Dungeon Crawl Stone Soup version 0.18-a0-965-g9200175 (webtiles) character file. 30 filipzpl the Charmwright (level 3, 20/28 HPs) Began as a Merfolk Skald on Jan 1, 2016. Quit the game on level 2 of the Dungeon. The game lasted 00:02:28 (797 turns). filipzpl the Charmwright (Merfolk Skald) Turns: 797, Time: 00:02:29 Health: 20/28 AC: 3 Str: 13 XL: 3 Next: 18% Magic: 6/6 EV: 11 Int: 11 God: Gold: 71 SH: 0 Dex: 13 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: mildly poisoned (20 -> 19), not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) i - a +0 pair of gloves Jewellery g - an uncursed ring of sustain attributes {unknown} Scrolls e - 2 scrolls of identify {unknown} h - a scroll of recharging {unknown} k - a scroll of remove curse {unknown} m - a scroll of enchant weapon {unknown} Potions f - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} n - a potion of agility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration l - a meat ration Skills: * Level 2.7 Fighting * Level 3.1 Long Blades - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting + Level 3.7 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder barely misses you. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. The adder closely misses you. You slash the adder! You kill the adder! Your Long Blades skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Read which item? (? for menu, Esc to quit) This spell is quite dangerous to cast! Memorise Spectral Weapon, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. Your memorisation is interrupted. You feel sick. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...##..#.# ###......#.# .....#.##.## #.....<..<# #.##..#..#.## #........#.# #####..#.#.# #..#.#.# ##@#.#.# #...#.# #..##.# #..> #.#.# ..#.# ###.# .# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ball python (D:2) 2 giant cockroaches 4 goblins A quokka (D:2) 2 bats 7 kobolds 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | filipzpl the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 21/23 MP: 3/5 794 | D:2 | Reached XP level 3. HP: 20/28 MP: 6/6 797 | D:2 | Quit the game Vault maps used: D:1: zaba_arrival_water D:2: lemuel_crystal_altar, gammafunk_temple_overflow_forgotten Action || total -------------------------++------- Melee: Falchion || 88 Cast: Infusion || 2 Stab: Sleeping || 1