feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, -15, D:1) a +0 whip (16, -25, D:1) a +0 chain mail (17, -15, D:1) a +0 short sword 4 stones (18, -17, D:1) a +0 dagger (20, 9, D:1) a +0 robe (21, -15, D:1) 13 arrows (24, -32, D:1) a +0 ring mail (27, -18, D:1) 19 stones (28, -17, D:1) 30 arrows (43, -23, D:1) 14 poisoned needles (46, -15, D:1) a cursed -3 club (49, -17, D:1) a cursed -1 club (49, -2, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 5, D:2) a +0 robe (3, 7, D:2) 16 poisoned needles (5, -4, D:2) a +0 ring mail (6, 7, D:2) a +0 ring mail (7, 17, D:2) 6 poisoned needles (8, 22, D:2) 24 stones (10, 16, D:2) 18 arrows (17, 2, D:2) a +0 dagger a +0 club (26, 15, D:2) a +0 mace (34, 26, D:2) a +0 scale mail (48, 27, D:2) a +0 mace (50, 29, D:2) a +0 mace (52, 28, D:2) a +0 mace (54, 18, D:2) a +0 club a +0 club (54, 19, D:2) a +0 club (55, 15, D:2) 30 stones (55, 30, D:2) a +0 mace (56, 21, D:2) 20 arrows (57, 30, D:2) a +0 mace (59, 29, D:2) a +2 quarterstaff of chaos Level 3 of the Dungeon (3, 4, D:3) a +0 ring mail (7, 9, D:3) 11 poisoned needles (13, -28, D:3) 2 javelins (17, -33, D:3) a +0 robe (17, -29, D:3) a +0 club (18, -34, D:3) a +0 dagger (22, -33, D:3) a +0 club (27, -26, D:3) a +0 dagger (27, -24, D:3) a +0 hand axe (28, -28, D:3) a +0 war axe (28, -23, D:3) a +0 mace (45, -43, D:3) a stone (51, -18, D:3) 4 tomahawks (52, -42, D:3) a +0 ring mail (53, -42, D:3) a +0 mace (56, -34, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -38, D:4) a +0 robe (6, -11, D:4) 13 stones (10, -29, D:4) a +0 dagger (11, -30, D:4) a +0 dagger (11, -29, D:4) a cursed -1 glaive (12, -30, D:4) a +0 plate armour (13, -28, D:4) a +0 spear a +0 leather armour (18, -33, D:4) a +0 club a +0 animal skin (19, -33, D:4) a +0 club (20, -33, D:4) a +0 falchion a +0 robe (20, -19, D:4) 18 arrows (22, -34, D:4) a +0 club a +0 leather armour (22, -33, D:4) a +0 club (23, -34, D:4) a +0 club a +0 hunting sling 14 stones a +0 club (24, -34, D:4) 2 tomahawks (24, -33, D:4) a +0 hand axe (24, -32, D:4) a potion of heal wounds a +0 mace of crushing a tomahawk (25, -32, D:4) a tomahawk (36, -35, D:4) a +0 long sword (41, 2, D:4) a +0 robe (44, -25, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand crossbow (1, -25, D:5) a +0 trident (5, -31, D:5) a +0 plate armour (5, -23, D:5) a +0 hand axe (6, -30, D:5) a +0 hand axe a +0 robe (8, -17, D:5) a +0 giant club (13, -8, D:5) 18 arrows a +0 shortbow (15, -22, D:5) a +0 club (16, -19, D:5) a +0 shortbow 11 arrows (20, -15, D:5) a +0 scale mail (24, 4, D:5) a +0 halberd (25, 4, D:5) a +2 mace of crushing a +0 chain mail a +0 plate armour (29, -8, D:5) a cursed +0 ring mail (34, -7, D:5) a +0 dagger a +0 dagger a +0 robe a +0 robe (34, -6, D:5) a +0 dagger a cursed +0 robe a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, -10, D:6) a cursed -1 long sword (9, -1, D:6) a +0 robe (11, -3, D:6) a +0 helmet (15, -25, D:6) a +0 club a +0 dagger a +0 robe a +0 giant spiked club (17, -24, D:6) a +0 club (17, -20, D:6) a +0 hand axe (20, 1, D:6) 10 arrows (21, -41, D:6) a +0 giant club (23, -25, D:6) a +0 leather armour (24, -33, D:6) 16 stones (25, -41, D:6) a +0 robe (35, -21, D:6) a +0 whip (35, -15, D:6) a +0 mace a +0 ring mail (46, -13, D:6) a +0 cloak (51, -25, D:6) a +0 war axe (55, -16, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) 27 bolts (6, -13, D:7) 24 stones (7, 20, D:7) a +0 short sword (9, 12, D:7) a +0 short sword (18, 6, D:7) a +0 club (19, -24, D:7) a +0 dagger a +0 robe (21, 1, D:7) 25 stones (23, -11, D:7) a cursed -2 long sword (24, 16, D:7) a +0 animal skin (28, -10, D:7) a stone (29, -12, D:7) a stone (29, -11, D:7) a stone (30, -8, D:7) 7 stones (32, 1, D:7) a +0 leather armour (35, -15, D:7) a +3 shortbow of freezing 17 arrows (35, 1, D:7) the cursed +1 whip "Hydrabane" {venom, Str+4 Dex-4} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (-4). It has a curse placed upon it. a +0 leather armour (36, -12, D:7) an arrow (36, 5, D:7) 6 exploding tomahawks (37, -11, D:7) an arrow (37, -8, D:7) 18 arrows (37, 4, D:7) 20 stones a +0 leather armour a +0 hand axe (39, 3, D:7) a stone (42, -15, D:7) a +0 giant club (44, 1, D:7) 2 stones (45, 16, D:7) a +0 scimitar (49, -9, D:7) a +0 animal skin (49, -8, D:7) a +0 robe a +2 whip of electrocution (49, -7, D:7) 2 arrows a +0 chain mail a +0 mace (49, -6, D:7) 20 arrows a +0 shortbow (51, 6, D:7) a +0 whip a +0 robe a +0 club (52, -13, D:7) a +0 plate armour (53, -5, D:7) a +0 robe (58, 17, D:7) a +0 whip a +0 spear (60, 17, D:7) a +0 ring mail (62, 13, D:7) 5 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 club (12, -1, D:8) a +0 ring mail (13, 1, D:8) 20 stones (16, 17, D:8) a +0 leather armour (33, -22, D:8) 20 bolts (42, -8, D:8) 25 arrows (44, 6, D:8) a +0 hunting sling (48, 20, D:8) a +0 giant club (49, 19, D:8) a +0 giant spiked club (58, -19, D:8) a +1 falchion of flaming (61, -23, D:8) a stone (61, -20, D:8) 4 fruits (61, -17, D:8) 4 fruits (63, -20, D:8) 4 fruits (63, -14, D:8) 2 royal jellies (64, -14, D:8) 2 royal jellies (64, 18, D:8) 23 sling bullets (65, -26, D:8) the +2 halberd "Cionib" {flame, *Slow rElec Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It insulates you from electricity. It may slow you when you take damage. (70, -28, D:8) a dream sheep skeleton