feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 23, D:1) a +0 club (2, 28, D:1) a +1 robe of resistance (3, 27, D:1) a cursed -3 club (14, 25, D:1) a stone (14, 26, D:1) a stone (16, 25, D:1) a stone (17, 25, D:1) a stone (19, 28, D:1) 18 stones (20, 25, D:1) a +0 whip (29, 37, D:1) an uncursed amulet of harm (30, 38, D:1) a +0 dagger (38, 34, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (0, 6, D:2) 23 stones (3, -7, D:2) a +0 dagger (11, -13, D:2) a +0 club (19, -24, D:2) 15 stones (35, -17, D:2) a +0 short sword (35, -16, D:2) a +0 club (44, -16, D:2) 27 stones (50, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -13, D:3) 3 tomahawks (7, 30, D:3) a +0 club (13, -11, D:3) a stone (13, -8, D:3) a stone (13, -5, D:3) a +0 short sword 2 stones (14, -10, D:3) a stone (17, 29, D:3) a +0 dagger a +0 leather armour (20, -13, D:3) a +0 club a +0 scale mail (30, -12, D:3) a +0 hunting sling (33, 25, D:3) 22 stones (41, 27, D:3) 28 stones (43, 24, D:3) a +0 quarterstaff (47, 30, D:3) a +0 leather armour (49, -10, D:3) a stone (49, -5, D:3) a cursed -2 club (49, -3, D:3) 12 stones a +0 leather armour (49, 7, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ennadeag's Jewellery Emporium an uncursed amulet of rage (440 gold) an uncursed ring of protection from fire (275 gold) the ring of Robustness {AC+8} (1408 gold) [ring of protection] It affects your AC (+8). an uncursed ring of magical power (220 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of see invisible (165 gold) an uncursed amulet of faith (440 gold) an uncursed ring of ice (275 gold) [Shop] Poil's Antique Armour Boutique a +2 ring mail of fire resistance (630 gold) a +0 leather armour (60 gold) the cursed +1 ring mail of the Carpenter {MR+} (558 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 ring mail of cold resistance (630 gold) a +4 plate armour of magic resistance (1500 gold) a +0 chain mail (135 gold) a +0 large shield (135 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) a scarf of spirit shield (270 gold) (20, -21, D:4) 24 arrows (23, 12, D:4) a +0 club (25, -14, D:4) a +0 quarterstaff (25, -12, D:4) a +0 robe (26, -33, D:4) a potion of degeneration (26, 16, D:4) 25 stones (33, -23, D:4) 23 arrows (35, 24, D:4) 25 stones (48, 10, D:4) a +0 dagger (55, -6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 15, D:5) 23 sling bullets (3, 0, D:5) an uncursed amulet of regeneration (3, 22, D:5) a +0 ring mail (4, 0, D:5) a +0 dagger a +2 mace of crushing a +0 club (5, 10, D:5) 14 arrows (6, -1, D:5) a +0 club (7, 6, D:5) 24 arrows (13, 39, D:5) a +0 leather armour a cursed -2 robe a +0 dagger a +0 club a +0 leather armour a cursed +0 leather armour (25, 14, D:5) a +0 flail of protection a cursed +0 ring mail (37, 21, D:5) 9 stones (45, 30, D:5) a +0 short sword (unseen) (46, 38, D:5) an arrow (46, 42, D:5) a +0 shortbow 8 arrows (47, 38, D:5) a +0 robe (47, 41, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -2, D:6) a +0 dagger (5, -1, D:6) a +0 war axe a +0 club (5, 2, D:6) 21 stones (18, 4, D:6) a +0 robe a +5 dagger (18, 5, D:6) a +0 war axe a +0 robe (19, 4, D:6) a +0 robe a +5 long sword (20, 4, D:6) a +0 great sword a cursed -2 robe (20, 5, D:6) a cursed +3 flail a +0 robe (20, 14, D:6) a +0 spear (22, 8, D:6) 4 large rocks (27, -31, D:6) a +0 hand axe (29, -31, D:6) a cursed -1 club a +0 morningstar a +0 ring mail (30, -31, D:6) a +0 trident a +0 leather armour (31, -34, D:6) 5 tomahawks (32, 2, D:6) a +0 leather armour (34, -13, D:6) a +0 war axe (35, 4, D:6) a +0 ring mail (50, -11, D:6) an arrow (51, -10, D:6) a +0 shortbow 17 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed -2 leather armour (10, 16, D:7) 7 stones (14, 34, D:7) a +0 dagger (29, 25, D:7) a +0 leather armour (30, 24, D:7) the cursed +1 leather armour "Forget-Me-Not" {-Cast *Contam rF++ Int+8} It affects your intelligence (+8). It greatly protects you from fire. It prevents spellcasting. It causes magical contamination when unequipped. It has a curse placed upon it. (32, 11, D:7) 22 stones (33, 19, D:7) a +0 pair of gloves (36, -19, D:7) a +0 flail (37, 22, D:7) a +0 ring mail (37, 40, D:7) a +0 chain mail (44, 22, D:7) a +0 robe (44, 23, D:7) a +0 plate armour (50, 2, D:7) a throwing net (52, -2, D:7) the +9 rapier of Vengeance {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (54, 32, D:7) 20 sling bullets (56, 17, D:7) 26 stones (63, 35, D:7) 5 tomahawks of returning (64, -13, D:7) a +0 mace (64, 17, D:7) a +0 trident a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Bitij's Assorted Antiques a +2 great sword of slicing (477 gold) a +2 trident of piercing (378 gold) a +0 leather armour (44 gold) a potion of agility (88 gold) a +0 hunting sling (33 gold) a +3 ring of evasion (462 gold) (17, -31, D:8) a +0 robe (30, -20, D:8) a potion of degeneration (36, -9, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -4, D:9) a ration (1, -1, D:9) a +0 hand axe (1, 1, D:9) a +0 hand axe (2, 0, D:9) a +0 hand axe (3, 3, D:9) a +0 club (29, -3, D:9) a +0 giant club the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe (unseen) (0, 1, Bailey) 2 tomahawks of returning (1, -12, Bailey) a tomahawk of returning (1, 0, Bailey) a +0 hand axe (unseen) (2, -1, Bailey) 4 tomahawks of returning (2, 1, Bailey) a tomahawk of returning (4, -5, Bailey) a +0 long sword of slicing (5, -5, Bailey) a potion of experience (5, 0, Bailey) a tomahawk of returning (7, -1, Bailey) 3 tomahawks of returning (7, 0, Bailey) 2 tomahawks of returning a kobold corpse (8, -19, Bailey) a +0 war axe a +0 leather armour (8, -18, Bailey) a +0 hand axe (unseen) (9, -18, Bailey) a +0 war axe a +0 plate armour (9, -16, Bailey) a +0 hand axe (unseen) (10, -17, Bailey) a +0 hand axe (unseen) (11, -5, Bailey) a scroll of acquirement (12, -5, Bailey) a lightning rod (4/4) (15, -13, Bailey) 3 tomahawks of returning (15, -11, Bailey) a tomahawk of returning a +0 hand axe a +0 leather armour (15, -10, Bailey) 3 tomahawks of returning (15, -8, Bailey) 2 tomahawks of returning a +0 hand axe a +0 leather armour (15, -7, Bailey) a tomahawk of returning (15, -6, Bailey) a +0 plate armour 6 tomahawks of returning a kobold corpse (16, -2, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (16, -1, Bailey) a +0 hand axe a +0 leather armour