feelmyfire Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -6, D:1) a +0 whip (11, -23, D:1) a +0 club (13, 4, D:1) 21 stones (19, -20, D:1) 4 steel tomahawks (19, -19, D:1) 5 needles of sleeping (29, -20, D:1) a +0 spear (33, -32, D:1) a +0 club (34, -35, D:1) a +0 short sword (34, -26, D:1) a +0 hunting sling (44, -15, D:1) 20 stones (49, -31, D:1) an uncursed amulet of inaccuracy Level 2 of the Dungeon (0, 0, D:2) 2 tomahawks (3, 15, D:2) 19 stones (4, 24, D:2) an uncursed ring of teleportation (13, -18, D:2) a +0 ring mail of poison resistance (15, -5, D:2) 18 stones (16, -17, D:2) 23 stones (33, -17, D:2) a +0 dagger (35, 28, D:2) 23 sling bullets (36, 30, D:2) a +0 whip (37, 19, D:2) a +0 spear (40, 30, D:2) a +0 club (46, -11, D:2) 29 sling bullets (48, 31, D:2) a +0 spear (53, -16, D:2) a +0 hand axe (53, -5, D:2) a +0 club (58, 18, D:2) a +0 quarterstaff (59, 22, D:2) 30 stones (60, -4, D:2) a +0 mace (60, 20, D:2) a +0 leather armour (63, -26, D:2) a +0 chain mail Level 3 of the Dungeon (7, 15, D:3) a +0 robe (15, 2, D:3) a +0 chain mail (17, -6, D:3) a +0 club (24, 22, D:3) a cursed -1 club (25, 22, D:3) a cursed +0 war axe a +0 leather armour (27, 9, D:3) a +0 club (29, 22, D:3) 21 arrows (30, -23, D:3) a +0 mace a +0 club (30, -10, D:3) a +0 leather armour (30, 19, D:3) a +0 flail (32, -20, D:3) a +0 dagger a +0 robe (32, -8, D:3) a +3 mace (44, 3, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a throwing net (11, -14, D:4) an uncursed ring of loudness (12, -3, D:4) a +0 robe (12, -2, D:4) a +0 war axe (17, -1, D:4) a +0 hand axe a +0 chain mail (17, 8, D:4) a +0 leather armour (17, 25, D:4) 17 arrows (29, -5, D:4) a +0 long sword (33, -7, D:4) a +0 long sword (37, 21, D:4) a +0 club Level 5 of the Dungeon (1, -38, D:5) a +0 ring mail (5, -10, D:5) a +1 halberd of flaming a +0 spear (5, -3, D:5) a +0 spear (6, -8, D:5) a +0 halberd (7, -6, D:5) 3 needles of frenzy (13, -4, D:5) a cursed -3 spear (15, -6, D:5) a +0 spear (16, -7, D:5) a +0 club (19, -29, D:5) a +0 halberd (20, -42, D:5) a +0 spear (20, -21, D:5) a +0 club (20, -19, D:5) a +2 whip of venom (20, -15, D:5) a +0 club a +0 whip (21, -24, D:5) a +0 spear (21, -17, D:5) a +0 halberd (21, -16, D:5) a +0 club (22, -29, D:5) a +0 glaive (22, -17, D:5) a +0 halberd (22, -16, D:5) a +0 halberd (23, -43, D:5) a +0 long sword (26, -6, D:5) a throwing net (27, -28, D:5) a +0 dagger (27, -4, D:5) a +1 spear of flaming (29, -4, D:5) a +0 club (30, -4, D:5) a +0 halberd (32, -12, D:5) a +0 flail (32, -7, D:5) a +0 whip a +0 robe a +0 whip a +0 leather armour (33, -13, D:5) a +0 halberd (33, -12, D:5) a +0 spear (33, -8, D:5) a +0 spear (33, -5, D:5) a +0 club a +0 leather armour (34, -11, D:5) a +0 club (35, -9, D:5) a +0 club (36, -13, D:5) a cursed -3 whip a cursed +0 giant club a tomahawk (36, -12, D:5) a +0 whip (36, -10, D:5) a cursed -2 spear 5 tomahawks (45, -13, D:5) a +0 whip (52, -16, D:5) an uncursed amulet of guardian spirit Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (4, 35, D:6) a +1 antimagic whip (5, 36, D:6) a +0 dagger a +0 robe (6, 3, D:6) a +0 hand axe (6, 36, D:6) a +0 club 4 tomahawks a +0 mace a +0 leather armour (12, 3, D:6) a +0 ring mail (17, 35, D:6) a potion of degeneration (25, 36, D:6) a potion of degeneration (29, 13, D:6) a +0 dagger a +0 robe (30, 12, D:6) a +0 hand axe a +0 chain mail (31, 12, D:6) a +0 flail a +0 scale mail (32, 12, D:6) 21 bolts (35, 13, D:6) a +0 dagger 4 tomahawks (51, 29, D:6) a +0 mace (51, 30, D:6) a +0 dagger (52, 26, D:6) a +0 helmet (52, 31, D:6) a +0 trident a +0 dagger a +0 robe (52, 32, D:6) a +0 hat Level 7 of the Dungeon [Shop] Cigilale's Gadget Emporium a wand of digging (8/24) (240 gold) a wand of hasting (3/9) (420 gold) a wand of flame (36/48) (190 gold) a +4 iron rod (11/11) (1000 gold) a wand of lightning (8/15) (120 gold) a wand of slowing (29/48) (232 gold) a sack of spiders (200 gold) a wand of iceblast (3/15) (70 gold) a phial of floods (400 gold) a +5 rod of shadows (10/10) (1000 gold) a phial of floods (400 gold) a wand of iceblast (4/15) (80 gold) (0, 0, D:7) 31 stones (3, 16, D:7) 6 bolts (6, 25, D:7) a +0 hand axe (7, 10, D:7) a +0 long sword of freezing (18, -3, D:7) a +0 quarterstaff (21, 20, D:7) 4 curare-tipped needles (23, 5, D:7) a +0 chain mail (26, 19, D:7) 13 poisoned needles (36, 22, D:7) a +0 club (39, 41, D:7) a +0 rapier (40, 18, D:7) a +0 giant spiked club (42, 31, D:7) a cursed -1 robe Level 8 of the Dungeon (0, 40, D:8) a +0 giant spiked club (8, 40, D:8) a +0 rapier (9, -8, D:8) a hound corpse (skeletalised by now) (11, 26, D:8) a +0 blowgun (13, -3, D:8) 11 sling bullets (14, -13, D:8) a +0 short sword (22, 3, D:8) a +0 giant club (27, 17, D:8) an arrow (27, 18, D:8) 2 arrows a +0 club (27, 20, D:8) an arrow (27, 21, D:8) a +0 flail a +0 shortbow 10 arrows a +0 flail (27, 22, D:8) a +0 club (29, 23, D:8) a +0 club a +0 robe (37, 9, D:8) 16 stones (46, -7, D:8) the +6 short sword "Jayczirgh" {flame, rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. (54, 16, D:8) a +0 club (55, 16, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (14, -4, D:9) 8 stones (14, 4, D:9) a necrophage corpse (21, -24, D:9) 26 bolts the Ecumenical Temple