Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7309789538398672502 3654 flestrin the Destroyer (level 9, -5/68 HPs) Began as a Demigod Conjurer on Aug 9, 2021. Shot with a sling bullet by Joseph (11 damage) ... on level 8 of the Dungeon. The game lasted 00:26:20 (9050 turns). flestrin the Destroyer (Demigod Conjurer) Turns: 9050, Time: 00:26:20 Health: -5/68 AC: 6 Str: 8 XL: 9 Next: 58% Magic: 13/21 EV: 12 Int: 32 God: Gold: 347 SH: 0 Dex: 12 Spells: 5/19 levels left rFire + . . SeeInvis . z - +3 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . D - +2 robe {rF+} rPois . Reflect . (no helmet) rElec . Harm . A - +0 cloak rCorr . Rampage . f - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.21/turn n - ring of willpower MPRegen 0.17/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 347 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom z - a +3 quarterstaff of chaos (weapon) Missiles F - a throwing net Armour f - a +0 pair of gloves (worn) A - a +0 cloak (worn) D - a +2 robe of fire resistance (worn) E - the +3 buckler of Going Fast {rPois rN+ Int+3 Dex-2} (You found it on level 7 of the Dungeon) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It protects you from negative energy. Magical Staves b - a staff of air Jewellery n - a ring of willpower (left hand) v - the amulet of the Locust {Spirit Harm rPois rCorr Dex-2} (You found it on level 5 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Wands t - a wand of flame (49) u - a wand of acid (11) G - a wand of digging (2) Scrolls a - a scroll of silence {unknown} c - 4 scrolls of teleportation {unknown} d - 9 scrolls of identify {unknown} i - a scroll of fear {unknown} k - a scroll of brand weapon {unknown} l - a scroll of blinking {unknown} o - 2 scrolls of amnesia {unknown} q - 2 scrolls of magic mapping {unknown} w - a scroll of enchant armour {unknown} x - a scroll of acquirement {unknown} y - a scroll of immolation {unknown} C - a scroll of noise {unknown} Potions g - 4 potions of curing {unknown} h - a potion of flight {unknown} j - 3 potions of degeneration {unknown} m - a potion of brilliance {unknown} p - a potion of attraction {unknown} r - 2 potions of heal wounds {unknown} s - a potion of haste {unknown} B - a potion of might {unknown} Skills: + Level 2.7 Fighting + Level 2.6 Staves + Level 3.3 Dodging - Level 1.7 Stealth + Level 1.5 Shields + Level 5.8 Spellcasting * Level 9.5 Conjurations + Level 5.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Dazzling Flash Conj/Hex 78% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 54% 2d12 2% 4 e - Fulminant Prism Conj/Hex 19% 3d11 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 7% 2 Irradiate Conj/Tmut 19% 3d19 19% 5 Olgreb's Toxic Radiance Pois 9% N/A 43% 4 Petrify Tmut/Erth 9% N/A 43% 4 Starburst Conj/Fire 19% 8x6d7 71% 6 Ozocubu's Refrigeration Ice 4% 4d5 100% 7 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:4 Lair: D:8-11 Shops: D:4 = D:6 * Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Level annotation: Joseph Joseph unwields a +0 hunting sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff! There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +2 ring mail of cold resistance and quivering sling bullets (85% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +2 ring mail of cold resistance and quivering sling bullets (85% to hit) The searing ray hits Joseph! Joseph is lightly wounded. (Press . to maintain the ray.) Joseph hits you with a +0 quarterstaff! The searing ray hits Joseph! Joseph is moderately wounded. Joseph barely misses you. The searing ray hits Joseph! Joseph is heavily wounded. Joseph says, "Drop everything you've found here and return home." Joseph hits you with a +0 quarterstaff! The searing ray hits Joseph. Joseph is severely wounded. You finish channeling your searing ray. Joseph barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Joseph! Joseph is almost dead. Joseph is knocked back by the mystic blast. Joseph unwields a +0 quarterstaff. Joseph wields a +0 hunting sling. Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! You die... ############ #..........# #....@.....# .# #..........# ..# .. #..........# ..#... #..........# ..#... #........@.##....# #.............@# #.............## #............## #............# You could see Joseph. Vanquished Creatures Pikel (D:6) Maurice (D:8) 2 wyverns 2 water moccasins Duvessa (D:6) 2 necrophages 3 ogres (D:5) A black bear (D:5) 4 lemures (D:6) A phantom (D:5) 4 bullfrogs A gnoll sergeant (D:7) 5 scorpions Dowan (D:6) 2 water moccasin zombies A howler monkey (D:6) A bullfrog zombie (D:7) 2 jellies A centaur zombie (D:5) 2 hounds (D:6) Crazy Yiuf (D:6) 5 orc priests 3 iguanas A scorpion zombie (D:5) 3 orc wizards Robin (D:4) 8 gnolls 7 adders 3 shadow imps 2 white imps An ufetubus (D:5) An adder skeleton (D:4) 3 dart slugs 15 orcs 2 ball pythons (D:1) 8 endoplasms 4 giant cockroaches 19 goblins 12 hobgoblins 7 jackals 3 quokkas 5 bats 2 frilled lizards (D:3) 10 kobolds 4 rats 168 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:7) 1 creature vanquished. Vanquished Creatures (others) 3 orcs 4 fulminant prisms (D:8) 7 creatures vanquished. Grand Total: 176 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flestrin the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 605 | D:1 | Reached skill level 4 in Conjurations 605 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 670 | D:1 | Learned a level 2 spell: Searing Ray 1474 | D:2 | Reached XP level 3. HP: 17/26 MP: 3/8 2887 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/10 3344 | D:4 | Found Juegil's Jewellery Emporium. 3353 | D:4 | Reached skill level 5 in Conjurations 3419 | D:4 | Found a staircase to the Ecumenical Temple. 3464 | D:4 | Reached XP level 5. HP: 38/38 MP: 7/12 3894 | D:4 | Noticed Robin 4024 | D:4 | Killed Robin 4164 | D:5 | Entered Level 5 of the Dungeon 4208 | D:5 | Noticed an ogre 4223 | D:4 | Learned a level 3 spell: Dazzling Flash 4228 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4468 | D:5 | Noticed an ogre 4498 | D:5 | Killed an ogre 4499 | D:5 | Reached skill level 6 in Conjurations 4499 | D:5 | Reached skill level 1 in Translocations 4499 | D:5 | Reached XP level 6. HP: 43/45 MP: 6/14 4647 | D:5 | Identified the amulet of the Locust {Spirit Harm rPois | rCorr Dex-2} 5280 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/16 5419 | D:5 | Reached skill level 7 in Conjurations 5482 | D:5 | Learned a level 4 spell: Fulminant Prism 5878 | D:5 | Reached XP level 8. HP: 57/57 MP: 7/18 6010 | D:6 | Noticed Duvessa 6011 | D:6 | Noticed Dowan 6016 | D:6 | Killed Duvessa 6017 | D:6 | Reached skill level 8 in Conjurations 6018 | D:6 | Killed Dowan 6394 | D:6 | Reached skill level 5 in Spellcasting 6540 | D:6 | Found a runed translucent door. 6542 | D:6 | Noticed Crazy Yiuf 6576 | D:6 | Killed Crazy Yiuf 6886 | D:6 | Reached skill level 1 in Fighting 7136 | D:6 | Noticed Pikel 7149 | D:6 | Killed Pikel 7150 | D:6 | Reached skill level 1 in Staves 7150 | D:6 | Reached skill level 9 in Conjurations 7150 | D:6 | Reached XP level 9. HP: 56/67 MP: 9/20 7512 | D:6 | Found Gucw's CLEARANCE SALE! EVERYTHING MUST GO!. 7763 | D:7 | Identified the +3 buckler of Going Fast {rPois rN+ Int+3 | Dex-2} 8076 | D:7 | Reached skill level 1 in Shields 8468 | D:8 | Noticed Maurice 8482 | D:8 | Killed Maurice 8483 | D:8 | Reached skill level 5 in Translocations 8494 | D:8 | Noticed Joseph 9050 | D:8 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: cheibrodos_greedy_goblins, layout_basic D:3: layout_basic, kennysheep_generic_room_12 D:4: layout_rooms, general_overflow_altar, minmay_temple_entry_glassed_door, serial_shops, shop, uniq_robin D:5: minmay_opposing_rooms, layout_loops_ring D:6: layout_rooms, evilmike_ruin_ashenzari, nicolae_shop_clearance, uniq_pikel, uniq_crazy_yiuf_cottage, uniq_duvessa D:7: layout_rooms, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_alcove_2, chequers_temple_overflow_statue_of_worship D:8: minmay_flawed_box, layout_gridville, nicolae_wu_jian_immortal_techniques, erik_lair_island, minmay_shop_damaged, eino_jars, uniq_maurice, uniq_harold, uniq_erica, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 | 5.8 Conjurations | 4 5 6 7 9 | 9.5 Translocations | 1 2 3 4 5 | 5.0 Dodging | 2 3 | 3.3 Fighting | 1 2 | 2.7 Staves | 1 2 | 2.6 Shields | 1 | 1.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 31 | | || 31 Dagger | 28 | 20 | || 48 Quarterstaff | | | 21 || 21 Cast: Magic Dart | 69 | 38 | 80 || 187 Searing Ray | 1 | 18 | 37 || 56 Iskenderun's Myst | | | 11 || 11 Fulminant Prism | | | 4 || 4 Stab: Sleeping | 3 | | || 3 Armor: Robe | 13 | 4 | 18 || 35 Dodge: Dodged | 39 | 20 | 36 || 95