feelmyfire Level 1 of the Dungeon (4, 20, D:1) a +0 dagger (8, -16, D:1) 22 stones (11, -20, D:1) 18 stones (12, -17, D:1) a +0 dagger (14, -18, D:1) a stone (15, -18, D:1) a stone (16, 32, D:1) a +0 robe (17, -18, D:1) a stone (18, -18, D:1) a stone (18, 31, D:1) 9 stones (20, 31, D:1) a +0 ring mail (28, -19, D:1) 21 stones (36, -23, D:1) a +0 ring mail (36, -21, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -12, D:2) a +0 club (8, -3, D:2) a +0 club (12, -8, D:2) 18 sling bullets (19, -6, D:2) a +0 club (20, -12, D:2) a +0 halberd (29, -21, D:2) a -3 dagger (29, -4, D:2) a +0 mace a +0 whip (30, -9, D:2) a +0 spear (32, -9, D:2) a +0 dagger (32, -4, D:2) a +0 club (32, 12, D:2) a +0 dagger (33, 3, D:2) a +0 flail (36, -18, D:2) a +0 club (38, -6, D:2) 11 poisoned needles (41, -21, D:2) 18 poisoned needles (44, 15, D:2) a +0 dagger (54, -14, D:2) 23 stones (55, -11, D:2) 20 stones (58, -13, D:2) a +0 hand axe (63, 9, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, 4, D:3) a +0 club (2, 6, D:3) 3 arrows (3, 5, D:3) an arrow (4, 5, D:3) an arrow (5, 5, D:3) 2 arrows (8, 5, D:3) a +0 shortbow 13 arrows (10, 38, D:3) a +0 club (11, 18, D:3) a +0 club (14, 15, D:3) a +0 ring mail (14, 20, D:3) a +0 robe (19, 23, D:3) 16 stones (21, 27, D:3) 24 arrows (29, -10, D:3) 23 arrows (31, -8, D:3) 20 arrows (33, -10, D:3) a poisoned needle a +6 club a +0 scale mail (34, -10, D:3) 2 poisoned needles (35, -10, D:3) a poisoned needle (35, -9, D:3) a poisoned needle (36, -8, D:3) a poisoned needle (38, -6, D:3) a +0 dagger a +0 blowgun 5 poisoned needles (39, 23, D:3) a +0 leather armour (43, 35, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Geff's General Store a +0 chain mail (45 gold) a phantom mirror (300 gold) a wand of flame (11/48) (65 gold) a +0 mace (30 gold) 21 stones (21 gold) the +7 shortbow of Niddow {venom, rF+ rN+ Int-4} (484 gold) It poisons the ammo it fires. It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. a +1 chain mail of cold resistance (165 gold) a +0 hunting sling (15 gold) 15 bolts (30 gold) a potion of magic (80 gold) [Shop] Socrulee's Antique Weapon Boutique a cursed -1 club (2 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +0 quarterstaff (96 gold) a cursed -3 battleaxe (2 gold) a +0 whip (60 gold) a +0 whip (60 gold) a cursed -3 trident (2 gold) [Shop] Koato's Food Boutique a royal jelly (28 gold) a bread ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) a royal jelly (28 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a bread ration (70 gold) [Shop] Qahebir's Book Boutique a book of Callings (390 gold) a Young Poisoner's Handbook (520 gold) a book of Changes (325 gold) a book of Conjurations (390 gold) the Collected Works on Weightlessness (791 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Deflect Missiles Charms/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 a book of Misfortune (260 gold) a book of Changes (325 gold) a book of Unlife (845 gold) the Almanac of Floating Companions (676 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Call Imp Summoning 2 d - Summon Lightning Spire Summoning/Air 4 e - Summon Hydra Summoning 7 a book of Minor Magic (260 gold) (0, 0, D:4) the +5 short sword of the Enchanted Forest {vamp, Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). a +2 falchion of electrocution (5, 31, D:4) 25 stones (11, 19, D:4) 14 stones (17, 33, D:4) a +0 trident (23, 12, D:4) a +0 giant spiked club (24, -14, D:4) a +0 leather armour a +0 short sword (27, 17, D:4) a +0 falchion (46, -3, D:4) a +0 shield Level 5 of the Dungeon (24, 2, D:5) a +0 giant club (27, -11, D:5) a +0 giant spiked club (28, 22, D:5) a +0 whip a +0 mace a +0 leather armour (28, 23, D:5) a +0 leather armour (28, 24, D:5) a +0 hand axe 3 tomahawks (36, 33, D:5) a +0 cloak a +0 leather armour a +4 quarterstaff of chaos (38, -5, D:5) a +0 ring mail (38, 34, D:5) a +0 mace (44, -6, D:5) a +0 leather armour a +0 flail (45, -6, D:5) a +0 war axe a +0 dagger a +0 robe (48, 17, D:5) 21 stones (49, 11, D:5) a +0 hunting sling of flaming Level 6 of the Dungeon [Shop] Ofek Kup's Weapon Shoppe a +0 halberd (48 gold) a +0 hand crossbow (42 gold) 16 bolts (38 gold) a +0 falchion (36 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (577 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. 8 steel javelins (230 gold) the +10 spear of Jof Fosiwni {flame, *Corrode MR+ Dex+6} (900 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +2 war axe of flaming (219 gold) a +1 mace of crushing (138 gold) a +0 great sword (78 gold) a +0 hand crossbow (42 gold) (0, 0, D:6) a +0 quarterstaff (4, 20, D:6) a +0 leather armour (5, 28, D:6) 18 stones (6, 30, D:6) a +0 flail a +0 robe (11, 21, D:6) a +0 giant club (17, 16, D:6) a +0 ring mail (21, 23, D:6) a +0 giant club (24, 12, D:6) a +0 giant spiked club (26, 14, D:6) 28 sling bullets (31, 13, D:6) a +0 ring mail (31, 17, D:6) 16 sling bullets (32, 28, D:6) 25 arrows (35, 21, D:6) a +0 war axe (39, 17, D:6) 8 javelins (40, 21, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 robe (0, 8, D:7) a +0 leather armour (4, 5, D:7) 4 large rocks (6, 31, D:7) a +0 long sword (14, 5, D:7) 13 bolts (15, 12, D:7) a +0 mace (17, 28, D:7) 8 arrows (18, 26, D:7) 27 arrows (20, 49, D:7) 22 bolts (38, 13, D:7) an uncursed amulet of guardian spirit (49, 26, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) 22 stones (3, 24, D:8) a +0 war axe (10, -7, D:8) a +0 giant spiked club (17, -9, D:8) a +0 club (20, -6, D:8) 10 stones (24, 35, D:8) a cursed -1 giant club a +0 dire flail (29, 9, D:8) a +0 shortbow of velocity 17 arrows (33, 9, D:8) an arrow (35, 9, D:8) an arrow (37, 23, D:8) a +0 short sword 5 stones a +0 whip a +0 blowgun 15 poisoned needles (38, 23, D:8) a +0 giant club a +0 short sword 5 stones (39, 22, D:8) a +0 short sword of speed (39, 23, D:8) a +0 short sword (57, -12, D:8) a +0 hand axe a +0 dagger a +0 robe (58, -12, D:8) a +1 mace of crushing a +0 leather armour a cursed -1 dagger a +0 robe (59, -12, D:8) a +0 leather armour (64, 1, D:8) an arrow (64, 5, D:8) a +0 shortbow 23 arrows (65, 1, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 23 arrows (14, -15, D:9) 3 needles of sleeping (19, -9, D:9) a +0 mace a +0 leather armour (19, -7, D:9) 5 tomahawks a +0 chain mail (19, 27, D:9) a +0 ring mail (20, -8, D:9) a +0 dagger a +0 whip a +0 trident (20, -7, D:9) a +0 chain mail a +0 hand axe (20, 1, D:9) a +0 dagger a cursed +0 robe a +0 dagger a +0 ring mail (20, 3, D:9) a +0 short sword (21, -5, D:9) a +0 club a +0 leather armour (21, 1, D:9) a +0 scale mail a +0 dagger (21, 2, D:9) a +0 war axe a +0 trident a +0 chain mail (23, 7, D:9) a +0 leather armour (26, -4, D:9) a +0 chain mail (27, -6, D:9) a cursed +0 leather armour (27, -5, D:9) a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 robe (28, -5, D:9) a +0 falchion a +0 ring mail (32, 1, D:9) a +0 club a +0 scale mail (32, 2, D:9) a +0 flail a +0 scale mail (33, 1, D:9) a +0 dagger a +0 scale mail (34, 1, D:9) a +0 dagger a +0 leather armour a +0 dagger (35, -1, D:9) a +0 flail a +0 short sword (35, 1, D:9) a +0 shortbow 21 arrows a +0 hand axe (36, 2, D:9) a +0 trident a +0 ring mail (38, -1, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, 1, D:10) a +0 leather armour a +1 dagger of holy wrath a +0 club (2, 1, D:10) a +1 flail of holy wrath (11, -46, D:10) a +0 helmet (17, -46, D:10) a +0 giant club a +0 giant club (17, -33, D:10) an arrow (17, -32, D:10) an arrow (17, -20, D:10) an uncursed staff of fire (18, -49, D:10) a +0 plate armour (18, -35, D:10) 10 arrows a +0 shortbow (18, 5, D:10) 31 stones (19, -52, D:10) a +0 ring mail a +0 hand axe a +0 chain mail (21, -52, D:10) a +0 dagger a cursed +0 robe (21, -51, D:10) a +0 mace 13 stones a +0 club (21, -50, D:10) a +0 mace (21, -11, D:10) a +0 cloak (39, -24, D:10) a +2 giant club a +1 robe Level 11 of the Dungeon [Shop] Ninitoed's Weapon Shoppe 12 stones (16 gold) 24 bolts (67 gold) a +3 great sword of holy wrath (401 gold) a +5 shortbow of flaming (453 gold) the +3 battleaxe of Xeexa {speed, rN+ Str+5} (786 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It protects you from negative energy. the +4 long sword of Kuiwk {protect, rN+ Str+6 Dex+4} (789 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It affects your dexterity (+4). It protects you from negative energy. a +0 hand crossbow of freezing (116 gold) a +1 halberd of venom (165 gold) the +8 quarterstaff "Dirruem" {drain, rF- rN++ MR++} (925 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +2 great mace of protection (277 gold) a +2 long sword of holy wrath (256 gold) a +1 shortbow of velocity (161 gold) (0, 0, D:11) a +0 battleaxe (8, -12, D:11) a +0 robe (12, -29, D:11) 14 stones (16, -5, D:11) a +0 scale mail (17, -16, D:11) a stone (18, -12, D:11) a scroll of identify (18, -11, D:11) 10 poisoned needles (18, -10, D:11) a bread ration (18, -9, D:11) a potion of berserk rage (18, -8, D:11) a +0 chain mail (19, -20, D:11) 3 stones (19, -19, D:11) a +0 short sword (19, -18, D:11) 2 stones a +0 whip (22, -16, D:11) a stone (22, -15, D:11) a stone (23, -16, D:11) a +0 short sword (29, 7, D:11) 11 bolts (38, -14, D:11) a +0 leather armour a +0 club (42, 8, D:11) 2 scrolls of noise (43, -13, D:11) a +0 club (43, -3, D:11) a +0 flail (44, -13, D:11) a +0 hand crossbow 10 bolts a +0 club a +0 club a +0 dagger a +0 robe a +0 short sword a +2 dagger of venom a +0 dagger a +0 dagger 5 large rocks (45, -13, D:11) 3 bolts 2 stones (45, 11, D:11) 10 stones (46, -13, D:11) a bolt a large rock (50, -13, D:11) 2 stones Level 12 of the Dungeon (0, 0, D:12) a scroll of amnesia (25, 18, D:12) a poisoned tomahawk a +0 mace (26, 21, D:12) a +0 short sword (32, 35, D:12) a +0 ring mail (33, 25, D:12) a +0 bardiche of venom (35, 38, D:12) 10 arrows (37, 36, D:12) a +0 leather armour (40, 6, D:12) 18 sling bullets (41, 8, D:12) a box of beasts (42, 12, D:12) a +0 chain mail (51, 9, D:12) a +0 leather armour (53, 3, D:12) 17 poisoned needles (58, 46, D:12) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 gold pieces (13, -29, Lair:1) 18 gold pieces (unseen) (13, 5, Lair:1) 17 gold pieces (28, -3, Lair:1) 19 gold pieces (32, -36, Lair:1) 21 gold pieces (33, 18, Lair:1) a scroll of teleportation (34, 19, Lair:1) 8 gold pieces