feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, 4, D:1) a cursed +0 plate armour (13, -16, D:1) a +0 club (15, -3, D:1) a stone (16, -16, D:1) a +0 club (16, 1, D:1) 2 stones (17, -17, D:1) a +0 club (17, -2, D:1) 15 bolts (22, -16, D:1) a +0 dagger a +0 hunting sling (24, -23, D:1) a +0 dagger (28, -20, D:1) 2 stones (29, 4, D:1) a +0 mace (30, -17, D:1) a stone (32, -6, D:1) a +0 short sword (33, -17, D:1) a stone (33, 4, D:1) a +0 club (33, 11, D:1) a stone (34, -17, D:1) 2 stones a +0 dagger a +0 dagger (35, -16, D:1) a +0 dagger 20 stones (36, -29, D:1) a +0 club (38, -18, D:1) 21 stones (40, 7, D:1) a +0 dagger 10 stones (45, -9, D:1) a +0 club (47, 11, D:1) 4 needles of sleeping (51, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (0, 3, D:2) a stone a kobold corpse (skeletalised by now) (7, -1, D:2) a +0 hunting sling 16 stones (7, 22, D:2) a +0 ring mail (9, 0, D:2) a stone (13, 3, D:2) a stone (13, 4, D:2) a stone (15, 14, D:2) a +0 club a hobgoblin corpse (21, -5, D:2) a giant cockroach corpse (21, -4, D:2) an adder corpse (29, 21, D:2) a +0 club (38, 26, D:2) a +0 dagger (40, 39, D:2) the +9 whip of Defiance {freeze, +Inv rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It lets you turn invisible. (45, 30, D:2) a +0 leather armour (47, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 3, D:3) an orc corpse (15, 1, D:3) a cursed -1 club a goblin corpse