feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -25, D:1) a +0 hunting sling (8, -1, D:1) 21 stones (11, -22, D:1) a +0 plate armour (12, -31, D:1) a +0 mace (15, -3, D:1) a +0 robe (25, -8, D:1) a +0 whip (35, -41, D:1) a +0 dagger (35, -10, D:1) a +2 vampiric dagger (45, -32, D:1) 24 stones (52, 2, D:1) a +4 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (3, 22, D:2) a +0 short sword (5, 5, D:2) a +0 club (8, 1, D:2) a +0 hand axe (17, 19, D:2) a +0 long sword (24, 35, D:2) a cursed -1 falchion a +0 chain mail (26, 10, D:2) a +0 flail (26, 34, D:2) a +0 dagger a +0 robe (28, 30, D:2) a +0 dagger (36, 16, D:2) 25 stones (45, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 21 bolts (4, 4, D:3) a +0 short sword (19, -4, D:3) a +0 trident a +0 ring mail (19, -3, D:3) a +0 whip (19, 12, D:3) a +0 robe a +0 scythe (22, 11, D:3) a +0 long sword (26, -10, D:3) a +0 hunting sling 13 stones (27, 23, D:3) a +0 dagger (28, 23, D:3) a +0 club (29, -10, D:3) a stone (32, -11, D:3) a stone (33, 6, D:3) a cursed -3 hand axe (37, 1, D:3) a +0 whip (38, 16, D:3) a +0 club (41, -12, D:3) a +0 ring mail (41, 18, D:3) a +0 club a +0 club a +0 dagger (41, 19, D:3) a stone (42, 18, D:3) a +0 club 22 stones a +0 hunting sling a +0 dagger (42, 19, D:3) a +0 club a cursed -1 club (47, -8, D:3) 19 bolts (47, 21, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ageluda Vahi's Book Shoppe a book of Changes (325 gold) a book of Minor Magic (260 gold) a book of Callings (390 gold) a book of Frost (455 gold) a Necronomicon (1435 gold) a book of Misfortune (260 gold) a manual of Throwing (1435 gold) a book of Conjurations (390 gold) a book of Necromancy (390 gold) a book of Necromancy (390 gold) a book of Frost (455 gold) the Collected Works on Mutagenic Boosts (741 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Passwall Transmutation/Earth 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Deflect Missiles Charms/Air 6 [Shop] Oplos's Armour Shoppe a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 scale mail of cold resistance (132 gold) a +3 ring mail of cold resistance (312 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +2 scale mail of poison resistance (216 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) [Shop] Jeces's General Store a scroll of remove curse (36 gold) a scroll of brand weapon (240 gold) a +0 centaur barding (276 gold) a +0 leather armour (24 gold) a +0 war axe (42 gold) [Shop] Fosiebur's Antique Armour Boutique a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) the +1 robe of Day {+Inv +Fly rElec rF- Str+6} (963 gold) It affects your strength (+6). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. It lets you fly. a +0 robe (19 gold) a +0 robe (19 gold) a +0 helmet (126 gold) a +0 pair of gloves (126 gold) a cursed -2 leather armour (2 gold) (0, 0, D:4) a +0 ring mail (4, 21, D:4) a +0 short sword (13, -14, D:4) 14 stones (14, 16, D:4) 16 sling bullets (23, 6, D:4) a +0 glaive (25, -12, D:4) a +0 shield (25, -8, D:4) a +0 leather armour a +0 short sword a +0 ring mail a +0 falchion a +0 leather armour a +0 war axe (25, -2, D:4) 23 sling bullets (25, 0, D:4) a +0 short sword 15 stones (29, -14, D:4) a +0 long sword (31, 26, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 22 stones (1, 42, D:5) a +0 giant spiked club (3, 3, D:5) a +0 leather armour a +0 mace (4, -7, D:5) a +0 robe a cursed -3 dagger (5, -2, D:5) a +0 leather armour a +0 club (5, -1, D:5) an uncursed ring of teleportation (10, 38, D:5) 23 bolts (14, -8, D:5) a +0 hand axe a +0 club (20, -2, D:5) a +0 robe (21, -2, D:5) a +1 falchion of holy wrath a +0 club a +0 dagger a cursed +0 robe a cursed -1 dagger a +0 robe (29, -14, D:5) a +0 ring mail (36, 7, D:5) a +0 robe a +0 dagger (36, 8, D:5) a +0 hand axe a +0 plate armour a +0 robe a +3 flail (36, 9, D:5) a +0 robe a +2 war axe (36, 34, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a tomahawk (1, 28, D:6) 20 stones (1, 48, D:6) 2 potions of degeneration (2, 37, D:6) a +0 giant spiked club (9, 34, D:6) a +1 hunting sling of freezing (17, 5, D:6) a cursed +0 robe a cursed +0 dagger (23, -4, D:6) a +0 scale mail of cold resistance the +1 robe of the Shining Light {+Blink Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It lets you blink. a +0 hand axe (23, -3, D:6) a +0 robe a +0 halberd (24, -4, D:6) a tomahawk (24, -2, D:6) a +0 mace a tomahawk (25, 3, D:6) a +0 club a +0 ring mail (26, -6, D:6) a +0 hand axe (27, -8, D:6) a +0 short sword (27, -7, D:6) a +0 robe a +0 chain mail a +1 battleaxe of chopping a +0 halberd (27, 4, D:6) a +2 hand axe of freezing (28, -5, D:6) a +0 robe a +0 dagger (30, 52, D:6) a +0 robe (31, 7, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of venom (0, 6, D:7) a +0 flail (1, 0, D:7) a stone (2, -18, D:7) a +0 shortbow (2, -12, D:7) a +0 club a +0 leather armour (2, -11, D:7) a +0 dagger a +0 robe (3, -19, D:7) 24 stones (4, 29, D:7) 15 poisoned needles (9, 1, D:7) a +0 hand axe (10, 1, D:7) a +0 robe a +0 dagger (11, 0, D:7) a +0 chain mail a +0 club (11, 1, D:7) a cursed +0 leather armour (15, 35, D:7) a +0 dagger (16, -9, D:7) a +1 spear of venom (16, 13, D:7) a +0 short sword (18, -8, D:7) 2 scrolls of noise (18, 4, D:7) a +0 short sword (21, 5, D:7) a +0 spear (22, 5, D:7) 19 stones (22, 8, D:7) 10 poisoned needles (23, -11, D:7) 16 sling bullets (28, 44, D:7) a +0 short sword a +0 club a +0 whip (29, 43, D:7) a +0 whip a +0 robe (35, 33, D:7) a stone (35, 34, D:7) a stone (36, 32, D:7) a +0 spear (39, 17, D:7) 14 stones (45, -10, D:7) a +0 ring mail Level 8 of the Dungeon (1, -13, D:8) a +0 falchion (3, -34, D:8) a stone (3, 4, D:8) a +0 chain mail (4, -37, D:8) a +0 hand axe (4, -36, D:8) a cursed -3 dagger (4, -35, D:8) a stone (5, -37, D:8) a +0 leather armour a +0 hand axe (5, -36, D:8) a +0 club a +0 chain mail a +0 short sword (5, -35, D:8) a +0 short sword a +0 dagger (7, -23, D:8) a +0 animal skin (7, -18, D:8) a +0 animal skin a +0 robe a +1 whip of electrocution (9, -19, D:8) a +0 giant club (23, -4, D:8) a cursed +0 animal skin (25, -42, D:8) a +0 animal skin (26, -45, D:8) a +0 shortbow (26, -4, D:8) a +0 hunting sling (28, -15, D:8) a +0 chain mail a +0 glaive (29, -13, D:8) a +0 mace (36, -49, D:8) a +1 ring mail of fire resistance (37, -48, D:8) a +0 spear (38, -49, D:8) a +0 war axe a +0 whip a +0 leather armour (39, -50, D:8) a cursed +0 halberd (40, -50, D:8) a +0 club (43, -51, D:8) a +0 whip (45, -12, D:8) a +0 falchion (57, -19, D:8) 2 stones (57, -16, D:8) a +0 quarterstaff 3 stones (58, -20, D:8) a stone (60, -22, D:8) a stone (60, -20, D:8) a stone (62, -7, D:8) a +0 whip (64, 1, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Zaos's Armour Emporium a +0 robe (8 gold) the +6 leather armour of the Hart {*Drain Str+4 SInv} (552 gold) It affects your strength (+4). It lets you see invisible. It causes draining when unequipped. a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 plate armour (276 gold) a +0 helmet (54 gold) a +0 robe of fire resistance (92 gold) (3, 14, D:9) a +0 short sword a +0 leather armour a +0 flail a +0 dagger (3, 15, D:9) a +0 battleaxe a +0 chain mail (3, 16, D:9) a +0 dagger a +0 ring mail (4, 45, D:9) a +0 great mace a +0 dire flail (11, 13, D:9) a +0 ring mail (22, 17, D:9) a +0 shortbow (22, 35, D:9) a cursed +5 mace a +0 robe (24, 41, D:9) 9 stones (25, 33, D:9) a +0 great sword a +0 robe a +4 morningstar a cursed +0 robe (25, 34, D:9) a +5 flail of freezing a +0 robe (42, 42, D:9) a +2 mace of crushing (43, 15, D:9) 12 stones (44, 43, D:9) a cursed -2 mace a +0 ring mail (45, 44, D:9) a +0 dagger a +0 robe (48, 18, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 3, D:10) a +0 leather armour (6, -32, D:10) a +0 robe a +0 dagger (6, 0, D:10) a cursed -3 dagger a +0 robe (6, 2, D:10) a +0 dagger a +0 robe (21, -32, D:10) a +5 falchion of slicing (24, -5, D:10) a +0 mace (34, -28, D:10) 13 stones (41, -34, D:10) 2 potions of lignification (44, 1, D:10) a book of Cantrips (45, -37, D:10) a +0 long sword (54, -11, D:10) an uncursed amulet of guardian spirit a +4 ring of dexterity a +3 ring of evasion Level 11 of the Dungeon (0, 0, D:11) a potion of ambrosia (6, -22, D:11) an arrow (7, -21, D:11) a stone an arrow (7, -20, D:11) a +0 shortbow (still there?) 2 arrows (still there?) (7, -19, D:11) 2 arrows (7, -14, D:11) 2 arrows (13, 9, D:11) a +0 plate armour (14, -17, D:11) a +0 robe (14, 3, D:11) a +0 hand axe (16, 7, D:11) 11 bolts (19, 9, D:11) a +0 ring mail (22, -30, D:11) a +0 robe a +0 dagger a +0 shortbow a +0 shortbow a +0 dagger a cursed +0 robe a +0 trident a +0 plate armour (23, -32, D:11) a +0 robe a +0 dagger (23, -12, D:11) the +2 glaive "Lifebane" {chop, rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. (24, -15, D:11) a +3 scimitar of flaming (24, -13, D:11) a phial of floods a phial of floods (24, -11, D:11) an uncursed staff of poison (25, -12, D:11) the +8 demon trident of Chaos {vamp, +Fly rC- Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It makes you vulnerable to cold. It lets you fly. the +8 falchion of Welfare {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (30, -16, D:11) a scroll of random uselessness (30, -8, D:11) an uncursed ring of loudness the ring of Jealousy {*Contam MP+9 AC-4 SInv Stlth+} [ring of protection] It affects your AC (-4). It affects your magic capacity (+9). It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. an uncursed ring of flight an uncursed ring of fire (31, -29, D:11) 9 poisoned needles (33, -12, D:11) a +2 robe of resistance (34, -16, D:11) a cursed -3 shortbow a potion of lignification (34, -1, D:11) a +0 buckler (35, -19, D:11) a +0 shortbow (36, -16, D:11) a cursed amulet of inaccuracy (36, -8, D:11) a +0 shield (37, -22, D:11) a +0 giant spiked club (40, -12, D:11) a +0 giant club a +0 giant club (44, -6, D:11) a +0 mace (50, -7, D:11) a +0 robe a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (6, 26, Lair:1) 26 stones (23, -21, Lair:1) 4 stones (25, -16, Lair:1) 9 bolts (36, -8, Lair:1) a +0 large shield (49, -27, Lair:1) 22 stones (49, 19, Lair:1) a +0 rapier (53, 23, Lair:1) a +0 mace (54, -13, Lair:1) a +0 dagger (55, -16, Lair:1) a +0 plate armour (56, -22, Lair:1) a +0 flail Level 2 of the Lair of Beasts (5, 0, Lair:2) a +0 leather armour (8, -31, Lair:2) a +3 long sword (24, -36, Lair:2) a scroll of random uselessness a +0 short sword of holy wrath a +0 robe (24, -28, Lair:2) a +2 scimitar of flaming a +2 robe of positive energy a +0 morningstar (32, -14, Lair:2) a +0 robe (40, 6, Lair:2) a +0 trident