feelmyfire Level 1 of the Dungeon (0, 0, D:1) 21 stones (6, 47, D:1) a +0 dagger (11, 22, D:1) a cursed -2 ring mail (11, 31, D:1) 4 tomahawks (12, 46, D:1) 10 poisoned needles (16, 60, D:1) a +0 club (33, 39, D:1) a +0 short sword (35, 44, D:1) a +0 robe (36, 24, D:1) a +0 robe (45, 53, D:1) a +0 robe (49, 53, D:1) a +0 club (49, 54, D:1) an uncursed amulet of harm (53, 13, D:1) a +0 club a +0 robe (55, 43, D:1) a +0 chain mail (57, 57, D:1) a +0 spear (62, 48, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 25 arrows (10, 14, D:2) a cursed -2 leather armour (19, -3, D:2) a +0 robe (20, 10, D:2) 12 poisoned needles (21, -12, D:2) a +0 club (26, 27, D:2) 15 sling bullets (27, 25, D:2) a +0 plate armour (30, 8, D:2) 25 bolts (36, 15, D:2) a +0 dagger (38, 29, D:2) a +0 dagger (39, -12, D:2) a +3 scale mail (44, 10, D:2) 15 poisoned needles (48, 17, D:2) 13 stones (49, 8, D:2) 12 poisoned needles (49, 12, D:2) a +0 plate armour (55, -5, D:2) 30 arrows (55, -4, D:2) a +0 dagger (56, -6, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 18 stones (11, 7, D:3) 19 sling bullets (11, 16, D:3) a +0 halberd (12, 54, D:3) a +0 hand axe (15, 2, D:3) a +0 club (18, 25, D:3) a +0 spear (23, 27, D:3) a +0 spear (24, 26, D:3) a +0 club (28, 22, D:3) a +0 spear (29, 33, D:3) a +3 leather armour (31, 19, D:3) a +0 club (32, 20, D:3) a +0 spear (32, 32, D:3) 24 stones (33, 20, D:3) 30 bolts (34, 9, D:3) 14 stones (36, 16, D:3) a +0 club (40, 41, D:3) 26 sling bullets (42, 34, D:3) a +0 hat (49, 7, D:3) 2 stones (49, 13, D:3) a +0 scale mail a +0 hand axe (50, 26, D:3) 19 sling bullets (51, 7, D:3) 10 stones (52, 5, D:3) a +0 robe (52, 7, D:3) a +0 dagger a +0 robe (53, 3, D:3) a +0 club (53, 21, D:3) a +0 club (55, 39, D:3) a +0 blowgun 14 poisoned needles (62, 7, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 18 stones (3, -17, D:4) 25 sling bullets (17, 15, D:4) a +0 ring mail (18, -12, D:4) a +0 ring mail (22, 9, D:4) a +0 ring mail (30, 8, D:4) a +0 club a +0 hand axe (30, 9, D:4) a +0 leather armour a +0 dagger a +0 flail a +0 ring mail (40, 3, D:4) a +0 scale mail (42, -23, D:4) a +1 helmet Level 5 of the Dungeon (0, 0, D:5) 21 arrows (0, 10, D:5) a javelin (0, 16, D:5) a javelin (0, 17, D:5) a javelin (2, 14, D:5) a javelin (2, 16, D:5) a +0 club (2, 17, D:5) 10 sling bullets (2, 20, D:5) a javelin (3, 3, D:5) a +0 cloak (4, 26, D:5) 3 tomahawks (8, -13, D:5) a potion of curing (15, 16, D:5) 19 bolts (18, 24, D:5) a +0 chain mail (19, -11, D:5) 11 gold pieces (20, 21, D:5) a +0 robe a +0 trident (21, 0, D:5) 19 stones (32, 5, D:5) 21 stones (32, 9, D:5) 22 stones Level 6 of the Dungeon [Shop] Hipt's Weapon Boutique a +0 morningstar (60 gold) a +0 dagger (30 gold) a +0 spear (45 gold) a +0 flail (52 gold) 16 sling bullets (120 gold) a +0 hand axe (45 gold) a +2 shortbow of freezing (261 gold) the +6 battleaxe of Conscience {chop, Str+2} (763 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). 19 stones (28 gold) a +2 hand crossbow of flaming (274 gold) (2, 0, D:6) a scroll of immolation (3, 0, D:6) 18 gold pieces (3, 1, D:6) 24 gold pieces (13, 17, D:6) a +0 shortbow 5 arrows (14, -18, D:6) 24 arrows (16, 17, D:6) a +0 leather armour an uncursed amulet of faith (16, 18, D:6) an arrow a +0 dagger (16, 19, D:6) an arrow (17, 17, D:6) a +0 dagger a +0 robe (17, 18, D:6) an arrow a +0 dagger (18, 18, D:6) an arrow (19, 17, D:6) a +0 giant club (21, -6, D:6) a +0 longbow (24, 26, D:6) a +0 leather armour (25, 32, D:6) an uncursed staff of power (30, -21, D:6) a +0 giant club (30, -19, D:6) a +0 giant club (41, -8, D:6) a cursed staff of poison (43, 22, D:6) 15 poisoned needles (48, -8, D:6) a +0 giant spiked club (52, -2, D:6) 7 needles of sleeping Level 7 of the Dungeon [Shop] Kimo's Antique Weapon Shop a +0 mace (69 gold) a +0 hunting sling (34 gold) a +0 trident (80 gold) a +2 dagger of electrocution (391 gold) a +0 short sword (69 gold) the +2 Maxwell's thermic engine {flame, freeze} (1012 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +2 antimagic quarterstaff (552 gold) a +0 trident (80 gold) (9, -7, D:7) a +0 shortbow (10, -7, D:7) an arrow (11, -7, D:7) 2 arrows (12, -8, D:7) an arrow (13, -9, D:7) an arrow (14, -9, D:7) an arrow (20, 6, D:7) a +0 scale mail (27, -5, D:7) 15 stones (30, 21, D:7) a +0 cloak (31, 29, D:7) a +0 dagger (34, 18, D:7) a +0 scale mail (35, 18, D:7) a cursed -3 mace (46, 6, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (1, 2, D:8) a +0 cloak a +0 short sword (11, 9, D:8) a +0 mace a +0 scale mail (11, 10, D:8) a stone (11, 11, D:8) a cursed -1 flail a +0 chain mail a +0 flail (12, 10, D:8) a stone (12, 11, D:8) a +0 dagger a +0 robe (15, 8, D:8) a stone (16, 7, D:8) a stone (18, 8, D:8) a +0 hunting sling 14 stones a +0 animal skin (26, -21, D:8) 6 stones (28, 22, D:8) a +0 falchion (39, -21, D:8) a +0 flail (41, 4, D:8) a +0 ring mail (43, -10, D:8) a +0 shortbow 20 arrows a centaur skeleton (43, -8, D:8) an arrow (51, 10, D:8) a +0 giant club the Ecumenical Temple