firefreeman Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, 22, D:1) a +0 dagger (2, 24, D:1) 19 bolts (4, 25, D:1) a +0 club (6, 16, D:1) a +0 short sword (7, -15, D:1) a +0 chain mail (14, 13, D:1) a +0 cloak (15, -7, D:1) 20 bolts (21, 22, D:1) a +0 hunting sling (23, -4, D:1) 19 bolts (23, 22, D:1) a +0 dagger (24, 8, D:1) a +0 club (25, 22, D:1) 17 stones (26, -4, D:1) a +0 whip (31, 14, D:1) a +0 leather armour (38, 2, D:1) a +0 leather armour (39, 3, D:1) 18 bolts Level 2 of the Dungeon (1, 0, D:2) a +0 club (2, 36, D:2) a +0 club (2, 39, D:2) a stone (3, 23, D:2) a +0 spear (3, 38, D:2) a +0 dagger (5, 15, D:2) 17 poisoned needles (8, 23, D:2) a +1 short sword of venom (19, 9, D:2) a +0 dagger (26, 3, D:2) a +0 club (29, 22, D:2) a cursed -2 club (41, 21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 10, D:3) a +0 ring mail (6, -18, D:3) 9 stones (7, -25, D:3) a +0 ring mail (10, -18, D:3) 13 stones (28, -17, D:3) a +0 dagger (46, -7, D:3) a +0 dagger (49, -23, D:3) a +0 club (49, -22, D:3) a +0 falchion a +0 flail a +0 ring mail (50, -21, D:3) a +0 trident 4 tomahawks (51, 10, D:3) a +0 leather armour (53, 3, D:3) a +0 animal skin (still there?) a +0 animal skin (still there?) a +0 mace (still there?) Level 4 of the Dungeon [Shop] Jyery's Distillery a potion of curing (39 gold) a potion of might (52 gold) a potion of agility (52 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of agility (52 gold) (0, 0, D:4) 10 bolts (20, 36, D:4) 2 throwing nets (20, 44, D:4) 25 sling bullets Level 5 of the Dungeon (0, 0, D:5) the +9 quarterstaff of Certain Death {crush, rPois rN+ MR+ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (4, -41, D:5) 19 bolts (10, -25, D:5) a +0 whip (17, -22, D:5) a +0 rapier (34, -21, D:5) a +0 giant club (36, -28, D:5) 11 poisoned needles (40, -54, D:5) a +0 leather armour (42, -29, D:5) a +1 morningstar a +0 robe (43, -29, D:5) a +0 falchion a +0 robe (44, -30, D:5) a +0 scimitar a +0 robe (46, 0, D:5) a +0 giant spiked club (57, -59, D:5) a +0 whip (67, -48, D:5) 24 stones Level 6 of the Dungeon (0, 1, D:6) a +0 mace a cursed +0 scale mail (1, 1, D:6) a +0 club (3, -27, D:6) a +0 dagger (4, -8, D:6) a +0 plate armour (25, -10, D:6) a +0 hunting sling (31, -19, D:6) 27 sling bullets (32, -8, D:6) a +0 shortbow (42, -21, D:6) a +0 trident (44, -38, D:6) the cursed +0 pair of boots of Watchfulness {rC- Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. It has a curse placed upon it. (46, -31, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Rocudel's Antique Weapon Shop a +0 hand crossbow (66 gold) a +0 scimitar (76 gold) a +0 trident (66 gold) a +0 short sword (57 gold) a +0 mace (57 gold) the +4 dagger of the World {flame, rElec Int+3} (834 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. a +4 dagger of venom (463 gold) a +1 trident of flaming (252 gold) a +0 rapier (76 gold) a +0 battleaxe (123 gold) a +0 spear (57 gold) a +0 dagger of flaming (106 gold) (0, 0, D:7) a +0 whip (6, -22, D:7) 8 tomahawks (6, -20, D:7) a +0 giant spiked club (8, -27, D:7) a +0 morningstar a +0 mace a +0 leather armour (25, -38, D:7) an arrow (28, -37, D:7) a cursed +0 robe a +0 dagger (28, -36, D:7) an arrow (29, -37, D:7) a +0 short sword (30, -36, D:7) a +0 leather armour a +0 hand axe (31, -36, D:7) a +0 robe a +0 shortbow (33, -34, D:7) a +0 robe a +0 dagger (39, -34, D:7) a +0 robe (43, -27, D:7) a +0 falchion (57, -46, D:7) a +0 dagger (62, -50, D:7) 17 sling bullets (62, -48, D:7) a +0 whip of freezing a +0 robe a wand of iceblast (8/15) a cursed +0 animal skin a +0 animal skin (63, -61, D:7) a stone (63, -48, D:7) a +0 animal skin a +0 animal skin (63, -47, D:7) a +0 giant club a +0 giant club (64, -59, D:7) a +0 hand axe a +0 leather armour a cursed -3 mace 21 stones a +0 leather armour (64, -58, D:7) a +0 spear a +0 robe (68, -40, D:7) a +0 whip Level 8 of the Dungeon (1, -2, D:8) a +0 chain mail (1, -1, D:8) a +0 club (3, 7, D:8) a +0 chain mail (5, 7, D:8) 23 stones (9, 13, D:8) a +0 dagger a +0 robe (9, 16, D:8) a +0 hand axe a +0 leather armour (10, 15, D:8) a +0 club a +0 giant spiked club a +0 dagger a +0 leather armour (14, -9, D:8) 9 poisoned needles (18, 19, D:8) 28 bolts (20, 25, D:8) a +0 leather armour (24, 21, D:8) a +0 giant club (25, 0, D:8) a +0 mace (29, 17, D:8) a +0 scale mail (31, 12, D:8) a +0 dagger (39, 8, D:8) a +0 whip (45, 4, D:8) a +0 trident (45, 5, D:8) a +0 dagger a +0 robe (46, 5, D:8) a +0 dagger a +0 leather armour (47, 19, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a cursed +0 long sword a +0 robe a +3 great sword a +0 robe of magic resistance (0, 1, D:9) a cursed +2 trident a +0 robe (9, -33, D:9) a +0 ring mail (16, -34, D:9) a +0 chain mail a +0 morningstar (16, -23, D:9) a +0 ring mail (17, 3, D:9) a +0 flail (27, -5, D:9) 11 stones (29, 7, D:9) a +0 ring mail (45, 3, D:9) a +0 ring mail (49, -28, D:9) a +2 dagger of venom (50, -31, D:9) a +0 scale mail Level 10 of the Dungeon (3, -1, D:10) 10 gold pieces (4, 0, D:10) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (12, 4, D:10) an arrow (12, 12, D:10) 18 gold pieces (13, 4, D:10) an arrow (14, 6, D:10) an arrow (14, 7, D:10) a yak corpse (16, 4, D:10) an arrow (16, 6, D:10) a +0 hand axe (unseen) (16, 12, D:10) 18 gold pieces (18, 1, D:10) 3 arrows (20, 4, D:10) 2 arrows (20, 5, D:10) an arrow (21, 6, D:10) 3 arrows (22, 1, D:10) a potion of haste (22, 6, D:10) a large rock a +3 antimagic dire flail 5 arrows (22, 7, D:10) 18 arrows (unseen) (23, 6, D:10) 2 large rocks (46, -29, D:10) a curare-tipped needle (48, -32, D:10) a curare-tipped needle (48, -30, D:10) 2 curare-tipped needles (49, -33, D:10) a curare-tipped needle (51, -33, D:10) a curare-tipped needle (54, -19, D:10) a +0 chain mail (55, -20, D:10) a +0 club (55, -19, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now)