feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, -2, D:1) a +0 dagger (11, 33, D:1) 7 sling bullets (12, 15, D:1) 2 stones (13, 28, D:1) a +0 ring mail (17, 29, D:1) a +0 chain mail (19, 15, D:1) 2 stones (34, -5, D:1) 18 stones (40, 18, D:1) a cursed -3 dagger (45, 11, D:1) 6 large rocks (51, 11, D:1) a +0 short sword (55, 3, D:1) 17 arrows (56, 16, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) 12 stones (3, 19, D:2) 34 bolts (4, 0, D:2) 20 stones (7, 24, D:2) a +0 dagger (24, 13, D:2) 19 stones (28, -4, D:2) a +0 club (28, 10, D:2) a +0 club (32, 13, D:2) a +0 leather armour (32, 25, D:2) 31 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -4, D:3) 4 javelins (15, -9, D:3) a +0 plate armour (18, -11, D:3) 22 bolts (23, 17, D:3) a +0 ring mail (28, -18, D:3) a +0 dagger (30, 0, D:3) a +0 short sword (36, -4, D:3) a +0 scythe a +0 robe (43, -21, D:3) a +0 dagger (45, 17, D:3) a +0 trident (46, 23, D:3) a +0 mace (47, 20, D:3) a +0 short sword (47, 21, D:3) a +2 long sword of holy wrath (49, 21, D:3) a +0 mace (60, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 arrows (7, 12, D:4) 24 arrows (7, 17, D:4) a +0 club (25, 19, D:4) a +0 hat (36, 1, D:4) 24 stones Level 5 of the Dungeon (0, 8, D:5) a +0 spear (4, 0, D:5) a +0 mace (4, 9, D:5) a +0 giant spiked club (6, 5, D:5) a +0 short sword (6, 13, D:5) 15 stones (9, 21, D:5) a +0 chain mail (9, 25, D:5) a +0 dagger a +0 leather armour (25, 27, D:5) a +0 battleaxe a +0 robe a +5 spear a +0 robe (25, 28, D:5) a +0 war axe a +0 robe (29, 34, D:5) a +1 long sword of electrocution (33, 43, D:5) a +0 dagger (43, 3, D:5) a +0 ring mail (53, 31, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Tommutoim's Book Emporium a book of Burglary (750 gold) a book of Fire (650 gold) a book of Party Tricks (500 gold) Avvah's Handbook of the Rocks and Creation (787 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Summon Lightning Spire Summoning/Air 4 c - Aura of Abjuration Summoning 5 d - Summon Forest Summoning/Translocation 5 a manual of Fighting (1104 gold) the Compendium of Arcane Weapons (620 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Fireball Conjuration/Fire 5 d - Irradiate Conjuration/Transmutation 5 e - Conjure Ball Lightning Conjuration/Air 6 a book of Changes (250 gold) the Guide on Cankerous Lightness (587 gold) Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Summon Lightning Spire Summoning/Air 4 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 a book of Air (350 gold) (0, 0, D:6) a +0 chain mail (9, -7, D:6) a +0 whip (21, -3, D:6) a +0 hand axe (23, -18, D:6) a +0 ring mail (25, -4, D:6) a +0 mace a +0 chain mail (36, 13, D:6) 17 stones (38, 24, D:6) a +0 falchion (39, 10, D:6) 10 poisoned needles (43, 21, D:6) a +0 giant spiked club (44, 21, D:6) a +0 falchion (45, 21, D:6) a +0 club (46, 1, D:6) a +0 leather armour (47, 19, D:6) a +0 giant spiked club (47, 20, D:6) a +0 dagger a +0 robe (51, 23, D:6) a +0 dagger of protection a +0 robe of magic resistance (51, 24, D:6) a +0 scimitar a +0 chain mail (59, 15, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Eretzih's Weapon Shoppe a +0 trident (45 gold) a +1 war axe of freezing (172 gold) a +0 hunting sling (19 gold) 20 stones (26 gold) 22 sling bullets (143 gold) 24 stones (31 gold) the cursed +2 hunting sling of the Pariah {flame, rC+ Int+4} (417 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from cold. It has a curse placed upon it. a +0 spear (39 gold) a +0 spear (39 gold) a +0 dagger (26 gold) a +0 hand axe of chopping (84 gold) the +9 broad axe of Floods {freeze, Str+2} (824 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). the +6 fustibalus of War {velocity, MR+ Dex+2} (900 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (3, 8, D:7) 16 poisoned needles (3, 36, D:7) a +0 quarterstaff a +2 hunting sling of freezing a +0 leather armour (18, 35, D:7) a +0 dagger a +0 robe (29, -5, D:7) 6 exploding tomahawks (33, 38, D:7) a +0 robe of cold resistance a cursed +7 battleaxe a +0 robe a +3 flail (35, 38, D:7) a +0 robe a cursed +3 spear a +0 long sword a +0 robe (35, 39, D:7) a +0 robe a +0 short sword (55, 0, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe a cursed +4 short sword a +0 robe a +4 great sword of freezing (1, 12, D:8) a +0 robe a +0 great sword a +0 hand axe a +0 robe (2, 0, D:8) a +0 robe a +0 war axe a +0 robe a +5 hand axe a +0 robe a cursed -2 long sword (2, 12, D:8) a cursed +0 robe a +0 scimitar (7, -17, D:8) 2 scrolls of noise (10, 17, D:8) a +0 giant club (11, -26, D:8) a +0 dagger the +3 war axe of Brutal Revenge {freeze, rN+ Int-3 Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+7). It protects you from negative energy. (11, -5, D:8) a +0 hat (16, -23, D:8) a +0 club (18, -25, D:8) the +6 executioner's axe "Killer Bee's Curse" {drain, +Rage rF- Int+4 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+6). It makes you vulnerable to fire. It lets you go berserk. (28, -31, D:8) 22 stones (30, -30, D:8) a +0 club a +0 blowgun 8 poisoned needles (30, 12, D:8) a +0 shortbow 16 arrows a +0 robe (30, 14, D:8) an arrow (31, -31, D:8) a +0 club (31, 12, D:8) an arrow (32, -32, D:8) 10 arrows (32, -31, D:8) a poisoned needle (32, 12, D:8) 2 arrows (33, 11, D:8) an arrow (34, -29, D:8) a +0 whip a stone (37, -29, D:8) a stone (38, -30, D:8) a stone (42, 2, D:8) a -2 spear a +0 animal skin (43, 6, D:8) a stone (45, 6, D:8) a +0 whip (45, 8, D:8) a stone (46, 3, D:8) a stone (46, 7, D:8) a +0 short sword an uncursed ring of flight (47, 6, D:8) a cursed +0 dagger (48, 18, D:8) 17 stones (50, -25, D:8) a +0 ring mail a +0 robe (51, 8, D:8) 22 bolts (56, -6, D:8) a +0 giant club a +0 giant club (66, -28, D:8) a +0 ring mail Level 9 of the Dungeon (13, 29, D:9) a +0 ring mail (28, 21, D:9) an arrow (29, 20, D:9) 2 arrows (29, 22, D:9) a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 shortbow 13 arrows (30, 20, D:9) an arrow (30, 22, D:9) an arrow (31, 19, D:9) an arrow (33, 6, D:9) a scroll of noise (38, 48, D:9) an adder skeleton (40, 24, D:9) a +0 chain mail (45, 25, D:9) a +0 helmet (53, 36, D:9) 25 stones (54, 16, D:9) a +3 giant club a +0 robe (55, 19, D:9) a +0 giant club (58, 38, D:9) a +0 robe (60, 30, D:9) a +0 scale mail the Ecumenical Temple