feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -3, D:1) 16 stones (29, 24, D:1) 20 arrows (34, -10, D:1) 5 poisoned needles (39, -7, D:1) 7 stones (41, 6, D:1) 21 stones (50, 18, D:1) a +0 dagger (50, 23, D:1) 20 stones (52, 17, D:1) 10 arrows (59, -7, D:1) a stone (62, -7, D:1) a +0 dagger 2 stones (65, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 10, D:2) a +0 club (13, 39, D:2) 7 tomahawks (13, 45, D:2) 24 stones (14, 15, D:2) 17 sling bullets (19, 17, D:2) 17 stones (27, 1, D:2) a +0 scale mail (28, 2, D:2) a +0 shortbow (34, 20, D:2) a +0 spear a +0 spear (35, 20, D:2) a +0 whip (37, 31, D:2) a cursed -3 short sword (46, -2, D:2) a +0 short sword Level 3 of the Dungeon (11, 29, D:3) a +0 quarterstaff of protection 9 stones a +0 ring mail (11, 30, D:3) a +0 whip (12, 0, D:3) a +0 club (12, 29, D:3) a +0 short sword (13, 31, D:3) a +0 dagger (14, 33, D:3) 21 bolts (16, 23, D:3) 3 stones (17, 25, D:3) a +0 spear (22, 35, D:3) a +0 robe (26, 10, D:3) a +0 club (28, 8, D:3) 9 poisoned needles (31, -6, D:3) 21 stones (31, 22, D:3) a +1 mace of protection a +0 hunting sling (32, 0, D:3) 27 arrows (35, -1, D:3) a +0 dagger (38, -3, D:3) a +0 robe (38, 36, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) 17 stones (7, 38, D:4) a +0 mace (10, 39, D:4) a +4 quarterstaff of chaos (11, -9, D:4) a +0 dagger (12, 19, D:4) 25 arrows (14, -1, D:4) a +0 giant club (23, 33, D:4) a +0 hunting sling (38, 31, D:4) a +0 shortbow (49, 11, D:4) 9 arrows (51, 17, D:4) a +0 leather armour (52, 43, D:4) a +0 short sword (52, 44, D:4) a +0 ring mail a +0 leather armour a +0 whip a +0 club (58, -7, D:4) a +0 robe Level 5 of the Dungeon [Shop] Baloigh's Book Emporium a book of Debilitation (440 gold) a book of Misfortune (220 gold) a book of Minor Magic (220 gold) a book of Necromancy (330 gold) a book of Unlife (715 gold) a book of Debilitation (440 gold) a book of Geomancy (385 gold) a book of Cantrips (220 gold) a book of Power (495 gold) a book of Conjurations (330 gold) a book of Callings (330 gold) a Young Poisoner's Handbook (440 gold) a book of Clouds (495 gold) [Shop] Gozag's Platinum Reserve the cursed +2 hunting sling of Wait {venom, rC- Int+5} (1930 gold) It poisons the ammo it fires. It affects your intelligence (+5). It makes you vulnerable to cold. It has a curse placed upon it. the +4 hand axe of Weicuinuof {flame, rN+} (3660 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. the +8 spear "Pidunev" {venom, rN++ SInv} (6530 gold) It poisons the flesh of those it strikes. It greatly protects you from negative energy. It lets you see invisible. the +9 hunting sling "Qucrexi" {flame, *Slow rElec MR+ Int+2} (6590 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. (0, 0, D:5) a +0 dagger of draining (15, -2, D:5) a +0 robe (19, 15, D:5) an uncursed staff of death (20, -5, D:5) a +0 flail (21, -7, D:5) a +0 quarterstaff (23, 2, D:5) a +0 giant club (24, 21, D:5) 8 curare-tipped needles (51, 1, D:5) 25 stones (51, 16, D:5) 27 sling bullets (59, 16, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) 20 bolts (4, 8, D:6) a +0 leather armour (4, 14, D:6) 16 bolts (20, -14, D:6) a +0 robe (21, -30, D:6) a +0 club (21, -14, D:6) a +0 scale mail (25, -36, D:6) 29 stones (26, -20, D:6) a +0 giant club (27, -19, D:6) a +0 short sword (27, -18, D:6) a +0 morningstar a +0 leather armour (28, -19, D:6) a cursed -3 club (31, -21, D:6) a +0 leather armour (48, 12, D:6) 22 stones (53, -32, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a cursed +0 whip (1, 0, D:7) a +0 scale mail a +0 club (2, 0, D:7) a cursed +0 leather armour (2, 1, D:7) a +0 leather armour a +0 short sword (4, -24, D:7) 16 stones a +0 falchion (5, -7, D:7) a +0 dagger a +0 robe (5, -6, D:7) a +0 trident a +0 chain mail (7, -7, D:7) a +0 flail (12, 2, D:7) a +0 club (13, -10, D:7) a +0 hunting sling (15, -8, D:7) a +0 robe 15 arrows a +0 shortbow (15, -6, D:7) an arrow (15, -1, D:7) an arrow (16, -8, D:7) an arrow (27, -17, D:7) a +0 ring mail a +0 club (28, -17, D:7) a +0 leather armour a +0 dagger (29, -14, D:7) a +0 ring mail a +0 flail a cursed +0 scale mail (31, -9, D:7) a +0 flail (33, -9, D:7) 17 stones (38, 4, D:7) a +0 robe (48, 2, D:7) 19 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (15, 7, D:8) a porcupine skeleton (18, -9, D:8) a black bear skeleton (24, -23, D:8) 20 stones (33, -20, D:8) a howler monkey skeleton a howler monkey skeleton (45, -18, D:8) a hound corpse (46, -13, D:8) a +0 short sword of venom (47, -13, D:8) 16 gold pieces the Ecumenical Temple