feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -4, D:1) 16 arrows (1, 17, D:1) 7 poisoned needles (1, 38, D:1) 25 stones (3, 46, D:1) a +0 robe (5, 7, D:1) a +0 spear (10, 44, D:1) a +0 club (13, 15, D:1) a stone (13, 16, D:1) a stone (15, 18, D:1) a +0 club 9 stones (20, 41, D:1) a stone (21, 42, D:1) a +0 whip (25, 36, D:1) a +0 scale mail (33, 0, D:1) a +0 club 4 stones (39, 42, D:1) a +0 short sword a stone (45, 42, D:1) a +0 club (45, 45, D:1) a +0 club (48, -1, D:1) a stone (48, 11, D:1) a +0 dagger 4 stones (49, -2, D:1) a stone (57, 42, D:1) a +0 club (59, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 8, D:2) an uncursed ring of teleportation an uncursed ring of ice (5, 2, D:2) a +0 club (6, 2, D:2) a +0 leather armour (20, 11, D:2) a +0 club (29, -16, D:2) a +0 short sword (41, -17, D:2) a +0 club (54, 21, D:2) a +0 robe (59, -4, D:2) 3 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -6, D:3) a +0 club (7, -44, D:3) 23 stones (8, 2, D:3) a +0 ring mail (9, 1, D:3) a cursed +0 leather armour (9, 2, D:3) a +0 dagger of venom a +0 robe (10, 3, D:3) a +0 flail (22, -39, D:3) 22 arrows (27, -28, D:3) a +0 dagger a +0 chain mail (28, -37, D:3) a +0 club (30, 8, D:3) a +0 chain mail (31, 5, D:3) a +0 hunting sling (36, -34, D:3) a +0 club a +0 short sword 3 stones (39, -12, D:3) 4 needles of confusion (44, -43, D:3) 13 stones (45, -17, D:3) a +0 long sword (45, -8, D:3) a +0 hunting sling 3 stones (46, -6, D:3) a stone (47, -7, D:3) a stone (48, -7, D:3) a stone (49, -7, D:3) 2 stones (50, -6, D:3) a stone (50, 12, D:3) a +0 giant club (57, -1, D:3) 19 stones Level 4 of the Dungeon (2, -5, D:4) 22 arrows (7, -5, D:4) a +0 scale mail (8, 26, D:4) a +0 hand axe (8, 27, D:4) a +0 flail (8, 28, D:4) a +0 whip (8, 32, D:4) a +0 short sword (9, 27, D:4) a +0 flail a +0 dagger a +0 robe (13, -17, D:4) a +0 ring mail (26, 28, D:4) a +0 ring mail (28, 4, D:4) a +0 robe (32, -3, D:4) a +0 dagger a +0 chain mail (34, -8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (0, 13, D:5) 10 stones (14, 33, D:5) a +0 dagger (15, 12, D:5) 24 bolts (16, 22, D:5) 26 bolts (21, 4, D:5) a cursed +0 giant club (26, 21, D:5) a +0 club (27, 3, D:5) a +0 dagger (27, 20, D:5) a +0 club (27, 21, D:5) a +0 dagger (27, 33, D:5) a +0 rapier (28, 21, D:5) a +0 club (30, -2, D:5) a +0 mace (35, 32, D:5) 28 stones (39, 11, D:5) a +0 dagger (39, 35, D:5) a +0 club (40, 26, D:5) a +0 giant club (41, 11, D:5) a +0 club (42, 35, D:5) a +0 club Level 6 of the Dungeon (8, 18, D:6) 19 stones (14, 19, D:6) a +0 short sword (21, 9, D:6) a +2 whip of flaming a +2 robe of fire resistance a +0 animal skin a +0 shortbow 11 arrows (21, 11, D:6) an arrow (28, 10, D:6) 20 poisoned needles (36, 9, D:6) 26 stones (49, 6, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) 8 sling bullets (1, -7, D:7) a +0 ring mail (4, 11, D:7) a +0 leather armour (5, 2, D:7) 23 stones (8, 17, D:7) a +3 flail a +0 robe a +0 great sword a +0 robe (8, 18, D:7) a cursed +3 flail a +0 robe (17, 13, D:7) a +0 club (18, 2, D:7) a +0 ring mail (21, -10, D:7) a +0 spear (23, -11, D:7) 31 stones (23, 19, D:7) a +0 battleaxe a +0 chain mail (24, -4, D:7) a +0 short sword a +0 ring mail a +0 club a +0 hand axe a +0 short sword (49, 25, D:7) a +0 ring mail (51, 15, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 club (10, 6, D:8) 16 sling bullets (13, 14, D:8) a +0 pair of gloves a +0 animal skin (20, 26, D:8) a +0 long sword (27, 11, D:8) 8 needles of confusion (38, 29, D:8) 25 bolts (38, 34, D:8) an arrow (40, 35, D:8) a cursed +0 shortbow 17 arrows (41, 2, D:8) a +0 dagger (42, 24, D:8) a +0 pair of boots (45, 34, D:8) a scroll of noise (48, 12, D:8) the +6 flail of Darkness {protect, +Inv rF- MP-9 Str+9} It protects the one who uses it against injury (+AC on strike). It affects your strength (+9). It makes you vulnerable to fire. It affects your magic capacity (-9). It lets you turn invisible. (52, 47, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -33, D:9) a scroll of random uselessness (12, -10, D:9) an uncursed amulet of faith (15, 12, D:9) a cursed +0 cloak (16, 8, D:9) a cursed +2 great sword a +0 robe (16, 9, D:9) a cursed +0 scimitar a +0 robe a cursed +1 hand axe a +0 robe (17, 9, D:9) a +5 flail a +0 robe (19, -28, D:9) a +0 robe (20, 10, D:9) a +0 shortbow (22, -5, D:9) a +0 leather armour (22, 4, D:9) a +0 war axe of electrocution (24, -9, D:9) a +0 dagger (27, -38, D:9) 13 stones (28, 12, D:9) 8 arrows (31, -6, D:9) 19 stones (35, -9, D:9) a +0 robe (45, -18, D:9) 2 tomahawks Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (5, -29, D:10) a +0 troll leather armour (5, 3, D:10) 20 stones (7, -25, D:10) 16 poisoned needles (13, 6, D:10) a +0 dagger (18, 15, D:10) a +0 whip (21, -21, D:10) a +0 dagger (30, 9, D:10) 23 stones (31, 10, D:10) a +0 pair of gloves (34, 5, D:10) 23 arrows (36, -23, D:10) a +0 war axe (45, 8, D:10) a +0 hand axe (48, -10, D:10) a +0 chain mail a +2 morningstar (49, -11, D:10) an uncursed ring of wizardry a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) the +6 falchion "Beastslayer" {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). (3, -6, D:11) a cursed -1 hand axe (12, -5, D:11) a crystal ball of energy (12, 5, D:11) a lightning rod (4/4) (16, -15, D:11) a +0 flail (17, -1, D:11) 2 large rocks 4 curare-tipped needles (18, -1, D:11) a +0 giant club a +0 giant club (22, -5, D:11) the cursed +0 morningstar of the Dragonfly {distort, Str+5} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+5). It has a curse placed upon it. Level 1 of the Abyss (0, 0, Abyss:1) a +2 hand axe a +0 robe a cursed +3 long sword a +0 robe (1, -2, Abyss:1) a +1 short sword a +0 robe a cursed +0 short sword a +0 robe