feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (26, 47, D:1) 17 bolts (34, 35, D:1) 32 stones (34, 46, D:1) a +0 club (40, -12, D:1) a +0 club (44, 13, D:1) 25 stones (49, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -15, D:2) a +0 hand axe (8, -8, D:2) a +0 ring mail (20, 20, D:2) a +0 ring mail (24, -9, D:2) a +0 robe (26, 4, D:2) 2 needles of confusion (36, -7, D:2) a +0 robe Level 3 of the Dungeon (2, -46, D:3) a +0 club (3, -58, D:3) a +0 dagger (4, 0, D:3) a +1 dagger (11, -45, D:3) a +0 club (12, -1, D:3) a +0 club (13, -49, D:3) 11 bolts (25, -7, D:3) a +0 dagger (34, -6, D:3) 19 stones (37, -21, D:3) a +0 leather armour (41, 3, D:3) a +0 scimitar (42, -11, D:3) 17 stones (46, -27, D:3) a +0 pair of boots (54, -8, D:3) a +0 whip a +0 leather armour (55, -8, D:3) a +0 flail 3 tomahawks a +0 leather armour (56, -10, D:3) a +0 whip a +0 leather armour (57, -11, D:3) a tomahawk (64, -18, D:3) 12 stones Level 4 of the Dungeon [Shop] Omostruy's Weapon Emporium a +0 dagger (20 gold) a +0 rapier (40 gold) a +0 short sword (30 gold) the +10 war axe "Qudoi" {vamp, +Inv rElec} (815 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you turn invisible. the +5 rapier of Luxury {pierce, Str+6 Int-2 Stlth+} (492 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (-2). It makes you more stealthy. the +1 dagger "Rorud" {chaos, rN+ Dex-3 Stlth+} (163 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (-3). It protects you from negative energy. It makes you more stealthy. Dithmenos disapproves of the use of such an item. a +0 long sword (35 gold) 28 stones (28 gold) the +7 hunting sling "Zereuj" {freeze, MR++ Int+3 Dex-2 Stlth+} (580 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 long sword (35 gold) (4, 29, D:4) 18 sling bullets (7, 18, D:4) a +0 falchion (16, 3, D:4) a cursed -3 long sword (17, -2, D:4) 17 stones (20, 12, D:4) a cursed -3 dagger (21, 12, D:4) a +0 spear (22, 28, D:4) a +0 flail (29, 50, D:4) a +0 hunting sling (31, 19, D:4) a +0 club (31, 21, D:4) a +0 chain mail (32, -1, D:4) a +0 mace (47, 20, D:4) a +0 leather armour (51, 13, D:4) a +0 animal skin a +4 mace of protection (51, 24, D:4) 12 stones a +0 dagger a +0 hunting sling (51, 25, D:4) a +0 club a +0 dagger (54, 30, D:4) a +0 dagger of protection a +0 club a +0 club (56, 2, D:4) a +10 plate armour of ponderousness (56, 32, D:4) a +0 leather armour Level 5 of the Dungeon (9, -3, D:5) a +0 ring mail (11, 26, D:5) a +0 quarterstaff (15, 16, D:5) a +0 spear (15, 30, D:5) a +8 flail of protection a +0 leather armour (18, 18, D:5) a +0 quarterstaff (29, 22, D:5) a +0 giant club (33, 21, D:5) a +0 hunting sling (40, 51, D:5) 15 stones (40, 53, D:5) a +0 whip (48, 20, D:5) a +0 club (49, 19, D:5) a +0 club (49, 26, D:5) a +0 dagger a +0 ring mail a +0 whip a +0 club (50, 11, D:5) an uncursed ring of teleportation (57, 25, D:5) 29 stones (61, 7, D:5) a +0 flail Level 6 of the Dungeon [Shop] Sagh's Armour Shoppe a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +1 pair of gloves (149 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) the +1 leather armour "Naill" {MR- Str+3} (209 gold) It affects your strength (+3). It affects your resistance to hostile enchantments. a cursed +0 robe (1 gold) a +0 ring mail (52 gold) (0, 0, D:6) 9 stones (3, -3, D:6) a +2 whip of venom (3, -2, D:6) a +0 spear (4, -2, D:6) a +0 spear (5, -24, D:6) a +0 battleaxe (11, 13, D:6) a +0 robe (12, -20, D:6) a +0 club (21, -15, D:6) an arrow (21, -14, D:6) an arrow (21, -12, D:6) an arrow (22, -11, D:6) 2 arrows (23, -9, D:6) 8 arrows a +0 shortbow (23, -8, D:6) 2 arrows (23, 8, D:6) a +0 shortbow 30 arrows (24, -15, D:6) a +0 quarterstaff (24, -1, D:6) a +4 spear of piercing (24, 14, D:6) a +0 leather armour (26, -1, D:6) a +0 scale mail a +0 buckler (33, 5, D:6) 26 stones (34, -16, D:6) a +0 ring mail a +0 club (39, -26, D:6) 14 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (4, -12, D:7) 27 stones (4, 12, D:7) a potion of heal wounds (5, 9, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 leather armour (11, 0, D:7) 8 javelins (23, 8, D:7) a +0 trident a +0 ring mail (23, 12, D:7) a +0 quarterstaff (23, 14, D:7) a +0 shortbow 12 arrows (25, 11, D:7) a +0 leather armour (28, 5, D:7) a +0 flail (28, 16, D:7) a +0 trident (28, 17, D:7) a +0 flail (33, -11, D:7) 32 bolts (35, -11, D:7) a +0 chain mail (38, -12, D:7) a +0 leather armour (38, 11, D:7) a +0 rapier (39, -5, D:7) a +0 quarterstaff (42, -19, D:7) a throwing net (43, 7, D:7) a +0 giant spiked club (43, 8, D:7) a +1 dagger of venom a +2 robe of the Archmagi Level 8 of the Dungeon (0, 0, D:8) a +3 hand axe of freezing (4, -34, D:8) a +0 dagger a +0 robe (4, -33, D:8) a +0 ring mail a +0 dagger a +0 robe (4, -20, D:8) a +0 war axe (4, -19, D:8) a +0 war axe (4, -18, D:8) a +0 plate armour (5, -13, D:8) a tomahawk (6, 1, D:8) 17 sling bullets (7, -12, D:8) a tomahawk (9, -13, D:8) a tomahawk (11, -13, D:8) a +0 mace a tomahawk (12, -9, D:8) 7 needles of sleeping (18, -14, D:8) a tomahawk (18, -4, D:8) a +2 vampiric falchion (21, -26, D:8) a +0 long sword of holy wrath (29, -25, D:8) a +2 dagger of venom (31, -34, D:8) a +0 scimitar (35, 1, D:8) 22 arrows (40, -26, D:8) 13 arrows (53, 1, D:8) a potion of heal wounds Level 9 of the Dungeon (6, -19, D:9) 24 bolts (6, -15, D:9) a +0 mace (10, -18, D:9) 11 stones (11, 16, D:9) a potion of heal wounds (12, -24, D:9) 11 bolts (14, -22, D:9) a +0 leather armour (14, 1, D:9) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 ring mail (15, 6, D:9) a +0 dagger a stone (15, 7, D:9) a +0 whip (16, 9, D:9) 3 stones (22, -25, D:9) a +2 amulet of reflection a +1 robe (24, -25, D:9) a +0 ring mail (26, 24, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (0, 1, D:10) a slice of pizza (8, 22, D:10) 12 gold pieces (10, 7, D:10) an arrow (10, 9, D:10) 2 arrows (10, 24, D:10) 14 poisoned needles (11, 26, D:10) a yak corpse (12, 13, D:10) an arrow (12, 14, D:10) an arrow (12, 16, D:10) an arrow (13, 22, D:10) a yak skeleton (17, 4, D:10) an arrow (34, 5, D:10) a +0 giant club (37, 42, D:10) a +0 leather armour (43, 42, D:10) a +0 chain mail the Ecumenical Temple