feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +2 mace of protection (0, 14, D:1) a +0 flail a +0 club (2, 8, D:1) 24 stones (7, -6, D:1) 5 large rocks (15, -14, D:1) a +0 dagger (16, -30, D:1) a +0 leather armour (25, 20, D:1) a +0 club (28, -39, D:1) 17 sling bullets (29, -8, D:1) a +0 club (36, 16, D:1) a +0 club (37, 7, D:1) a stone (41, -26, D:1) 8 poisoned needles (49, 0, D:1) a cursed -1 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -13, D:2) a +4 quarterstaff of chaos (10, -16, D:2) a +0 mace (12, -39, D:2) a +0 hunting sling (24, -24, D:2) a +0 club (25, -6, D:2) a +0 spear an uncursed amulet of faith (25, -4, D:2) a +0 spear (42, -37, D:2) 2 stones (43, -37, D:2) a +0 dagger (44, -37, D:2) a +0 dagger (50, -34, D:2) a +0 flail (51, -18, D:2) a +0 robe (54, -18, D:2) a +0 club Level 3 of the Dungeon (4, -49, D:3) a +0 club (8, -53, D:3) a +0 short sword a stone (46, -24, D:3) a +0 dagger (48, -32, D:3) 2 javelins (49, -18, D:3) a stone (51, -30, D:3) a +0 hand axe 5 javelins a +0 leather armour (54, -49, D:3) a +0 club (54, -4, D:3) a +0 spear (58, -26, D:3) a cursed +0 robe (60, -58, D:3) a +0 falchion (60, -51, D:3) a +0 mace of protection a +0 dagger (60, -48, D:3) a +0 flail a +0 leather armour (60, -8, D:3) a +0 dagger (63, -61, D:3) 4 stones Level 4 of the Dungeon [Shop] Zutz's Book Emporium a book of Minor Magic (240 gold) a book of Clouds (540 gold) a manual of Short Blades (1324 gold) a book of Power (540 gold) a book of Misfortune (240 gold) a book of Frost (420 gold) a book of Flames (420 gold) a Necronomicon (1324 gold) a book of Changes (300 gold) Nurais's Compendium of Unstable Heat (884 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Ignition Fire 8 a book of Misfortune (240 gold) a book of Maledictions (300 gold) the Reference Book on Supportive Execration (1242 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Summon Demon Summoning 5 the Reference Book on Burning Cold (764 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Throw Icicle Conjuration/Ice 4 c - Metabolic Englaciation Hexes/Ice 5 d - Ignition Fire 8 (0, 0, D:4) 20 stones (17, 6, D:4) a +0 hat (30, 4, D:4) 5 needles of paralysis (33, 26, D:4) a +0 giant spiked club (34, 19, D:4) a +0 dagger a +0 leather armour (40, 10, D:4) a +0 hand axe (40, 32, D:4) a +0 dagger a +0 robe (41, 32, D:4) a +0 trident (42, 32, D:4) a +0 flail (49, 2, D:4) a +0 giant club (51, 15, D:4) an uncursed amulet of inaccuracy (55, 0, D:4) 17 bolts (60, 8, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a cursed -3 giant club (unseen) (1, 9, D:5) 18 stones a worker ant corpse (1, 27, D:5) 13 stones (10, 23, D:5) a +0 leather armour (20, 16, D:5) a hound skeleton