feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 7, D:1) a +0 short sword (10, 32, D:1) a +0 dagger (11, 38, D:1) 12 stones (13, -6, D:1) 17 arrows (14, -16, D:1) a +0 whip 2 stones (21, -16, D:1) a stone (21, 29, D:1) a +0 club (23, 0, D:1) 6 poisoned needles (31, -5, D:1) a +0 club (33, -16, D:1) 15 stones (43, -8, D:1) 22 arrows (43, 18, D:1) a +2 dagger of holy wrath (44, -15, D:1) a +0 whip (44, 35, D:1) a stone (45, -3, D:1) a +0 spear (45, 33, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom (1, -18, D:2) a +0 ring mail (3, -26, D:2) a +0 club (4, -16, D:2) a +0 dagger (9, -34, D:2) 29 stones (21, -23, D:2) 18 stones (21, -16, D:2) a +0 leather armour (21, -12, D:2) a +0 mace (21, -8, D:2) 16 sling bullets (26, -34, D:2) a stone (27, -30, D:2) a +0 long sword (30, -34, D:2) a stone (30, -4, D:2) a +0 club 21 stones (31, -17, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (32, -33, D:2) a +0 hand axe a +0 hunting sling 19 stones (36, -37, D:2) 28 stones (38, -33, D:2) 17 arrows (40, -21, D:2) a +0 club (47, -13, D:2) a +0 club (47, -11, D:2) a +0 hunting sling a +0 dagger a +0 club a +0 hunting sling 36 stones a cursed -3 club a +0 mace a +0 animal skin the +2 helmet "Qosit" {rElec Regen+ Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. It increases your rate of regeneration. a +0 dagger (47, -10, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 36, D:3) a stone (0, 39, D:3) a +0 club 24 stones a hobgoblin corpse (1, 5, D:3) a +0 club (2, 34, D:3) a stone (4, 0, D:3) a +0 pair of boots (5, 12, D:3) a giant cockroach corpse (7, 2, D:3) 18 sling bullets (8, 24, D:3) a +0 plate armour (8, 25, D:3) a +0 trident a +2 pair of gloves (15, 27, D:3) a +0 robe (17, 33, D:3) a +0 chain mail (21, 32, D:3) 25 arrows (23, 36, D:3) a +0 robe (23, 42, D:3) 9 poisoned needles (24, 32, D:3) a quokka skeleton (25, 35, D:3) a +0 chain mail (31, 38, D:3) 13 gold pieces