feelmyfire Level 1 of the Dungeon (0, 0, D:1) 24 stones (3, 0, D:1) 17 arrows (19, 0, D:1) a +0 leather armour (20, 6, D:1) a +0 club (23, 23, D:1) a +0 dagger (24, 14, D:1) 21 poisoned needles (26, 25, D:1) a +0 club (32, 3, D:1) a +0 whip (33, 8, D:1) 14 bolts (36, 5, D:1) 9 arrows a +0 ring mail (43, 16, D:1) a +0 hunting sling (54, 25, D:1) a +0 hand axe (56, 14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 7 steel tomahawks (2, 1, D:2) 19 sling bullets (3, 2, D:2) 4 javelins (6, 2, D:2) a +0 dagger (8, 21, D:2) 15 stones (9, 1, D:2) a +0 chain mail (9, 6, D:2) 5 stones a +0 short sword (12, 22, D:2) a +0 club (12, 47, D:2) 20 bolts (15, 14, D:2) a +0 spear (16, -1, D:2) a +0 flail (17, 17, D:2) a +0 quarterstaff (19, 16, D:2) 15 stones (19, 30, D:2) a +0 leather armour (21, 22, D:2) a +0 club (22, -3, D:2) a cursed +0 flail (29, 24, D:2) a cursed +0 spear (29, 27, D:2) a +0 whip (33, 24, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 shield (8, 28, D:3) a +0 buckler (8, 31, D:3) 25 arrows (8, 32, D:3) a +0 dagger (8, 34, D:3) a +0 whip (9, 30, D:3) 10 stones (11, 4, D:3) a +0 club (17, 36, D:3) 7 curare-tipped needles a +0 blowgun a +0 dagger (20, 38, D:3) a +2 leather armour of positive energy (20, 43, D:3) 15 arrows (21, 31, D:3) a +0 whip (22, 18, D:3) a +0 short sword (22, 22, D:3) 3 stones (28, 27, D:3) a +0 club (32, 0, D:3) a +0 dagger (32, 36, D:3) a +0 club a +0 war axe (33, 27, D:3) a +0 cloak (33, 36, D:3) a +0 club a +0 scale mail (34, 14, D:3) 17 stones (34, 36, D:3) a +0 club (34, 37, D:3) a +0 dagger a +0 club (35, 12, D:3) a +0 dagger (40, 14, D:3) 13 stones (41, 41, D:3) a +0 leather armour a +0 whip Level 4 of the Dungeon (14, -2, D:4) a +0 robe (16, -10, D:4) a +0 ring mail (19, 31, D:4) a +0 mace (21, 32, D:4) a +4 quarterstaff of chaos a cursed -1 cloak (25, -9, D:4) a cursed +0 ring mail (28, -4, D:4) 5 needles of frenzy (36, -5, D:4) 20 poisoned needles (39, -13, D:4) a +0 hand axe (40, -13, D:4) a +0 trident (41, -13, D:4) a +0 mace (42, 26, D:4) a +0 dagger (51, 21, D:4) a +0 robe a +0 dagger (51, 22, D:4) a +0 robe a +0 dagger (51, 24, D:4) a +0 robe a +0 dagger (53, -3, D:4) a +0 whip Level 5 of the Dungeon [Shop] Omeok's Weapon Shoppe a +2 quarterstaff of crushing (180 gold) the +8 flail "Beastslayer" {elec, +Inv rF+ Int-2} (655 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-2). It protects you from fire. It lets you turn invisible. 21 stones (21 gold) a +0 dagger (20 gold) 18 sling bullets (90 gold) a +0 trident (35 gold) a +2 whip of holy wrath (165 gold) 23 bolts (46 gold) a +0 war axe (35 gold) a +3 dagger of electrocution (220 gold) a +0 dagger (20 gold) 16 stones (16 gold) a +0 mace (30 gold) (0, 0, D:5) 5 javelins (1, 15, D:5) a +0 giant club (10, 38, D:5) 24 stones (13, 43, D:5) a +0 robe (17, 39, D:5) a +0 giant spiked club (18, 9, D:5) a +0 flail (23, 22, D:5) 22 arrows (34, -4, D:5) the cursed +1 leather armour "Vehink" {rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. (36, 22, D:5) 33 bolts (36, 23, D:5) a +0 leather armour (39, 8, D:5) 16 sling bullets Level 6 of the Dungeon (0, 0, D:6) 18 gold pieces (4, -12, D:6) 8 gold pieces (6, -13, D:6) a +1 hat (6, -12, D:6) a potion of berserk rage (7, -12, D:6) 19 stones (8, -3, D:6) 6 gold pieces (9, -2, D:6) a +0 spear (13, -5, D:6) 19 stones (25, 1, D:6) 20 stones (36, -5, D:6) 25 stones (37, -14, D:6) a +0 short sword a +0 falchion 4 javelins a +0 leather armour (38, -15, D:6) a +0 whip a +0 short sword 4 tomahawks a +0 ring mail an orc corpse (skeletalised by now) (39, -16, D:6) a +0 flail (40, 4, D:6) 9 gold pieces (41, -18, D:6) 3 javelins (43, -18, D:6) a javelin (44, -27, D:6) a +0 dagger (44, -26, D:6) a +0 shield (46, -29, D:6) a +0 leather armour (46, -2, D:6) 24 stones