flestrin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -38, D:1) 22 stones (6, -40, D:1) a +0 club (10, -36, D:1) a +0 plate armour (15, -26, D:1) a +0 short sword (24, -40, D:1) a +0 buckler (37, -18, D:1) a cursed -1 club (41, -31, D:1) a +0 club (46, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 33, D:2) 18 bolts (2, 8, D:2) a +0 leather armour (6, 20, D:2) the cursed +0 pair of boots of the Jackalope {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (9, 20, D:2) a +0 war axe (11, 20, D:2) a +1 leather armour of fire resistance (14, 20, D:2) a +0 falchion (15, 10, D:2) a +0 spear (20, 29, D:2) a +0 buckler (22, 32, D:2) a +0 club (23, 18, D:2) a +0 hand axe (24, 24, D:2) a +0 robe (31, 35, D:2) a +0 mace (35, 12, D:2) a +0 leather armour (35, 23, D:2) a +0 dagger (37, 18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 15 stones (10, 6, D:3) a +0 club (15, -6, D:3) a +0 dagger (16, 4, D:3) 18 stones (21, -5, D:3) a +0 robe (23, -26, D:3) a +0 hand axe a +0 chain mail a +0 short sword (24, -25, D:3) a +0 hand axe a +0 mace 20 stones (24, 30, D:3) a +0 short sword (26, -24, D:3) 27 bolts (26, 32, D:3) a +0 club (27, -16, D:3) 16 stones (30, 11, D:3) a +0 ring mail (36, -17, D:3) a +0 short sword (37, 16, D:3) a +0 plate armour (38, 1, D:3) a +0 long sword (38, 10, D:3) a +0 club (39, 11, D:3) 18 stones (45, 8, D:3) 19 bolts (50, -1, D:3) 5 stones (51, -1, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) 21 stones (3, 28, D:4) a +0 hand axe a +0 leather armour (6, 20, D:4) a +0 leather armour (6, 26, D:4) a +0 dagger a +0 robe (16, 10, D:4) a +0 trident (20, 11, D:4) a +0 giant club (26, -5, D:4) a +0 flail Level 5 of the Dungeon [Shop] Abruysiu's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:5) a +0 rapier (6, -29, D:5) 26 stones (10, -21, D:5) 15 stones (12, -42, D:5) 19 stones (12, -21, D:5) a +0 dagger a +0 robe a +0 dagger (13, -22, D:5) a +0 dagger a +0 robe (14, -23, D:5) a +0 trident a +0 scale mail (15, -42, D:5) a +0 hand axe a +0 leather armour (16, -10, D:5) 25 arrows (17, -42, D:5) 15 stones (18, -12, D:5) 16 arrows (20, -36, D:5) a -1 flail Level 6 of the Dungeon (0, 0, D:6) 17 stones (7, -5, D:6) a +0 short sword 41 stones a +0 chain mail (7, -4, D:6) a +0 club a +0 leather armour (7, -3, D:6) a +0 dagger (8, -31, D:6) a +0 hand axe (8, -5, D:6) a +0 mace a +0 leather armour (8, -4, D:6) a +0 short sword (11, -25, D:6) a +0 ring mail (15, -14, D:6) a +0 falchion (17, -28, D:6) 19 stones (34, -10, D:6) a +0 leather armour (38, 9, D:6) a +0 flail (38, 13, D:6) a +0 dagger a +0 robe (40, 16, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (8, -11, D:7) a +0 mace (15, 15, D:7) 16 arrows (17, -14, D:7) a +0 ring mail (17, 26, D:7) a +0 leather armour (23, 20, D:7) a +0 war axe (24, 22, D:7) 4 tomahawks of dispersal a +0 short sword (25, -17, D:7) an arrow (25, -15, D:7) a cursed +0 shortbow 22 arrows (27, 19, D:7) a +0 club (31, 1, D:7) a +0 scale mail (31, 15, D:7) a +0 bardiche Level 8 of the Dungeon [Shop] Qepluos's Distillery a potion of might (64 gold) a potion of curing (48 gold) 2 potions of curing (96 gold) a potion of curing (48 gold) a potion of ambrosia (128 gold) a potion of invisibility (128 gold) 2 potions of degeneration (32 gold) a potion of heal wounds (80 gold) [Shop] Ceitsynga's Armour Shop a +0 ring mail (40 gold) a +2 plate armour of positive energy (370 gold) a +3 plate armour of magic resistance (450 gold) a +0 ring mail (40 gold) the cursed +0 robe "Anytan" {rElec rC+ rN+++ Slay-4} (229 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It insulates you from electricity. It renders you almost immune to negative energy. It has a curse placed upon it. a +0 chain mail (45 gold) a +3 ring mail (210 gold) a +0 leather armour (20 gold) the +10 plate armour "Odileimn" {Int+6 Dex-2} (884 gold) It affects your intelligence (+6). It affects your dexterity (-2). a cursed -2 naga barding (100 gold) [Shop] Udiyr Ywu's General Store a scroll of remove curse (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a scroll of fog (28 gold) 4 stones (5 gold) 9 poisoned needles (50 gold) a scroll of random uselessness (14 gold) 18 stones (25 gold) a scroll of enchant weapon (105 gold) 3 scrolls of blinking (315 gold) (0, 0, D:8) a +0 robe (14, 25, D:8) a +0 morningstar a +0 leather armour a +0 hand axe a +0 scale mail (15, 25, D:8) a +0 flail (20, 28, D:8) a +0 giant club (25, -2, D:8) 13 bolts (34, 21, D:8) a +0 ring mail (40, -9, D:8) a +0 rapier (41, 3, D:8) a +0 hunting sling (41, 9, D:8) a +0 flail a +0 ring mail (42, 9, D:8) a +0 short sword a +0 chain mail a +0 dagger a cursed +0 robe (42, 25, D:8) a +0 plate armour (46, 20, D:8) 15 stones (52, -10, D:8) 23 stones (57, 15, D:8) a +0 whip (57, 16, D:8) a +0 short sword (57, 17, D:8) a +0 mace a +0 plate armour (57, 18, D:8) a +0 dagger a cursed +0 robe (61, 0, D:8) a +0 dagger a +0 robe a +0 mace Level 9 of the Dungeon [Shop] Jiajim's Book Emporium a book of Power (675 gold) a book of Flames (525 gold) a book of Flames (525 gold) a book of Air (525 gold) a book of Maledictions (375 gold) a book of Alchemy (1125 gold) a book of Beasts (825 gold) a book of the Earth (975 gold) a book of the Warp (1350 gold) a book of Enchantments (750 gold) a book of the Tempests (1050 gold) a Necronomicon (1656 gold) a Necronomicon (1656 gold) Sif Muna's Grimoire of Scorching Ice (661 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Throw Frost Conjuration/Ice 2 d - Conjure Flame Conjuration/Fire 3 e - Fireball Conjuration/Fire 5 f - Ring of Flames Charms/Fire 7 a book of Cantrips (300 gold) (0, 0, D:9) a +0 shortbow (0, 20, D:9) a +0 flail (1, -3, D:9) 33 stones (4, 6, D:9) a +0 short sword a stone (4, 7, D:9) a +2 robe of the Archmagi an uncursed ring of magical power a +0 club 10 poisoned needles a +0 short sword (4, 8, D:9) a +0 dagger a +0 dagger 5 stones (5, -1, D:9) a cursed -1 shortbow 26 arrows (5, 4, D:9) 2 poisoned needles (5, 6, D:9) a poisoned needle (5, 8, D:9) a +0 dagger a stone (5, 9, D:9) a +0 blowgun a +0 club 13 poisoned needles (6, 6, D:9) a stone (11, 20, D:9) 18 bolts (16, -10, D:9) a +0 giant spiked club a +0 giant spiked club (23, -8, D:9) 13 arrows (25, 1, D:9) 6 tomahawks (32, 23, D:9) a +0 dagger a +0 cloak a +0 giant club a +0 robe (44, 12, D:9) a +0 mace (48, -20, D:9) a +0 club a +0 leather armour (48, -19, D:9) a +0 hand axe a +0 chain mail a +0 giant spiked club a +0 giant spiked club 2 tomahawks (48, -18, D:9) a +0 spear a +0 animal skin (48, -15, D:9) a tomahawk (54, -10, D:9) a tomahawk Level 10 of the Dungeon (1, 25, D:10) a +0 dire flail a cursed -2 giant club (14, 37, D:10) a +0 ring mail (26, 43, D:10) a +0 hand crossbow (28, 31, D:10) 18 arrows (37, -5, D:10) a +0 hunting sling (37, 32, D:10) a +0 short sword (39, 39, D:10) 27 arrows (40, -11, D:10) a +0 pair of boots (44, 24, D:10) a +0 blowgun 22 poisoned needles (44, 25, D:10) 2 stones (44, 26, D:10) a stone (45, 24, D:10) 2 stones a +0 dagger (51, 44, D:10) 30 bolts (55, 40, D:10) 16 bolts (58, 10, D:10) a +1 whip of freezing (58, 11, D:10) a +0 short sword (60, 8, D:10) a +0 flail a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident a +0 leather armour (1, 0, D:11) a +0 whip a +0 leather armour a cursed +0 war axe a +0 chain mail (2, 46, D:11) a +0 buckler (5, 28, D:11) 19 stones (10, 12, D:11) a +1 scimitar of holy wrath (13, 6, D:11) a cursed +6 great sword of freezing a cursed +0 robe (13, 19, D:11) 25 stones (15, 6, D:11) a +0 dagger a +0 robe (15, 7, D:11) a +0 morningstar a +0 robe (16, 9, D:11) a +5 dagger a +0 robe (17, 34, D:11) a stone (18, 27, D:11) a stone (20, 31, D:11) a +0 club (20, 32, D:11) 3 stones (21, 31, D:11) a +0 dagger (21, 50, D:11) a +2 leather armour of magic resistance (22, 31, D:11) 14 stones (22, 33, D:11) a stone a +0 dagger (22, 34, D:11) a stone (23, 34, D:11) 5 stones (24, 37, D:11) 3 stones a +0 hand axe a +0 ring mail (25, 39, D:11) a stone (36, 13, D:11) a +0 mace (37, 13, D:11) a +0 flail (37, 25, D:11) a +0 trident a +0 plate armour (38, 12, D:11) a cursed +0 robe a +0 dagger (39, 24, D:11) a +0 robe a +0 dagger (39, 25, D:11) a +0 war axe a +0 scale mail (43, 23, D:11) a +0 trident (43, 24, D:11) a +0 whip (46, 13, D:11) 3 steel javelins (49, 25, D:11) a +0 scale mail (51, 26, D:11) a +0 war axe (55, 49, D:11) a +0 dire flail (58, 42, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (1, -15, Lair:1) a cursed +0 rapier (1, 13, Lair:1) a +0 cloak (20, -25, Lair:1) an uncursed staff of power (21, 16, Lair:1) 18 stones (27, 22, Lair:1) an uncursed ring of stealth (31, -21, Lair:1) a +0 plate armour (37, -4, Lair:1) 20 stones (51, -18, Lair:1) a +0 dagger (53, -3, Lair:1) a +0 robe (60, 22, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 arrows (1, 11, Lair:2) a +0 leather armour (2, 5, Lair:2) a +1 hunting sling (7, -9, Lair:2) 15 gold pieces (8, 5, Lair:2) a porcupine skeleton (10, -10, Lair:2) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (unseen) (14, -12, Lair:2) 14 poisoned needles (14, 24, Lair:2) a black mamba corpse (skeletalised by now) (35, -10, Lair:2) a +0 quarterstaff (40, -4, Lair:2) a +0 hand axe (48, -8, Lair:2) 20 stones (48, -7, Lair:2) a +0 scale mail