faibistes Level 1 of the Dungeon (0, 0, D:1) a +2 shield (32, 0, D:1) a +0 club (21, 1, D:1) a +0 club (20, 5, D:1) a cursed +0 whip (32, 26, D:1) a +0 ring mail (1, 32, D:1) a +0 robe (50, 35, D:1) 16 arrows (-6, 39, D:1) 12 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 7, D:2) a +0 whip (-40, 22, D:2) a +0 short sword (-36, 23, D:2) 2 potions of heal wounds (-41, 24, D:2) a stone a +1 whip of distortion (5, 32, D:2) 27 arrows (-2, 34, D:2) a +0 club (-32, 40, D:2) 3 stones (12, 41, D:2) a +0 club (-25, 42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (-15, 3, D:3) a +0 dagger (17, 4, D:3) 11 stones (9, 5, D:3) 2 stones (10, 5, D:3) 4 stones (17, 5, D:3) 3 stones (23, 6, D:3) 5 stones (9, 7, D:3) a +0 short sword (27, 7, D:3) 5 stones (-13, 13, D:3) a +0 whip of venom (32, 15, D:3) a +3 hunting sling a +0 dagger 15 sling bullets (-17, 16, D:3) a +0 robe a cursed -1 scythe (31, 18, D:3) 12 stones (28, 21, D:3) a sling bullet Level 4 of the Dungeon (0, 0, D:4) 16 stones (-12, 3, D:4) a +0 ring mail (15, 8, D:4) a +0 hunting sling of freezing (21, 12, D:4) the +2 leather armour of Bletacuot {rElec rF- Regen+ Str+6 SInv} It affects your strength (+6). It makes you vulnerable to fire. It insulates you from electricity. It enhances your eyesight. It increases your rate of regeneration. (29, 13, D:4) an uncursed amulet of inaccuracy (-3, 15, D:4) a +0 spear (29, 23, D:4) a +0 chain mail (-8, 33, D:4) a +0 club (37, 35, D:4) a +0 club a +0 blowgun 20 poisoned needles (14, 40, D:4) 24 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 club (-1, 2, D:5) a +0 dagger a +0 robe (-2, 10, D:5) a +0 leather armour a +0 dagger (-2, 11, D:5) a +0 leather armour a +0 dagger (11, 15, D:5) a +1 hunting sling of flaming (18, 17, D:5) a cursed +0 giant club (32, 18, D:5) 21 stones (-4, 20, D:5) a +0 chain mail a +0 falchion (-4, 21, D:5) a +0 ring mail a +0 dagger (-3, 23, D:5) a +0 dagger a +0 leather armour a cursed +0 club (-5, 28, D:5) a +0 dagger a +0 robe (8, 33, D:5) 19 arrows a cursed -3 shortbow (7, 34, D:5) an arrow (-18, 35, D:5) 17 steel sling bullets (27, 35, D:5) a cursed -1 spear a +0 robe (15, 44, D:5) 11 stones (18, 44, D:5) a +0 spear a +0 robe (20, 44, D:5) a +0 morningstar a +0 robe (22, 44, D:5) a cursed +0 hand axe 13 stones a +0 robe Level 6 of the Dungeon [Shop] Umuasob's Weapon Emporium a +0 falchion (30 gold) the +7 great mace of Psaysuf {elec, Contam rC+ Dex+3 Stlth+} (687 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from cold. It causes magical contamination when unequipped. It makes you more stealthy. a +0 shortbow of flaming (74 gold) a +0 club (10 gold) 24 arrows (48 gold) a +1 battleaxe of electrocution (232 gold) 6 poisoned needles (24 gold) a +0 war axe (35 gold) 16 arrows of flame (80 gold) the cursed -1 glaive "Yned" {pain, rElec rF+ MR- Int-2 Dex+5} (313 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. 17 arrows (34 gold) (0, 0, D:6) a +0 buckler (-3, 1, D:6) 3 stones (-42, 18, D:6) 28 stones (-6, 18, D:6) a +0 giant club (-33, 22, D:6) a cursed -2 club (-33, 24, D:6) a +0 falchion (-9, 24, D:6) a +0 short sword (-13, 26, D:6) a +0 ring mail (-11, 27, D:6) a +0 cloak (-9, 27, D:6) 12 poisoned needles (19, 31, D:6) a +2 whip of flaming (-7, 32, D:6) a +0 robe a +0 dagger (-6, 32, D:6) a cursed +0 robe a +0 dagger (-27, 34, D:6) a cursed -2 mace a +0 plate armour (-26, 34, D:6) a +0 giant club a +0 whip a cursed -2 long sword a +0 chain mail a +0 short sword a +0 leather armour (-23, 34, D:6) a +0 flail a +0 ring mail (-22, 34, D:6) a +0 scale mail a +0 hand axe (-8, 34, D:6) a +0 robe a +0 dagger (-18, 35, D:6) a +0 robe 16 stones (-15, 37, D:6) 4 stones (-12, 37, D:6) 8 stones a +0 club a +0 hunting sling Level 7 of the Dungeon [Shop] Jyufaqy's Jewellery Boutique a cursed -5 ring of strength (22 gold) a +4 ring of protection (396 gold) a cursed ring of teleportation (159 gold) a cursed +3 ring of dexterity (139 gold) an uncursed amulet of regeneration (330 gold) a +5 ring of strength (453 gold) an uncursed ring of protection from magic (275 gold) (0, 0, D:7) a +0 robe (-39, 7, D:7) a potion of poison a potion of mutation (-7, 7, D:7) a +0 giant club (-13, 11, D:7) a +0 helmet (-1, 12, D:7) a +0 hand axe (2, 13, D:7) a +0 leather armour a cursed -2 flail (-2, 14, D:7) a +0 club (-39, 15, D:7) a +0 ring mail (-2, 15, D:7) a +0 whip (22, 25, D:7) a +0 shortbow 14 arrows of flame (-20, 27, D:7) 12 arrows a +1 shortbow of flaming a +0 dagger (-2, 27, D:7) an arrow (-20, 31, D:7) an arrow (-7, 31, D:7) a +0 giant spiked club (-20, 36, D:7) an arrow (-35, 37, D:7) a +0 whip (-8, 41, D:7) a +0 robe (-17, 46, D:7) a +0 leather armour (9, 52, D:7) a +0 leather armour a +1 flail of protection (18, 55, D:7) a +0 spear a +0 spear (18, 56, D:7) a +0 club (18, 57, D:7) a throwing net (-36, 59, D:7) 11 arrows Level 8 of the Dungeon [Shop] Vusoly's Jewellery Shop an uncursed ring of stealth (210 gold) a cursed ring of loudness (54 gold) an uncursed amulet of warding (180 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of sustain abilities (210 gold) an uncursed ring of invisibility (360 gold) a cursed ring of loudness (54 gold) the ring "Clubid" {SustAb rF+ rN+ MR- Int+8 Stlth-} (562 gold) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your intelligence (+8). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. an uncursed ring of flight (210 gold) an uncursed amulet of guardian spirit (360 gold) a cursed ring of flight (174 gold) (0, 0, D:8) a +0 long sword (2, 2, D:8) a +0 leather armour (-32, 7, D:8) a +0 dagger a +3 leather armour (-36, 8, D:8) a +0 giant club (-31, 9, D:8) a +1 spear a +0 animal skin (-32, 11, D:8) a +0 mace (-31, 11, D:8) a tomahawk (-30, 13, D:8) a tomahawk (-28, 20, D:8) a +0 falchion 3 tomahawks (-28, 21, D:8) a +0 short sword a +0 scale mail (-22, 29, D:8) a +0 giant club (-27, 34, D:8) a +0 mace (-34, 37, D:8) a cursed -2 giant club (-30, 37, D:8) a +0 shortbow 18 arrows (-32, 39, D:8) a +0 dagger 4 stones (-28, 39, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a scroll of random uselessness (27, 2, D:9) 3 arrows (39, 3, D:9) a +0 giant club a +0 giant club (-2, 4, D:9) a +0 club (0, 4, D:9) a throwing net (24, 4, D:9) an arrow (26, 4, D:9) a +0 giant club (-11, 9, D:9) a +0 spear a +0 scale mail (-11, 10, D:9) a +0 club a +0 spear a +0 flail (-10, 10, D:9) a +0 whip (31, 10, D:9) 14 stones (4, 11, D:9) a +0 short sword of speed (-6, 13, D:9) 16 sling bullets (5, 13, D:9) a +0 dagger a +0 robe (6, 13, D:9) a +0 shortbow 24 arrows (3, 17, D:9) 2 arrows (-10, 22, D:9) a +2 dagger of chaos a +0 robe (3, 23, D:9) a +1 war axe of electrocution a +0 chain mail (42, 31, D:9) a +0 spear a throwing net (17, 32, D:9) a cursed +0 chain mail (28, 42, D:9) a +0 chain mail (1, 45, D:9) 9 arrows (5, 45, D:9) 3 tomahawks a +0 short sword (44, 45, D:9) 23 stones (5, 46, D:9) a +0 flail (6, 46, D:9) a +0 flail (5, 47, D:9) a tomahawk (7, 47, D:9) a +0 leather armour a +0 short sword (3, 48, D:9) a +0 chain mail a tomahawk of dispersal a +1 flail of holy wrath (6, 48, D:9) a throwing net a +0 leather armour a +0 club (7, 49, D:9) a +0 spear (7, 50, D:9) a tomahawk (9, 50, D:9) a +0 cloak a +2 dagger of protection Level 10 of the Dungeon [Shop] Hysiz's Magic Scroll Shoppe a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of brand weapon (280 gold) a scroll of remove curse (42 gold) a scroll of silence (105 gold) a scroll of acquirement (728 gold) a scroll of silence (105 gold) (0, 0, D:10) a +0 long sword (4, 0, D:10) a +0 giant club (-15, 2, D:10) a +0 dagger a +0 robe (12, 9, D:10) 5 poisoned needles (-26, 12, D:10) a +0 club (-26, 13, D:10) a +0 dagger a cursed +0 robe (-24, 13, D:10) 8 stones (12, 15, D:10) 17 arrows a +0 shortbow (1, 17, D:10) a +0 hand axe (2, 17, D:10) a +0 leather armour a +0 trident (3, 17, D:10) a +0 halberd a +0 plate armour (-4, 19, D:10) a +0 ring mail (-2, 21, D:10) a cursed +0 leather armour a +0 ring mail a +0 short sword a +0 chain mail a +0 dire flail a +0 buckler a +0 robe a +0 dagger (-1, 21, D:10) a +0 dagger a +0 ring mail a +0 leather armour a +0 club a +0 flail (0, 21, D:10) a +0 falchion (1, 21, D:10) a +0 mace a +0 robe a +0 dagger (3, 21, D:10) a +0 hand crossbow (11, 26, D:10) an arrow (2, 29, D:10) a +0 club a +0 leather armour (6, 29, D:10) a +0 club (2, 30, D:10) a +0 ring mail a +0 dagger (-21, 32, D:10) a +0 spear (-26, 33, D:10) an uncursed amulet of faith a +0 shortbow 15 arrows (-3, 33, D:10) a +0 spear (-21, 34, D:10) a +0 club (-21, 35, D:10) a +0 spear (-21, 36, D:10) a +0 spear a +0 scale mail a +0 buckler (1, 36, D:10) 30 arrows a +0 shortbow (-1, 38, D:10) a +2 scimitar of holy wrath (-1, 42, D:10) a +0 plate armour a +0 flail (15, 42, D:10) a +0 trident a +0 chain mail (4, 43, D:10) a +0 war axe (0, 44, D:10) a +0 leather armour a +0 short sword (6, 46, D:10) a +0 robe a +0 dagger (15, 46, D:10) a +0 flail a +0 leather armour (-3, 48, D:10) a +0 short sword a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 great mace (-32, 1, D:11) a +0 robe a +0 dagger (-30, 1, D:11) a +0 robe a +0 dagger of venom (-32, 3, D:11) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (-40, 8, Lair:1) a +0 leather armour (-15, 10, Lair:1) a +0 large shield (7, 16, Lair:1) a +2 triple sword of freezing (-24, 17, Lair:1) 6 arrows (-24, 25, Lair:1) 4 needles of frenzy (-29, 38, Lair:1) a crystal ball of energy (-27, 44, Lair:1) a +0 leather armour (-7, 45, Lair:1) a +0 ring mail (-24, 49, Lair:1) a +0 hunting sling (-20, 56, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) the -4 robe "Ymiruduvie" {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. (1, 0, Lair:2) a Fen Folio a book of Enchantments a book of the Tempests a book of Minor Magic (2, 0, Lair:2) a scroll of amnesia (0, 1, Lair:2) an uncursed staff of wizardry a +0 club of electrocution (2, 1, Lair:2) a potion of berserk rage (0, 2, Lair:2) an uncursed ring of sustain abilities (-44, 8, Lair:2) a +0 trident (10, 9, Lair:2) 16 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) an arrow (2, 1, Lair:3) 4 poisoned arrows (2, 2, Lair:3) 4 arrows (3, 2, Lair:3) an arrow (3, 4, Lair:3) a poisoned arrow an arrow (4, 4, Lair:3) a poisoned arrow 2 arrows (8, 15, Lair:3) a +1 hand axe of flaming (-22, 38, Lair:3) 26 arrows (2, 42, Lair:3) a plain deck of summoning Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of random uselessness (2, 3, Lair:4) a +0 war axe (-48, 11, Lair:4) a +0 plate armour (-51, 19, Lair:4) 15 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 sling bullets (-13, 20, Lair:5) a potion of mutation (-17, 21, Lair:5) 28 arrows (-15, 25, Lair:5) a hydra corpse (-17, 32, Lair:5) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (-13, 33, Lair:5) 6 tomahawks