feelmyfire Level 1 of the Dungeon (0, 0, D:1) 27 bolts (20, -3, D:1) a cursed -3 hunting sling (21, 25, D:1) a cursed +0 dagger (23, 23, D:1) a +0 hand axe (27, 22, D:1) a +0 club (45, 0, D:1) 24 arrows (47, -2, D:1) a +0 ring mail (52, 11, D:1) a +0 club (53, 7, D:1) a +0 dagger (unseen) (56, 0, D:1) a +0 whip (59, -4, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 29 stones (1, 2, D:2) 17 arrows (1, 4, D:2) a stone (3, 4, D:2) a +0 dagger (5, 5, D:2) 8 stones (6, 24, D:2) 20 sling bullets (11, 33, D:2) a +0 hunting sling a +0 dagger 21 stones (16, 36, D:2) 2 stones (20, 19, D:2) a +0 club (23, 30, D:2) a +0 club (24, 19, D:2) a +0 shield (25, 8, D:2) 20 arrows (29, 25, D:2) a +0 spear (32, 24, D:2) a cursed +0 ring mail (38, 7, D:2) 27 stones (42, 29, D:2) a +0 whip Level 3 of the Dungeon (2, 1, D:3) a +0 dagger (16, 0, D:3) a scroll of noise (20, -11, D:3) a +0 club (23, 27, D:3) 17 bolts (29, -5, D:3) a +0 club (29, 29, D:3) 23 stones (33, -4, D:3) a +0 club (37, -5, D:3) 17 stones (38, -7, D:3) a +0 dagger (38, 24, D:3) a cursed -3 club a scroll of immolation (39, 12, D:3) a +0 hand axe (41, 4, D:3) a +0 dagger (41, 16, D:3) 10 bolts (42, -14, D:3) 13 stones (45, -15, D:3) 19 arrows (47, 3, D:3) a +0 club (59, 27, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (1, 0, D:4) a +0 club a +4 flail (2, 0, D:4) a +0 flail (4, 0, D:4) a +0 dagger a +0 robe (5, 3, D:4) a +0 trident (8, 6, D:4) a -2 ring of protection (17, 28, D:4) a +0 war axe (34, 4, D:4) 11 stones 28 arrows (34, 30, D:4) 12 stones (36, 7, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Sesuipek's Weapon Shop 23 stones (32 gold) a +0 hand axe (42 gold) a cursed +0 rapier (42 gold) a cursed -2 great sword (1 gold) 18 arrows (50 gold) a +1 whip of draining (161 gold) a +3 hunting sling of flaming (275 gold) a +5 dagger of draining (428 gold) a +0 trident (49 gold) the +7 falchion of Dullness {elec, MR+ Stlth+} (810 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It makes you more stealthy. 13 arrows (36 gold) (0, 0, D:5) 24 bolts (3, 16, D:5) 5 arrows (3, 17, D:5) 2 arrows (3, 20, D:5) an arrow a +0 leather armour (3, 23, D:5) a +0 shortbow 3 arrows (3, 45, D:5) a +0 robe (11, 38, D:5) a +0 hunting sling (12, 9, D:5) 15 poisoned needles (15, 13, D:5) a cursed +0 shortbow (17, 13, D:5) 13 arrows a +0 shortbow (20, 13, D:5) 7 arrows (21, 13, D:5) 3 arrows (23, 14, D:5) a +0 dagger (24, 13, D:5) 2 arrows (26, 7, D:5) 18 stones (34, 10, D:5) 17 stones (38, 42, D:5) 27 stones (39, 21, D:5) a scroll of immolation (47, 21, D:5) a +0 shortbow 17 arrows (47, 42, D:5) a +0 flail a +0 hand axe a +0 flail a +0 mace (48, 36, D:5) a +0 hunting sling (49, 23, D:5) 4 arrows (53, 38, D:5) a +0 club (54, 61, D:5) a +0 plate armour (58, 47, D:5) a +0 whip (60, 12, D:5) a +0 whip (63, 42, D:5) a +3 whip a +0 flail 2 throwing nets (63, 43, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 18 stones (8, 4, D:6) a cursed -2 giant club (13, -7, D:6) a +0 leather armour a cursed -1 flail (14, 11, D:6) 19 stones (23, 12, D:6) a +0 spear (27, 13, D:6) a +0 leather armour a +4 flail of protection (34, 21, D:6) a +0 leather armour (38, -3, D:6) a +0 giant spiked club (45, 7, D:6) a +0 battleaxe a +0 robe (46, -1, D:6) a +0 centaur barding (47, 8, D:6) a cursed +2 great sword a +0 robe (47, 13, D:6) a cursed -3 falchion a +0 robe (48, 12, D:6) a +1 spear a +0 robe (49, 18, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 18 bolts (0, 22, D:7) a +0 club a +0 leather armour (1, 4, D:7) a tomahawk (2, 4, D:7) a +0 mace a cursed +0 hunting sling a +0 robe (3, 4, D:7) a +0 short sword a tomahawk a +0 halberd a +0 robe (5, 6, D:7) a tomahawk (5, 19, D:7) a +0 robe (7, 30, D:7) a +0 club (unseen) (8, 6, D:7) a +3 halberd (unseen) (8, 31, D:7) a +0 dagger (unseen) (9, 6, D:7) a +0 halberd (unseen) (11, 6, D:7) a +0 battleaxe (unseen) (19, 0, D:7) 34 arrows (22, -1, D:7) a +0 robe a cursed -2 flail (24, -3, D:7) a +0 robe a +2 mace (25, -4, D:7) a +0 robe a +3 scimitar (28, 33, D:7) a +0 robe (30, 21, D:7) 6 curare-tipped needles (31, 14, D:7) 19 bolts (37, 15, D:7) a +0 ring mail (40, 24, D:7) a +0 dagger (49, 10, D:7) a +0 shield (56, 6, D:7) a +0 robe a +3 short sword Level 8 of the Dungeon [Shop] Lopanute's Weapon Shoppe 16 arrows (48 gold) a +0 flail (52 gold) the +2 flail "Awucwo Jiogg" {venom, rElec rPois rC+ MR+} (675 gold) It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 club (15 gold) a +0 mace (45 gold) a +0 rapier (60 gold) a +0 mace (45 gold) a +0 blowgun (37 gold) a cursed -3 war axe (1 gold) a +0 whip (37 gold) (0, 0, D:8) a +0 hand axe (5, -37, D:8) 6 javelins (11, -47, D:8) a +0 short sword a +0 robe (12, -47, D:8) a +0 hand axe a +0 robe (13, -47, D:8) a cursed +1 dire flail a +0 robe (13, -34, D:8) a +0 ring mail (13, -33, D:8) a cursed +0 flail a +0 robe (15, -32, D:8) a +0 falchion a +0 robe (17, -45, D:8) a +0 robe (28, -36, D:8) a +0 robe a +0 scale mail (29, -36, D:8) a +0 flail a +0 ring mail a +0 dagger (33, -36, D:8) a +0 hand axe (34, -48, D:8) a +1 hand axe of draining (42, -36, D:8) a +0 giant club (45, -3, D:8) 21 stones (46, -12, D:8) a +3 falchion of freezing a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, 29, D:9) 16 gold pieces (22, 17, D:9) a scorpion corpse (23, -10, D:9) a +0 giant club (32, -10, D:9) a +0 long sword (42, 5, D:9) a book of Flames (44, 9, D:9) 3 arrows (46, 8, D:9) 3 arrows (46, 9, D:9) a +0 shortbow 8 arrows (49, 2, D:9) an arrow (50, 4, D:9) 21 stones (53, 15, D:9) a +0 leather armour the Ecumenical Temple