feelmyfire Level 1 of the Dungeon (0, 0, D:1) 9 gold pieces (7, -22, D:1) a +0 whip (11, 9, D:1) 9 stones (15, -1, D:1) a potion of curing (16, 6, D:1) a +0 club a cursed -2 short sword (21, -6, D:1) a +0 dagger (21, 16, D:1) 15 gold pieces (24, -3, D:1) 15 stones (27, -1, D:1) a scroll of identify (37, -12, D:1) 16 poisoned needles (42, -30, D:1) a +0 whip (43, -29, D:1) 2 stones (43, -28, D:1) a +0 short sword (43, -25, D:1) a +0 club a +0 club (44, -29, D:1) a +0 dagger of draining (53, -20, D:1) a +0 whip a stone a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -19, D:2) a +0 hunting sling (12, -6, D:2) a +0 dagger (15, -11, D:2) 24 stones (16, -17, D:2) 23 stones (26, 5, D:2) 2 tomahawks of returning (28, 12, D:2) a +0 short sword (28, 15, D:2) 12 poisoned needles (30, -1, D:2) a +0 hand axe (32, 0, D:2) a +0 ring mail (37, -7, D:2) a +0 club (57, 7, D:2) a +0 dagger (57, 12, D:2) 15 stones Level 3 of the Dungeon (6, 25, D:3) a cursed -3 club a +0 leather armour a +0 club (10, 28, D:3) a +0 ring mail (12, 9, D:3) a throwing net (14, 16, D:3) a cursed -2 club (23, 22, D:3) a +0 club (27, -2, D:3) a +0 club (28, -2, D:3) a +0 club (38, 17, D:3) a +0 club (40, -4, D:3) a +0 club Level 4 of the Dungeon [Shop] Goremuan's Armour Shoppe a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +2 leather armour of cold resistance (228 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) (7, 42, D:4) 21 stones (13, 0, D:4) 15 stones (13, 21, D:4) a +0 robe (22, 40, D:4) 11 stones (30, -8, D:4) a +0 giant club (36, 27, D:4) a +0 robe (37, 34, D:4) a +0 chain mail (39, -1, D:4) 16 bolts (49, 24, D:4) an uncursed ring of loudness Level 5 of the Dungeon [Shop] Meokh's General Store a +0 dagger (26 gold) a ration (65 gold) 13 sling bullets (84 gold) a scroll of enchant armour (97 gold) a wand of iceblast (9) (169 gold) a wand of acid (11) (390 gold) 5 tomahawks of returning (65 gold) (0, 0, D:5) a +0 robe a +0 dagger (3, -3, D:5) a +0 club a +0 leather armour a +0 giant club (10, 28, D:5) a +4 short sword (17, -5, D:5) a cursed amulet of inaccuracy (35, -7, D:5) a cursed -1 giant club (52, 8, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Temohes's Gadget Shoppe a lamp of fire (440 gold) a fan of gales (440 gold) a wand of random effects (15) (93 gold) a wand of scattershot (4) (264 gold) a wand of disintegration (16) (220 gold) a wand of acid (9) (286 gold) a box of beasts (220 gold) a lamp of fire (440 gold) a wand of flame (14) (88 gold) (0, 0, D:6) a +0 rapier (4, 3, D:6) 22 stones (10, -15, D:6) a +0 dagger a cursed +0 robe (11, -16, D:6) a +0 club (21, -2, D:6) a +0 hand axe (unseen) (24, 6, D:6) a +3 dagger a +0 robe of positive energy (28, 6, D:6) a cursed +2 falchion a +0 robe a +3 flail 23 stones a +0 robe a cursed +0 hand axe a cursed +0 robe (30, -13, D:6) 25 bolts (43, -17, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (2, 12, D:7) 23 sling bullets (4, 14, D:7) a +0 shortbow (5, -1, D:7) a +0 dagger (10, 24, D:7) 22 stones (15, 9, D:7) a +0 trident (16, 26, D:7) a +0 giant spiked club (20, 6, D:7) a +0 whip a +0 robe (20, 8, D:7) a +0 great sword a +0 robe a +0 shortbow a +0 flail a +0 plate armour (21, 26, D:7) 10 sling bullets (22, 8, D:7) a +0 club (23, 10, D:7) a +2 dagger of distortion (29, -1, D:7) a +0 war axe (30, -1, D:7) the cursed +0 great mace of Toumiuph {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It has a curse placed upon it. (31, -1, D:7) 24 bolts (36, -7, D:7) a cursed -3 giant club (38, 24, D:7) 16 sling bullets (42, 9, D:7) a +0 short sword a +0 scale mail (50, -11, D:7) 14 sling bullets Level 8 of the Dungeon [Shop] Ycietz's Book Shop a book of Death (1120 gold) a book of Callings (480 gold) a book of Enchantments (800 gold) a book of Frost (560 gold) a Grand Grimoire (1766 gold) Sif Muna's Papyrus of Companions (1560 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Dragon's Call Summoning 9 a book of Air (560 gold) a book of Fire (1040 gold) Reliokam's Grimoire of Arcane Weapons (1160 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Bolt of Fire Conjuration/Fire 6 d - Orb of Destruction Conjuration 7 a book of Misfortune (320 gold) a book of Battle (640 gold) (12, -12, D:8) a book of Cantrips a Young Poisoner's Handbook a book of Transfigurations a book of Changes (17, 17, D:8) 20 sling bullets (21, -9, D:8) a +0 leather armour (25, 0, D:8) 23 stones (31, 40, D:8) a +2 falchion of protection (32, -1, D:8) a +0 halberd a +0 halberd of chopping (32, 0, D:8) a +0 flail a +0 spear (32, 1, D:8) a +0 ring mail a +0 spear (34, -13, D:8) a +0 leather armour 21 sling bullets a +0 quarterstaff a +0 hunting sling (35, 13, D:8) 7 stones (39, 9, D:8) a +0 long sword (41, 1, D:8) a +0 club a +0 ring mail (42, 1, D:8) 22 stones a +0 glaive a +0 dagger a +0 chain mail (44, 3, D:8) a stone (45, 1, D:8) a cursed +0 robe a +0 battleaxe (45, 38, D:8) 6 javelins (47, 1, D:8) a +0 robe a cursed +3 great sword (48, 3, D:8) a +0 robe a +1 morningstar (54, 17, D:8) a +0 flail a +0 chain mail a +0 war axe a +0 chain mail Level 9 of the Dungeon [Shop] Nocven's Armour Shop a cursed +0 leather armour (10 gold) a +1 robe (77 gold) a +0 ring mail of positive energy (80 gold) a +0 leather armour (20 gold) the +3 leather armour of the Nightingale {Str+2} (282 gold) It affects your strength (+2). a +0 pair of boots (45 gold) a +1 chain mail of cold resistance (165 gold) a +0 scale mail (40 gold) a +0 chain mail (45 gold) a +0 chain mail (45 gold) a +0 pair of boots (45 gold) a +0 pair of gloves (45 gold) (0, 0, D:9) a +0 shortbow (2, -12, D:9) 20 stones (3, -5, D:9) a +0 buckler a +0 helmet (4, -12, D:9) 4 javelins (9, -5, D:9) a +0 trident (10, -7, D:9) a +0 robe a +0 dagger (16, -31, D:9) a +0 chain mail a +0 mace (24, -16, D:9) a +0 ring mail (25, -23, D:9) 3 potions of degeneration (28, -2, D:9) 8 javelins (28, 0, D:9) a +0 club (28, 8, D:9) a +0 robe a +0 giant club (28, 9, D:9) a +0 giant club a +0 giant club (29, 22, D:9) a +0 robe (30, 5, D:9) a +5 shortbow (38, -5, D:9) a +0 giant club (50, -11, D:9) 16 stones Level 10 of the Dungeon [Shop] Qeimead's Antique Armour Boutique a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) the +3 ring mail "Viboc" {rF+ rC+ Dex+2 Slay+2} (1472 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from cold. a +0 scale mail (112 gold) a +0 buckler (126 gold) a +0 robe (19 gold) the +1 leather armour of Dawn {*Corrode +Blink rN+ Str+3} (725 gold) It affects your strength (+3). It protects you from negative energy. It lets you blink. It may corrode you when you take damage. a +0 robe (19 gold) (0, 0, D:10) a +0 hunting sling (1, -2, D:10) a +0 giant club a +0 giant spiked club (6, 0, D:10) a +0 giant club (7, -23, D:10) 23 sling bullets (8, -41, D:10) a +0 dagger a +0 flail 3 tomahawks a +0 leather armour a +0 hand axe (8, -40, D:10) a +0 dagger (8, -39, D:10) a +1 dagger of venom a +0 robe (11, -16, D:10) a +0 flail (12, -16, D:10) a +0 flail a +0 leather armour (12, -15, D:10) a +0 short sword (15, -7, D:10) a +3 ring of dexterity a +3 ring of strength an uncursed ring of protection from fire a +1 scale mail (15, -4, D:10) the ring "Hiuges" {Fire rPois} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (15, -3, D:10) the amulet of Leaves {Harm *Drain Int+7} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+7). It causes draining when unequipped. the amulet "Nuesch" {rF- Regen+ Dex+6} [amulet of regeneration] It affects your dexterity (+6). It makes you vulnerable to fire. It increases your rate of regeneration. an uncursed ring of ice the ring of Paoby {MP+9 Int+4} [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). (15, -1, D:10) the +1 pair of boots "Atuat" {*Slow rF+++ Int-3 Dex+2} It affects your intelligence (-3). It affects your dexterity (+2). It renders you almost immune to fire. It may slow you when you take damage. (16, -26, D:10) a +0 robe (20, -9, D:10) a +0 animal skin a +0 glaive of protection (30, -23, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 club (49, -18, D:10) a +0 club (49, -14, D:10) 24 stones (52, -23, D:10) a +0 dagger a +0 robe (55, -45, D:10) 15 sling bullets Level 11 of the Dungeon (0, 0, D:11) a cursed +0 robe (0, 1, D:11) a book of Flames (2, -7, D:11) a +0 robe a +0 long sword a cursed +3 mace a +0 robe a +4 falchion of freezing a +0 robe a cursed +5 battleaxe a +2 robe of positive energy a +0 long sword a +0 robe (4, -7, D:11) a +0 robe a +0 dagger (4, 5, D:11) a +0 giant club (12, 15, D:11) a +2 shortbow of flaming (13, 12, D:11) a +2 long sword of protection (13, 13, D:11) a sack of spiders (14, 6, D:11) a bolt (14, 7, D:11) a bolt (14, 8, D:11) a +0 troll leather armour (14, 9, D:11) 12 bolts a +0 arbalest of freezing (14, 15, D:11) an uncursed staff of power (15, 13, D:11) a lightning rod (4/4) (15, 15, D:11) a lamp of fire (16, 14, D:11) an uncursed staff of wizardry (16, 15, D:11) an uncursed staff of poison (20, 5, D:11) 4 large rocks (21, -5, D:11) a +0 plate armour a cursed -1 battleaxe (28, -13, D:11) a +0 robe a cursed +4 scimitar a +3 long sword of freezing a +0 robe a cursed +0 flail a +0 robe (29, -13, D:11) a +0 robe a +2 dagger (34, -3, D:11) 16 stones (38, -13, D:11) 34 stones (46, -20, D:11) a +0 giant club (51, -21, D:11) a +0 ring mail (56, -5, D:11) a +0 ring mail a +0 dagger a +2 dagger of venom a +0 robe a +0 whip a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (1, -14, D:12) a +0 ring mail (3, 4, D:12) 2 potions of brilliance (8, 7, D:12) a +0 hand axe 2 throwing nets a +0 ring mail (10, 8, D:12) a throwing net a +0 mace a +4 ring mail of fire resistance a cursed -1 giant spiked club a +0 giant club (17, -11, D:12) a +2 robe of cold resistance an uncursed staff of cold (22, -21, D:12) a +0 whip (29, 8, D:12) a +0 short sword 5 stones a +3 dagger a +0 robe (30, 8, D:12) a +0 dagger (36, -4, D:12) a +0 ring mail a +0 flail (37, 9, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 arbalest 12 bolts (1, 5, D:13) 12 stones (3, -4, D:13) a bolt (3, 5, D:13) a +0 ring mail (4, -5, D:13) a bolt (8, -6, D:13) a +0 scimitar of flaming (8, 2, D:13) a +0 falchion of holy wrath (9, 2, D:13) a manual of Fire Magic (10, 1, D:13) a +0 dagger (10, 2, D:13) a +1 falchion of slicing (12, 2, D:13) a +3 rapier of draining (14, -6, D:13) a +0 shortbow (15, 4, D:13) 8 poisoned needles (15, 10, D:13) the cursed +3 whip of Fatigue {drain, Fragile rC+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It will be destroyed if unequipped. It has a curse placed upon it. a +0 robe a +2 battleaxe of flaming a +2 chain mail of cold resistance (15, 11, D:13) a +0 ring mail (15, 13, D:13) a +0 robe a +0 flail (19, 18, D:13) a +0 robe a cursed +5 short sword (20, 7, D:13) a cursed -3 whip a +0 leather armour (23, 24, D:13) a +0 robe a cursed +2 scimitar a +4 battleaxe a +0 robe a cursed +1 battleaxe of chopping a +0 robe (40, 10, D:13) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour a +0 glaive (41, 5, D:13) a potion of might (41, 10, D:13) a +0 robe a +0 dagger (43, 9, D:13) a scroll of torment (43, 15, D:13) a +3 shortbow (43, 16, D:13) a +0 chain mail a +0 halberd (43, 27, D:13) a +4 scimitar of flaming (46, 33, D:13) a large rock (47, 5, D:13) a +0 robe a +0 dagger (48, 34, D:13) 5 large rocks (49, 30, D:13) a +0 rapier (51, 12, D:13) 2 stones (52, 15, D:13) a +0 plate armour a cursed -3 battleaxe (53, 14, D:13) a +0 robe a +4 great sword (53, 16, D:13) a +4 ring mail of poison resistance a +0 dire flail (54, -2, D:13) 14 stones (55, 14, D:13) a +0 robe a +0 short sword (55, 15, D:13) a +0 robe a +0 short sword (56, 15, D:13) 8 stones a cursed +5 great sword of freezing a cursed +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (1, 16, D:14) a wand of flame (54) (5, 3, D:14) a +0 rapier (10, 49, D:14) 19 stones (19, 5, D:14) a large rock (20, 9, D:14) a +0 shortbow (20, 10, D:14) a large rock (20, 12, D:14) a large rock (20, 14, D:14) a +0 large shield a +0 chain mail a +2 eveningstar of protection (24, 23, D:14) a cursed +0 chain mail (24, 24, D:14) a +0 leather armour a +0 club a +0 robe a cursed -1 dagger (24, 25, D:14) a +0 plate armour a +0 short sword (24, 48, D:14) 13 stones (27, 27, D:14) a curare-tipped needle (27, 30, D:14) 2 curare-tipped needles (31, 24, D:14) a +0 spear (31, 47, D:14) a +2 great sword of holy wrath a +0 leather armour (33, 29, D:14) a +0 chain mail (36, 15, D:14) a cursed -1 leather armour a +0 short sword (36, 18, D:14) a +1 flail of protection (49, 5, D:14) a +0 flail (49, 31, D:14) a +0 shortbow (49, 32, D:14) 2 large rocks (50, 38, D:14) a +0 buckler a +0 robe 14 stones a +2 scimitar of flaming a cursed +0 fustibalus (51, 38, D:14) a +2 great sword of flaming (52, 37, D:14) a +0 dagger of distortion a +0 blowgun a stone (55, 38, D:14) a +0 buckler a +0 robe 16 stones a +0 flail of flaming a +0 fustibalus (57, 33, D:14) 2 stones (57, 34, D:14) +0 acid dragon scales (60, 27, D:14) 4 stones (60, 29, D:14) a stone Level 15 of the Dungeon (0, 0, D:15) a +0 flail a +0 robe a +0 giant club a +0 giant club (0, 1, D:15) a +0 shortbow a +0 giant spiked club a cursed -2 giant club (0, 5, D:15) 17 stones (1, -17, D:15) a cursed +0 shortbow a +0 hand axe (1, -1, D:15) a +0 hand crossbow (1, 0, D:15) a cursed -3 giant club (2, -16, D:15) a +0 quarterstaff (6, 11, D:15) a +0 pair of boots (7, -4, D:15) a +0 flail (11, -29, D:15) a large rock (11, -26, D:15) a large rock (12, -28, D:15) a +0 rapier (12, -24, D:15) a large rock (17, -18, D:15) 20 stones a +0 falchion (20, -23, D:15) a +2 mace of venom (27, -34, D:15) 3 large rocks (29, -23, D:15) a +0 shortbow (30, -34, D:15) a large rock (30, -33, D:15) a +0 shortbow (30, -23, D:15) a +0 club a +0 shortbow (34, -12, D:15) 6 tomahawks (35, -7, D:15) a +0 flail a +0 shortbow (41, -5, D:15) a +0 troll leather armour (43, -7, D:15) a +0 shortbow a +0 giant spiked club a +0 giant club a +0 shortbow a +0 long sword a +0 giant club a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +2 robe of fire resistance a +0 scale mail a +0 dagger a +0 flail (1, -1, Orc:1) a +0 giant club (1, 1, Orc:1) a +0 robe a +0 plate armour a +0 dagger a +0 war axe (2, -1, Orc:1) a +0 plate armour a +0 long sword (2, 0, Orc:1) a +0 war axe a +0 robe a +0 dagger a +0 war axe a +0 chain mail (2, 1, Orc:1) a +0 robe a +4 vampiric dagger (13, 5, Orc:1) a +0 giant club (14, 1, Orc:1) an uncursed ring of protection from fire an uncursed ring of positive energy an uncursed ring of protection from magic a +1 plate armour of fire resistance a +4 plate armour of cold resistance (19, -17, Orc:1) a +0 dire flail a +0 dire flail a +0 dagger a cursed +0 robe (42, 16, Orc:1) a +0 hand axe (43, 16, Orc:1) a +0 plate armour a +0 hand axe (44, 16, Orc:1) a +0 leather armour a +0 short sword Level 2 of the Orcish Mines [Shop] Zuzo's Weapon Shoppe a +1 antimagic war axe (280 gold) a +3 broad axe of flaming (387 gold) a +0 spear (48 gold) 22 stones (35 gold) a +0 glaive (104 gold) a +6 scimitar of flaming (627 gold) a +0 trident (56 gold) the +4 battleaxe of the Ecumenical Temple {elec, *Noise +Fly rElec Str+2} (848 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It insulates you from electricity. It lets you fly. It may make noises in combat. [Shop] Aloidoest's Jewellery Boutique an uncursed ring of see invisible (225 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of flight (262 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of ice (375 gold) an uncursed amulet of regeneration (450 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of positive energy (300 gold) a +3 ring of dexterity (235 gold) a +6 ring of dexterity (877 gold) an uncursed ring of flight (262 gold) a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} (700 gold) [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. an uncursed ring of flight (262 gold) [Shop] Gastrafoa's General Store a lightning rod (4/4) (440 gold) 17 bolts (37 gold) a +1 robe of cold resistance (139 gold) a +0 club (11 gold) a +6 ring of dexterity (643 gold) a +0 long sword (38 gold) a +0 mace (33 gold) a +0 blowgun (27 gold) a ration (55 gold) a potion of curing (33 gold) a scroll of identify (22 gold) a +0 dagger of holy wrath (61 gold) a +0 dagger of freezing (61 gold) [Shop] Lipn's Weapon Shoppe a +0 battleaxe (71 gold) a +0 club (11 gold) a +4 fustibalus of velocity (489 gold) a +5 long sword of holy wrath (366 gold) a +0 short sword (33 gold) the +6 scimitar of Valiance {drain, +Blink Int+6} (701 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It lets you blink. the +6 short sword "Kajirar" {elec, Str+2 Int+4} (628 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+4). a +0 war axe (38 gold) a +0 halberd of venom (74 gold) 15 stones (16 gold) a +0 rapier (44 gold) a +0 hand axe (33 gold) 10 arrows (22 gold) a +0 hunting sling (16 gold) (0, 0, Orc:2) a +0 dagger a +1 robe of magic resistance (0, 2, Orc:2) a +0 long sword a +0 plate armour (0, 3, Orc:2) a +0 trident (1, 3, Orc:2) a +0 dagger a +0 robe (2, 3, Orc:2) a +0 club a +0 ring mail a +3 battleaxe a +0 chain mail a +0 dagger of venom a +2 robe of positive energy a +0 dagger a +0 robe (3, 3, Orc:2) a +0 war axe a cursed +0 plate armour (5, 8, Orc:2) a +3 long sword of slicing a +0 arbalest 22 bolts a +0 chain mail a +0 dagger a +0 robe a +0 halberd a cursed +0 scale mail a +0 dagger a +0 robe a +0 mace a +0 ring mail a +1 war axe a +0 chain mail (7, -6, Orc:2) a +0 war axe a cursed +0 plate armour (8, -6, Orc:2) a +2 dire flail of crushing a +0 chain mail a +0 scimitar a +0 chain mail (9, -6, Orc:2) a +0 dire flail a cursed +0 chain mail (9, -4, Orc:2) a +0 war axe a +0 plate armour (10, -4, Orc:2) a +0 dagger a +0 robe (11, -6, Orc:2) a +0 hand axe a +0 leather armour (19, 7, Orc:2) a large rock (21, 6, Orc:2) a large rock a +0 dagger a +0 robe (24, 5, Orc:2) a large rock (25, -18, Orc:2) a +0 giant spiked club (25, -10, Orc:2) a +0 dagger a +0 hand axe a +0 scale mail a +0 club (25, -9, Orc:2) a +0 dagger a +0 scale mail (26, -9, Orc:2) a +0 short sword a +0 ring mail (26, 5, Orc:2) 3 large rocks (27, -20, Orc:2) a +0 whip (28, -19, Orc:2) a +0 ring mail (30, -19, Orc:2) 2 tomahawks (30, -18, Orc:2) a +0 robe a +0 dagger (31, -20, Orc:2) a tomahawk (37, -25, Orc:2) a tomahawk (37, -24, Orc:2) a tomahawk (39, -27, Orc:2) a +0 robe a +0 dagger (40, -27, Orc:2) a +0 leather armour a +0 mace (41, -27, Orc:2) a +0 plate armour a +0 halberd (42, -23, Orc:2) a +0 dagger of flaming (43, -23, Orc:2) a +0 club a +2 flail of protection a +0 plate armour (43, -22, Orc:2) a +0 giant club a +0 giant spiked club (48, 7, Orc:2) a +0 dagger (unseen) (50, 5, Orc:2) a +0 dagger (unseen) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 shortbow (1, -31, Elf:1) a +0 long sword a +0 leather armour (6, -4, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (8, 2, Elf:1) 22 stones (9, -1, Elf:1) a +3 short sword (10, -2, Elf:1) a +0 long sword a +0 shortbow (10, -1, Elf:1) a +0 long sword a +0 leather armour a +0 shortbow a +0 dagger (11, -18, Elf:1) a +2 long sword of holy wrath a +0 leather armour a +5 short sword of venom a +0 rapier (11, -6, Elf:1) a +2 scimitar of flaming a +0 long sword (12, -10, Elf:1) a +2 dire flail of holy wrath (13, -17, Elf:1) an arrow a +0 long sword a +0 long sword (13, -8, Elf:1) a +0 long sword a +0 leather armour (14, 9, Elf:1) the guardian serpent corpse of Aizul (skeletalised by now) (18, 4, Elf:1) a -3 dagger a +3 shortbow of flaming a +0 leather armour a +0 dagger of venom a +4 shortbow a +0 leather armour a +0 scimitar (19, 4, Elf:1) a +0 short sword a +0 longbow a +0 leather armour a +0 long sword (19, 11, Elf:1) a +1 short sword of venom (20, -16, Elf:1) a +0 robe (20, 0, Elf:1) a +0 rapier a +0 chain mail (20, 3, Elf:1) a +0 dagger (20, 5, Elf:1) a +2 hand axe of draining (24, 3, Elf:1) a +0 long sword a +0 leather armour (27, 4, Elf:1) 13 stones (32, 2, Elf:1) a +0 long sword (43, -18, Elf:1) 21 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation (2, -37, Lair:1) a +1 pair of gloves (2, -17, Lair:1) a +0 robe (2, -1, Lair:1) 24 poisoned needles (10, -5, Lair:1) 15 poisoned needles (11, 5, Lair:1) a +0 ring mail (15, 5, Lair:1) 24 stones (18, -3, Lair:1) 20 stones (19, 9, Lair:1) a box of beasts (21, -22, Lair:1) a wand of flame (35) (44, -22, Lair:1) 24 bolts (45, 14, Lair:1) a +0 leather armour (50, -28, Lair:1) a +0 broad axe (52, -21, Lair:1) a +0 chain mail (53, 12, Lair:1) a Young Poisoner's Handbook (53, 14, Lair:1) a +0 robe Level 2 of the Lair of Beasts (11, 33, Lair:2) a +0 long sword (12, 30, Lair:2) a +0 battleaxe (13, 33, Lair:2) a +0 robe a +0 broad axe (23, 9, Lair:2) a +0 bardiche (24, 4, Lair:2) 16 stones (27, 23, Lair:2) a lightning rod (4/4) (28, 22, Lair:2) an uncursed staff of conjuration (29, -3, Lair:2) 14 stones (42, 13, Lair:2) 9 poisoned needles (43, 25, Lair:2) a +0 scale mail (45, -14, Lair:2) a +0 dire flail (49, 1, Lair:2) a +0 chain mail (53, -13, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (2, -10, Lair:3) a potion of degeneration (19, -19, Lair:3) 30 sling bullets (22, -10, Lair:3) 25 sling bullets (27, -22, Lair:3) a +0 helmet (27, 6, Lair:3) 25 sling bullets (28, -6, Lair:3) a +0 long sword (35, -6, Lair:3) a +0 fustibalus (36, -13, Lair:3) 15 stones (37, 8, Lair:3) a +0 broad axe (49, 7, Lair:3) 24 stones (57, -23, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (21, -25, Lair:4) a +0 scale mail (25, -23, Lair:4) a +0 flail (27, 5, Lair:4) 18 stones (32, -28, Lair:4) 18 stones (53, -12, Lair:4) a wand of paralysis (17) a wand of polymorph (13) a wand of disintegration (4) (54, -18, Lair:4) 21 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (0, 2, Lair:5) an uncursed staff of cold (5, -26, Lair:5) 28 bolts (16, -53, Lair:5) a scarf of spirit shield (27, -22, Lair:5) a +0 flail (30, -22, Lair:5) a cursed -3 hunting sling (31, -27, Lair:5) a cursed -1 dagger (44, -22, Lair:5) a +0 glaive (47, -46, Lair:5) 4 tomahawks Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 sling bullets (4, 37, Lair:6) 7 tomahawks (12, 32, Lair:6) a potion of degeneration (33, 48, Lair:6) 16 bolts (34, 47, Lair:6) 20 sling bullets (35, 45, Lair:6) the +8 falchion of Courage {drain, +Blink rF+ Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from fire. It lets you blink. (35, 46, Lair:6) a +0 scale mail (36, 45, Lair:6) 22 stones (37, 12, Lair:6) a +0 blowgun (37, 44, Lair:6) 19 stones (38, 43, Lair:6) an uncursed staff of conjuration (47, 20, Lair:6) a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a scroll of identify (4, -23, Snake:1) a +0 leather armour (5, -6, Snake:1) the +6 shillelagh "Devastator" {shatter} (15, -15, Snake:1) a throwing net (19, -12, Snake:1) a +0 mace (unseen) (27, -13, Snake:1) a black mamba corpse