of draining. Things that are here: a +0 club; a ball python corpse No target in view! Things that are here: a +0 club; a ball python corpse You start waiting. Done waiting. You start waiting. A goblin is nearby! You begin bloodletting. You continue bloodletting. x5 Now bloodless. Things that are here: a +0 club; a ball python corpse A goblin is nearby! Things that are here: a +0 club; a ball python corpse You barely miss the goblin. The goblin shouts! The goblin hits you with a +1 dagger of draining. You barely miss the goblin. The bat hits you but does no damage. The goblin hits you with a +1 dagger of draining. Things that are here: a +0 club; a ball python skeleton The bat barely misses you. The bat hits you. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The goblin hits you with a +1 dagger of draining. * * * LOW HITPOINT WARNING * * * You miss the goblin. You barely miss the goblin. The goblin hits you with a +1 dagger of draining. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +1 dagger of draining. You die... #.#.##...## #.#.#.###.# #.#.#.#<#≈# #≈#.#.##'.# # #.'.##...## .# #.##.#'###.##.# ##.##.....##.# ##.#######.# . ##.@gb.).# ..# .#######.#...# ............# .....#......# #.. ...###### # ..... #..... #..#.. ....... You could see a goblin and a bat. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh Action || total -------------------------++------- Melee: Dagger || 14 Bite || 1 Abil: Exsanguinate || 1 Armor: Robe || 4 Dodge: Dodged || 7