feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -6, D:1) a cursed -1 short sword (2, 4, D:1) a +0 club (3, -8, D:1) a stone (5, -6, D:1) a +0 club (13, -11, D:1) a +0 dagger (14, -12, D:1) 2 stones (15, -11, D:1) a +0 short sword (17, -1, D:1) 22 bolts (32, 15, D:1) a +0 club (42, -11, D:1) a +0 short sword (43, 12, D:1) 25 sling bullets (47, 11, D:1) a stone (48, 14, D:1) a +0 hand axe (49, 10, D:1) a +0 short sword (53, -16, D:1) 8 tomahawks (60, 14, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 1, D:2) a +2 mace of venom (1, 1, D:2) a +0 mace (1, 2, D:2) a +4 quarterstaff of chaos (2, 2, D:2) a +1 mace of crushing (8, -23, D:2) a +0 robe a +0 club (13, 12, D:2) a +0 whip (17, 12, D:2) a stone (19, 4, D:2) a +0 dagger (32, -10, D:2) a +0 whip (33, -39, D:2) a +0 chain mail (34, -4, D:2) a +0 robe (36, -1, D:2) a +3 dagger (36, 5, D:2) 5 tomahawks (40, -14, D:2) a +0 spear (40, -8, D:2) a +0 dagger (41, -31, D:2) 25 bolts (46, -25, D:2) a +0 dagger (51, -23, D:2) 12 stones (55, -32, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 19, D:3) 2 stones (1, 24, D:3) a stone (2, 21, D:3) a stone (2, 25, D:3) a +0 chain mail a +0 club (3, 25, D:3) a stone (5, 16, D:3) 11 stones a +0 club (8, 17, D:3) a stone (10, 7, D:3) a +0 leather armour (12, 11, D:3) a +0 trident (12, 20, D:3) a stone (17, -13, D:3) a +0 club (20, 13, D:3) a +0 plate armour (22, 13, D:3) 20 bolts (23, -17, D:3) a +0 dagger (24, -18, D:3) a +0 trident (27, 32, D:3) a +0 club (30, -9, D:3) a +0 dagger (38, -26, D:3) 2 tomahawks (40, -25, D:3) a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (19, 2, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +1 long sword of holy wrath (1, -7, D:5) a +0 falchion (19, -19, D:5) a +0 spear a +0 halberd (22, -35, D:5) 13 stones (29, -16, D:5) 19 poisoned needles (36, -24, D:5) a +0 robe a +2 whip of flaming (39, 5, D:5) a +0 halberd (41, -32, D:5) 14 stones (43, 19, D:5) a +0 scale mail (49, 8, D:5) a +0 giant club (52, -9, D:5) a +0 shortbow (55, 9, D:5) a +0 shortbow (56, -10, D:5) 26 stones (60, -25, D:5) a +0 dagger a +0 leather armour (62, -28, D:5) a +0 trident a +0 leather armour (63, -29, D:5) a +0 club a +0 dagger a +0 leather armour Level 6 of the Dungeon [Shop] Cuohio Agou's Elemental Accessories a wand of scattershot (6) (360 gold) an uncursed staff of cold (300 gold) the Tome of the Blaze (685 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Fire Conjuration/Fire 6 g - Ignition Fire 8 a lightning rod (4/4) (480 gold) [Shop] Coizeiwe's Antique Weapon Shop a +2 short sword of flaming (504 gold) a +0 hand crossbow (101 gold) the +6 short sword of Contradiction {pierce, Fragile +Fly rN+++ Int+4} (1954 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It renders you almost immune to negative energy. It lets you fly. It will be destroyed if unequipped. the cursed +1 mace "Diod" {drain, Str+4} (661 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It has a curse placed upon it. a +2 hunting sling of freezing (426 gold) a +1 spear of venom (307 gold) (0, 0, D:6) 18 bolts (14, 1, D:6) a +0 club a +0 robe (18, 20, D:6) a +0 club a +0 shortbow (19, -8, D:6) a +0 halberd (21, -8, D:6) a +0 spear a +0 robe a +0 dagger a +0 flail (22, -8, D:6) a +0 whip of electrocution a +0 leather armour a +0 trident a +0 robe a +0 dagger (43, 24, D:6) 19 stones (44, -32, D:6) 28 stones (56, 12, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (5, 17, D:7) a +0 trident a +0 ring mail (6, 12, D:7) a +0 leather armour (6, 19, D:7) a +0 mace (7, 19, D:7) a +0 hand axe a +0 mace (9, 22, D:7) a cursed -3 dagger a +0 robe (10, 24, D:7) a +0 giant club (18, -1, D:7) a +0 blowgun (21, 31, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (9, -1, D:8) 21 stones (16, -16, D:8) a +0 whip (19, 2, D:8) a +0 dagger a +0 robe (19, 3, D:8) a +2 scimitar of flaming a +2 robe of fire resistance (20, 11, D:8) 27 stones (21, -11, D:8) a +0 dire flail a cursed +0 plate armour (21, 11, D:8) a +0 dagger a +0 robe (21, 12, D:8) a +0 dagger a +0 robe (23, 6, D:8) a +2 dagger of venom (27, 10, D:8) a +0 dagger a +0 robe (29, -16, D:8) 19 stones (37, -12, D:8) a +0 ring mail (43, 1, D:8) 10 poisoned needles (48, -35, D:8) 3 tomahawks of returning (58, -32, D:8) a cursed -1 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 11 gold pieces (0, 12, D:9) a +0 mace a +0 leather armour (2, -3, D:9) the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (3, 9, D:9) a stone (5, 9, D:9) a stone a +0 flail a +0 scale mail a +0 whip a cursed -1 dagger (7, -2, D:9) 11 gold pieces (8, 10, D:9) a +0 short sword (16, 13, D:9) a +0 shortbow (23, 17, D:9) a crocodile corpse (33, 22, D:9) 3 poisoned javelins (35, -3, D:9) a +0 long sword (40, -6, D:9) a +0 shortbow (41, -6, D:9) a black bear corpse (44, 31, D:9) a +0 dagger a +0 robe (45, 31, D:9) a +0 giant spiked club