feelmyfire Level 1 of the Dungeon [Shop] Edaonwei's Antique Weapon Shoppe a +2 great sword of flaming (616 gold) a +2 hand axe of distortion (507 gold) a +0 whip (65 gold) a +0 club (26 gold) a +0 spear (78 gold) the +10 dagger of Fate {freeze, rC++ Int-4} (1812 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-4). rC: It greatly protects you from cold. a +2 vorpal hand crossbow (447 gold) a +0 hand axe (78 gold) the +11 rapier "Killer Klown's Foe" {vorpal, +Rage Str+3 Dex+4} (2241 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). +Rage: It lets you go berserk. a +0 short sword (78 gold) a +0 dagger (52 gold) (0, 0, D:1) 21 stones (2, 14, D:1) a +0 hand axe (13, 4, D:1) a stone (14, -9, D:1) 22 arrows (19, 11, D:1) a +0 leather armour (23, 31, D:1) 7 bolts (36, 7, D:1) a +0 spear (41, -3, D:1) a +0 rapier (51, 4, D:1) a +0 dagger (53, 20, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 23 stones (6, -6, D:2) a bat corpse (skeletalised by now) (6, -5, D:2) a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (10, 5, D:2) a +0 hunting sling