Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 12744443891522400502 41 eyesofgods1 the Magician (level 3, -5/26 HPs) Began as a Djinni Conjurer on Mar 21, 2025. Slain by Terence ... wielding a +0 morningstar (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (1522 turns). eyesofgods1 the Magician (Djinni Conjurer) Turns: 1522, Time: 00:01:58 Health: -5/26 AC: 2 Str: 6 XL: 3 Next: 75% Gold: 66 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . d - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of conjuration (weapon) Scrolls b - a scroll of noise {unknown} c - a scroll of fog {unknown} g - a scroll of brand weapon {unknown} h - a scroll of identify i - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} Potions e - a potion of might f - a potion of attraction Skills: * Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d11 22% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 22% 4 e - Summon Small Mammal Summ 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. You feel a surge of power! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 morningstar. You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 morningstar! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 83% to hit) You feel a surge of power! You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence closely misses you. The searing ray hits Terence! Terence is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence hits you with a +0 morningstar! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #...# ####...# #......## ##.#.....# ....<....#########.. ###.####.##..(...... ....###.#.#......... # ##.....###.(.######..##. #.<###.#....##.@@...... ....# ##......#.####.### ##..............# ...####......### ..... #.#...## ..... #.##.## ..... #. #.# #. ## You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 ball pythons 2 bats 3 endoplasms 3 giant cockroaches 4 goblins 2 hobgoblins 4 jackals A frilled lizard (D:1) 5 kobolds 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | eyesofgods1 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 345 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 345 | D:1 | Learned a level 1 spell: Summon Small Mammal 1509 | D:3 | Noticed Terence 1522 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms D:2: layout_loops_corners D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, nicolae_overflow_crystal_walls, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 2 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1521 | 1458 | 63 | 0 | 1315 | 3 | 507.0 | Dungeon | 1521 | 1458 | 63 | 0 | 1315 | 3 | 507.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 853 daAuts D:1: 636 daAuts D:3: 30 daAuts