feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) 26 stones (10, -12, D:1) a +0 helmet (21, 0, D:1) a +0 club (22, -1, D:1) a stone (22, 0, D:1) 2 stones (22, 1, D:1) a +0 dagger 2 stones (23, 0, D:1) a +0 club (26, -10, D:1) a +0 scale mail (31, -1, D:1) a +0 hand axe (39, -16, D:1) 20 bolts (42, -25, D:1) 19 stones (46, -15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 1, D:2) a +2 quarterstaff of chaos (8, 25, D:2) a +0 club (10, 9, D:2) a +0 hand axe a +0 chain mail (11, -6, D:2) a +0 leather armour (12, 23, D:2) 25 stones (13, 23, D:2) a +0 scale mail (16, 7, D:2) a +0 dagger (24, -4, D:2) a +0 club (31, 24, D:2) a +0 dagger (41, -7, D:2) a +0 war axe (43, 3, D:2) a +0 leather armour (45, 26, D:2) a +0 scythe a +0 robe (49, 3, D:2) 12 bolts (50, 12, D:2) 13 stones (53, 21, D:2) a +0 club (54, 6, D:2) 9 stones (63, 9, D:2) a +0 whip a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 flail (6, 4, D:3) a +0 chain mail (6, 6, D:3) 21 stones (8, -12, D:3) a +0 dagger a +0 robe (9, -36, D:3) a +0 robe (9, -14, D:3) a +0 falchion a +0 dagger a +0 chain mail (9, -12, D:3) a +0 club a +0 dagger a +0 robe a +0 leather armour (10, -33, D:3) a bat corpse (skeletalised by now) (10, -14, D:3) a +0 club a +0 dagger a +0 ring mail (10, -13, D:3) a +0 flail (14, 10, D:3) a +0 club (17, 7, D:3) an uncursed staff of conjuration (20, 9, D:3) 15 gold pieces (21, 9, D:3) a +0 pair of boots (22, -28, D:3) a +0 club (29, -2, D:3) a stone (29, -1, D:3) a stone (30, -24, D:3) a +0 club (31, -2, D:3) a +0 leather armour (31, 0, D:3) a stone (33, -3, D:3) a cursed +0 ring mail (34, 12, D:3) 7 poisoned needles (35, -15, D:3) a +0 club (35, 1, D:3) a +0 dagger (44, -21, D:3) a +0 club (44, -17, D:3) 21 sling bullets (47, -18, D:3) a stone (47, -10, D:3) a +0 robe (47, 9, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) the +0 short sword of Dithmenos's Regard {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (16, 14, D:4) a +0 robe (16, 18, D:4) 10 sling bullets (17, 6, D:4) 6 needles of confusion (20, 18, D:4) a +0 club a +0 scale mail (23, 30, D:4) 10 bolts (23, 35, D:4) a +0 giant spiked club (25, 26, D:4) 21 arrows (25, 32, D:4) 7 arrows (33, -1, D:4) an adder skeleton