feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, -1, D:1) 5 stones (32, 42, D:1) a +0 dagger (38, 28, D:1) 11 bolts (42, -10, D:1) a +0 club (45, 14, D:1) a +0 club (58, 9, D:1) a +0 club Level 2 of the Dungeon (0, 6, D:2) a +0 dagger (2, 1, D:2) 20 stones (3, 10, D:2) a +0 robe (4, 17, D:2) a +1 dagger of holy wrath a +0 hunting sling 19 stones (13, 27, D:2) a +0 dagger (unseen) (19, 25, D:2) a +0 leather armour (19, 33, D:2) a +0 club (24, 32, D:2) a +0 robe (24, 39, D:2) 8 datura-tipped darts (27, 26, D:2) a +0 whip (32, 40, D:2) a +0 club (33, 27, D:2) a +0 club (37, 27, D:2) a +0 whip (40, 27, D:2) 10 stones (41, 45, D:2) 25 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (20, 27, D:3) a +0 dagger (21, -10, D:3) a +0 leather armour a +0 dagger of protection (22, 28, D:3) a +0 leather armour (27, 10, D:3) 16 arrows (31, 4, D:3) 23 stones (40, 28, D:3) a quokka corpse (45, -9, D:3) 19 bolts (48, -14, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 robe (15, -25, D:4) a worm corpse (34, 9, D:4) a +0 leather armour (38, -22, D:4) the +12 dagger "Xubon" {venom, Will- Int+3 Dex+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. It makes you more stealthy. (45, 3, D:4) a +0 flail (68, -42, D:4) a +0 chain mail