feelmyfire Level 1 of the Dungeon (3, 11, D:1) 2 stones (4, 15, D:1) 16 sling bullets (8, 16, D:1) a +0 robe (9, -11, D:1) a +0 club (11, 20, D:1) a +0 spear (26, 18, D:1) a +0 short sword (27, -8, D:1) a +0 club (44, 5, D:1) a +0 dagger (46, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 arrows (32, -19, D:2) a +0 club (37, 5, D:2) a +0 robe (39, -14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip a stone (11, -39, D:3) a +0 trident (13, -36, D:3) a +0 robe (13, -25, D:3) 4 datura-tipped darts (16, 5, D:3) a +0 dagger a +0 robe (16, 10, D:3) a +0 trident 2 silver boomerangs (17, -2, D:3) a +0 trident (21, -9, D:3) a +0 club (27, 1, D:3) 24 arrows (34, -9, D:3) 10 arrows (42, 13, D:3) a +0 short sword 7 poisoned darts (45, -22, D:3) a +0 whip (46, -22, D:3) a +0 club (50, -42, D:3) a +0 robe (55, -29, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (7, 11, D:4) 21 stones (14, -1, D:4) a +0 spear (14, 0, D:4) a +0 whip (14, 1, D:4) a +0 club (17, 21, D:4) 22 stones (25, 30, D:4) 19 stones (35, -18, D:4) a +0 dagger a +0 robe (39, -16, D:4) a +0 giant spiked club (41, -11, D:4) 29 stones (41, 18, D:4) a +0 giant club (46, -9, D:4) a +0 club (54, -4, D:4) 19 stones (58, 10, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 5, D:5) 9 poisoned darts (18, 17, D:5) a +0 robe a +0 dagger (20, 9, D:5) a +0 short sword a +0 scale mail (22, 9, D:5) a +2 dagger of freezing a +0 robe a +0 hand axe (29, 14, D:5) a +0 dagger (33, 6, D:5) a +0 short sword a +0 robe (34, -33, D:5) 19 stones (36, 4, D:5) a +0 morningstar a +0 ring mail (38, 4, D:5) a +0 club (38, 5, D:5) a +0 hand axe a +0 chain mail (38, 7, D:5) a +0 dagger (42, -2, D:5) 20 stones Level 6 of the Dungeon [Shop] Gyuhouh's Antique Weapon Boutique a +0 short sword (99 gold) a +0 trident (115 gold) a +3 glaive of venom (818 gold) a +8 giant spiked club (1448 gold) a +0 short sword (99 gold) a +0 rapier (132 gold) a +0 flail (115 gold) a +0 long sword (115 gold) a +0 trident (115 gold) a +3 shortbow of flaming (739 gold) [Shop] Vuomimm's Fire Supplies the Collected Works on Flames (198 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Sticky Flame Conjuration/Fire 4 yes a +2 trident of flaming (201 gold) a +0 ring mail of fire resistance (121 gold) a manual of Fire Magic (880 gold) the Disquisition on Fire (506 gold) Spells Type Level Known a - Scorch Fire 2 yes b - Flame Wave Conjuration/Fire 4 yes c - Sticky Flame Conjuration/Fire 4 yes d - Fire Storm Conjuration/Fire 9 no a +2 lajatang of flaming (429 gold) a staff of fire (275 gold) a scroll of immolation (38 gold) Enweukhu's Grimoire of Heat (462 gold) Spells Type Level Known a - Scorch Fire 2 yes b - Inner Flame Hexes/Fire 3 no c - Flame Wave Conjuration/Fire 4 yes d - Ignition Fire 8 no +0 fire dragon scales (660 gold) [Shop] Saoteemp's Antique Weapon Shoppe the +1 falchion of Tenacity {protect, Fly Will+} (605 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Fly: It grants you flight. Will: It increases your willpower. the +7 rapier of Popular Demand {vorpal, rF+ rC++ Int-3 Dex+3} (1885 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It greatly protects you from cold. a +0 short sword (78 gold) the +8 storm bow {elec, penet} (1513 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 long sword (91 gold) a +0 dagger (52 gold) a +1 hunting sling of freezing (252 gold) a +2 vorpal hand axe (429 gold) [Shop] Boashruc's Book Emporium a book of the Earth (432 gold) a book of Scorching (360 gold) a book of Flames (360 gold) a book of Ice (552 gold) a book of Sloth (432 gold) a There-And-Back Book (360 gold) a book of Ice (552 gold) a book of Displacement (288 gold) [Shop] Hagim's Distillery a potion of mutation (104 gold) a potion of berserk rage (65 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) [Shop] Tapugovu's Neck Hole a +0 cloak (67 gold) a +0 cloak (67 gold) a scarf of repulsion (180 gold) a scarf of repulsion (180 gold) an amulet of regeneration (450 gold) an amulet of guardian spirit (450 gold) an amulet of reflection (450 gold) (0, 0, D:6) 15 arrows (0, 7, D:6) a +0 pair of gloves (5, -4, D:6) 29 stones (9, -26, D:6) a +0 spear (17, 0, D:6) a +0 hand axe (20, 13, D:6) a +0 short sword a +0 robe (21, -3, D:6) a +0 hunting sling (21, 4, D:6) a +0 cloak (22, 21, D:6) a +0 robe a +0 scythe (24, 21, D:6) a +0 shortbow 25 arrows (29, -16, D:6) a +0 giant club (45, -19, D:6) a +0 ring mail (49, -9, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) the +2 dagger "Worphil" {spect, Str+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). (6, 26, D:7) a +1 dagger of freezing a +0 robe (9, 14, D:7) a +0 whip (10, 19, D:7) a +0 robe a +4 falchion a +0 robe a +4 mace (10, 20, D:7) a +0 robe a +5 spear (10, 24, D:7) a +0 robe a +3 halberd (11, -4, D:7) a +0 short sword (11, 22, D:7) 26 stones a +0 robe a +4 spear (12, -5, D:7) a +0 robe a +0 dagger (12, -4, D:7) a +0 whip (12, -3, D:7) a +0 club (18, 32, D:7) a +0 mace a +0 leather armour (18, 33, D:7) a +2 dagger of holy wrath a +0 leather armour a +1 vorpal mace (18, 34, D:7) a +1 trident of flaming (28, 47, D:7) a +0 scimitar a +0 robe (30, 4, D:7) a +0 robe (33, 8, D:7) a +0 club (34, 8, D:7) 3 poisoned darts a +0 short sword (35, 8, D:7) 6 stones a +0 short sword a +0 short sword 5 poisoned darts a +0 dagger a +0 club (38, 24, D:7) 11 stones (41, 0, D:7) a +0 robe (42, 6, D:7) a +0 club (43, 9, D:7) a +0 plate armour a +0 leather armour a +0 club a +1 dagger of venom (45, 9, D:7) 17 arrows (50, 29, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 19 arrows (8, -38, D:8) a +0 leather armour (19, -22, D:8) 16 stones (33, -29, D:8) a +0 short sword (34, 1, D:8) 18 stones (35, -39, D:8) a +0 leather armour (40, -12, D:8) 14 stones (46, -9, D:8) a +0 rapier (51, -52, D:8) 5 curare-tipped darts Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (1, 0, D:9) a +0 short sword 7 poisoned darts a +0 short sword (2, 0, D:9) 6 stones a +0 dagger a +0 club (3, 0, D:9) a +0 chain mail 21 poisoned darts a +0 whip (4, -1, D:9) a scroll of vulnerability 24 stones a +0 long sword (4, 0, D:9) 5 stones a +0 dagger (8, 17, D:9) a +0 club 23 stones a +0 chain mail (9, -8, D:9) a +0 chain mail (10, -8, D:9) 3 stones a +0 short sword (16, -7, D:9) a staff of air (16, -6, D:9) the +1 hunting sling of Purpose {vorpal, rN+ Int+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rN: It protects you from negative energy. (16, -5, D:9) Tukkuph's Reference Book on Captivating Necromancy Spells Type Level Known a - Slow Hexes 1 no b - Borgnjor's Vile Clutch Necromancy/Earth 5 no c - Death Channel Necromancy 6 yes (17, -7, D:9) 12 gold pieces (still there?) a staff of fire (still there?) (17, -6, D:9) a +3 vorpal battleaxe (17, -5, D:9) a phial of floods (18, -6, D:9) a phial of floods (18, -5, D:9) the amulet of Muso {Reflect rN+ SH+5} [amulet of reflection] It reflects blocked missile attacks. rN: It protects you from negative energy. SH: It affects your SH (+5). (23, 0, D:9) 4 large rocks (24, 17, D:9) a +0 war axe (25, 18, D:9) 8 arrows (25, 36, D:9) a +0 helmet (26, 34, D:9) a +0 war axe (31, 0, D:9) 28 stones (40, 31, D:9) a +0 hunting sling of flaming (46, -11, D:9) a +0 robe (47, 26, D:9) 23 stones (53, -12, D:9) a +0 chain mail (53, 1, D:9) a +0 long sword (54, -3, D:9) 21 stones a +0 chain mail a +0 flail a +0 ring mail a +0 mace a +0 robe a +0 dagger (55, -2, D:9) a +0 club (56, 8, D:9) a +0 dagger (58, 1, D:9) a +0 ring mail (61, -11, D:9) 9 arrows a +0 shortbow (62, -8, D:9) 20 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (0, 11, D:10) a +0 hand axe (2, 1, D:10) a book of Spatial Translocations (2, 16, D:10) a staff of poison (3, -5, D:10) a +0 long sword (3, 27, D:10) a +0 whip a +0 chain mail a +0 trident (3, 28, D:10) a +0 dagger (4, 0, D:10) a +0 pair of boots (7, -3, D:10) a +0 ring mail (7, 31, D:10) a +0 ring mail (8, 6, D:10) 2 potions of degeneration (17, 40, D:10) a +0 trident (18, 38, D:10) a +0 leather armour a +0 short sword (18, 39, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (22, 18, D:10) 16 arrows a +0 shortbow (23, 35, D:10) 17 stones (still there?) a +0 whip (still there?) (41, 15, D:10) a +0 club (42, 15, D:10) a +0 hand axe (42, 16, D:10) a +0 whip a +0 leather armour a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, -2, D:11) a +0 plate armour a +0 scimitar a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger (1, 0, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 club (2, -6, D:11) a +0 flail (2, -5, D:11) a +0 war axe (10, -4, D:11) a +0 troll leather armour (11, 1, D:11) a staff of conjuration (19, -17, D:11) 17 stones (23, -14, D:11) a staff of conjuration a +0 plate armour (24, -17, D:11) a +0 short sword (24, -15, D:11) a +0 short sword 2 stones (25, -16, D:11) a +0 dagger 5 stones a +0 bardiche 2 poisoned darts (26, -17, D:11) a +0 club a +0 shortbow 32 arrows (30, 5, D:11) a wand of polymorph (4) a +0 cloak a +0 war axe a +0 pair of gloves a +0 morningstar a wand of flame (45) a +1 hand axe a scroll of noise (32, 20, D:11) a +0 falchion 2 boomerangs a +0 leather armour (32, 21, D:11) a +0 dagger a +0 robe (33, 2, D:11) a +0 club (33, 20, D:11) a +0 club a +0 war axe (34, 21, D:11) a +0 hand axe a +0 scale mail (42, -4, D:11) a +0 dagger (45, 5, D:11) 13 sling bullets (46, 14, D:11) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (13, -54, Lair:1) 8 sling bullets (19, -34, Lair:1) 5 javelins (19, -4, Lair:1) 14 arrows (22, -53, Lair:1) a book of Maledictions (27, -59, Lair:1) a +0 ring mail (35, -23, Lair:1) 18 stones (41, -50, Lair:1) a +0 long sword (50, -22, Lair:1) a +0 hunting sling (53, -50, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (14, 7, Lair:2) a +0 mace (23, 13, Lair:2) 10 arrows (43, 4, Lair:2) 11 stones (51, 13, Lair:2) 4 poisoned darts (53, -1, Lair:2) a +0 falchion (55, 2, Lair:2) a +0 hunting sling (55, 26, Lair:2) a +0 ring mail (68, 9, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (1, 25, Lair:3) a +0 mace (5, 35, Lair:3) a +0 hand crossbow (28, -4, Lair:3) a +0 flail (28, 19, Lair:3) 14 arrows (32, 17, Lair:3) a +0 scale mail (42, 19, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (4, -2, Lair:4) a scroll of identify (12, 19, Lair:4) 18 poisoned darts (13, -4, Lair:4) a potion of degeneration (22, 33, Lair:4) a +0 pair of gloves (24, 43, Lair:4) a +1 rapier of holy wrath (31, 35, Lair:4) 4 boomerangs of dispersal (37, 22, Lair:4) 19 sling bullets (42, 5, Lair:4) a black mamba skeleton (44, 5, Lair:4) a wolf skeleton (45, 7, Lair:4) an elephant corpse (skeletalised by now) (46, 8, Lair:4) an elephant corpse (skeletalised by now) (48, 11, Lair:4) a blink frog corpse (skeletalised by now) (48, 13, Lair:4) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 stones (12, -7, Lair:5) a water moccasin corpse (15, -9, Lair:5) a +0 club (23, -1, Lair:5) a rime drake corpse