feelmyfire Level 1 of the Dungeon (0, 0, D:1) 19 stones (5, 38, D:1) a +0 robe (12, 3, D:1) a +0 short sword (13, 19, D:1) a +0 club (15, 35, D:1) a +0 leather armour (18, -1, D:1) a +0 ring mail (18, 18, D:1) a +0 ring mail (20, 7, D:1) a +0 club (20, 31, D:1) 8 stones (27, 4, D:1) a +0 dagger (31, 18, D:1) 11 arrows (39, 17, D:1) a +0 short sword (47, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) a +0 falchion (2, 0, D:2) a +0 spear (2, 2, D:2) a +0 hand axe (2, 7, D:2) a +0 short sword (5, 33, D:2) a cursed -1 dagger (6, 1, D:2) a cursed -2 dagger (7, 29, D:2) 18 poisoned needles (10, 7, D:2) a +0 club (23, 11, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (9, 16, D:3) a +0 leather armour (12, -14, D:3) a +0 dagger a +0 robe (13, -13, D:3) a +0 whip a +0 leather armour (14, 11, D:3) 8 bolts (16, 7, D:3) a +0 dagger a +0 robe (22, -22, D:3) a +0 flail (22, -18, D:3) a +0 whip (23, -2, D:3) a +0 hunting sling (24, -13, D:3) a +0 hunting sling (28, -8, D:3) 14 bolts (28, 24, D:3) a +0 spear (unseen) (43, -2, D:3) 27 arrows (47, -14, D:3) a +0 antimagic spear Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin (2, -14, D:4) a +0 dagger (5, -30, D:4) a +0 falchion (5, -10, D:4) a +0 scale mail (15, -20, D:4) a +0 dagger (18, -20, D:4) a +0 short sword (24, -7, D:4) a +0 robe (27, -8, D:4) a +0 animal skin (32, -31, D:4) a +0 rapier a +0 leather armour (40, -22, D:4) a +0 animal skin (43, -18, D:4) a +2 whip of electrocution a +0 robe (53, -22, D:4) 18 poisoned needles (53, -3, D:4) a +0 flail a +0 ring mail (57, -27, D:4) 8 bolts Level 5 of the Dungeon [Shop] Zugog's General Store a +0 chain mail (58 gold) an uncursed ring of protection from magic (325 gold) a fruit (19 gold) a +0 ring mail (52 gold) a wand of lightning (6/15) (130 gold) 22 arrows (57 gold) 15 arrows (39 gold) (0, 0, D:5) a +0 hunting sling (6, 6, D:5) a +0 short sword (7, 23, D:5) 29 stones (10, 24, D:5) a +0 scale mail (20, -10, D:5) 27 bolts (31, 19, D:5) a +3 quarterstaff of chaos (32, 17, D:5) a +0 mace (37, 13, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 20 bolts (9, -26, D:6) a +0 scimitar a +0 robe (14, -36, D:6) a +0 club (14, -33, D:6) a +0 flail a +0 robe (15, -36, D:6) a +0 club a +0 leather armour (15, -33, D:6) a +1 hand axe of distortion a +0 robe (16, -36, D:6) a +0 morningstar a +0 leather armour a +0 falchion (16, -33, D:6) a +0 flail (17, -36, D:6) a +0 flail (17, -35, D:6) a +0 hand axe a +0 plate armour (18, -35, D:6) a +0 chain mail (20, -35, D:6) a +0 dagger a +0 ring mail (20, -30, D:6) a +0 dagger a +0 robe (20, -3, D:6) a +0 robe (21, -30, D:6) a +0 flail (22, -30, D:6) a +0 mace (24, -21, D:6) a +0 dagger a +0 robe a +0 dire flail 2 tomahawks of dispersal a +0 plate armour (26, -30, D:6) a stone (27, -30, D:6) a stone (31, -30, D:6) a cursed -2 dagger a cursed +0 robe (33, -31, D:6) a +0 hand axe 20 stones a +0 leather armour (33, -10, D:6) a +0 mace (33, -4, D:6) a +0 club (43, -8, D:6) a +0 leather armour (49, -47, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Kusmenipt's Jewellery Emporium an uncursed amulet of guardian spirit (300 gold) the ring of Owee {Fire Str+8 Dex-3} (425 gold) [ring of fire] It enhances your fire magic. It affects your strength (+8). It affects your dexterity (-3). It protects you from fire. It makes you vulnerable to cold. a +6 ring of intelligence (585 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of poison resistance (200 gold) the ring of Accord {rF+ MR+ Stlth+} (404 gold) [ring of protection from fire] It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +3 amulet of reflection (250 gold) an uncursed ring of flight (175 gold) a +3 ring of evasion (210 gold) an uncursed amulet of magic regeneration (300 gold) an uncursed amulet of guardian spirit (300 gold) an uncursed ring of protection from magic (250 gold) [Shop] Cixurghi's Antique Weapon Shoppe a +0 quarterstaff (128 gold) a +0 trident (112 gold) a +1 rapier of protection (377 gold) a +2 antimagic glaive (1008 gold) a +0 trident (112 gold) a +0 dagger (64 gold) the +5 whip of Bloody Death {pain, rF++ rC- Int+7} (2028 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). It greatly protects you from fire. It makes you vulnerable to cold. a +0 falchion (96 gold) a +0 war axe (112 gold) a +3 whip of draining (688 gold) a +1 morningstar of protection (377 gold) a +0 hunting sling (48 gold) the +10 hunting sling of Roirax {velocity, rF+++ rC+++ Int-3 Dex-3} (3568 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (-3). It renders you almost immune to fire. It renders you almost immune to cold. a +0 war axe (112 gold) [Shop] Rufafuxe's Assorted Antiques a +0 pair of gloves (108 gold) a scroll of remove curse (72 gold) a +0 ring mail (96 gold) a +0 great mace (156 gold) an uncursed ring of wizardry (720 gold) a cursed -6 ring of intelligence (48 gold) [Shop] Wekhliuni's Assorted Antiques a potion of curing (84 gold) a cursed amulet of inaccuracy (56 gold) a book of Dreams (2100 gold) a scroll of teleportation (84 gold) a cursed -3 ring of strength (56 gold) the Disquisition on Bewitching Clay (1960 gold) Spells Type Level a - Confuse Hexes 3 b - Metabolic Englaciation Hexes/Ice 5 c - Iron Shot Conjuration/Earth 6 d - Darkness Hexes 6 2 potions of curing (168 gold) [Shop] Etwa's Gadget Shop a sack of spiders (260 gold) a sack of spiders (260 gold) a wand of slowing (38/48) (390 gold) a wand of flame (23/48) (162 gold) a wand of paralysis (14/24) (208 gold) a +0 rod of shadows (11/11) (1040 gold) a fan of gales (520 gold) a wand of flame (29/48) (201 gold) a crystal ball of energy (260 gold) a box of beasts (260 gold) (0, 0, D:7) a +0 dagger (4, 8, D:7) a +0 rapier (19, 3, D:7) a +0 trident (21, 31, D:7) 20 stones (30, 50, D:7) 33 sling bullets (31, 20, D:7) 21 arrows (37, 43, D:7) a cursed -2 dagger (38, 22, D:7) a +0 shield (39, 52, D:7) a +0 chain mail a cursed -2 club (46, 19, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 38, D:8) a +0 dagger a +0 robe (1, 44, D:8) a cursed -3 war axe (4, 39, D:8) a +0 club an orc corpse (skeletalised by now) (6, 42, D:8) a +2 vampiric whip a +0 leather armour an orc corpse (skeletalised by now) (9, 38, D:8) a +0 hand axe (15, 12, D:8) an arrow (15, 17, D:8) a +0 ring mail (15, 49, D:8) a +0 ring mail (16, 13, D:8) an arrow (21, 14, D:8) 20 bolts (21, 19, D:8) 17 stones (21, 35, D:8) a +1 mace of protection a +0 chain mail (21, 38, D:8) a +0 whip (21, 39, D:8) a +0 flail (21, 41, D:8) a +0 spear (22, 14, D:8) a +0 shortbow 15 arrows (22, 28, D:8) 11 poisoned needles (22, 35, D:8) a +0 morningstar a +0 mace a +0 leather armour a +0 hand axe (26, 50, D:8) 13 bolts (32, 9, D:8) 15 stones (34, 15, D:8) a +0 robe (42, 16, D:8) 19 stones (48, 45, D:8) a +0 dagger a +0 robe (49, 38, D:8) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. a +0 mace (49, 39, D:8) a +0 morningstar (49, 40, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a yak corpse the Ecumenical Temple