Dungeon Crawl Stone Soup version 0.31-a0-1010-g5322dac6a2 (webtiles) character file. Game seed: 11272098231040881317 1659 eyesofgods1 the Trooper (level 9, -15/67 HPs) Began as a Djinni Conjurer on Nov 17, 2023. Was a Follower of Makhleb. Demolished by an ogre ... wielding a +0 giant club (33 damage) ... on level 6 of the Dungeon. The game lasted 00:13:05 (5962 turns). eyesofgods1 the Trooper (Djinni Conjurer) Turns: 5962, Time: 00:13:05 Health: -15/67 AC: 4 Str: 6 XL: 9 Next: 20% Gold: 209 EV: 13 Int: 25 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + + q - staff of fire rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +1 helmet rElec . o - scarf {harm} rCorr . (no gloves) SInv . (boots unavailable) Will ..... p - amulet "Hilaev" {Faith Regen+} Stlth ++ (no ring) HPRegen 1.11/turn (no ring) MPRegen 0.00/turn %: harm (+30% outgoing, +20% incoming), faith, infuse magic (-16 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 209 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +1 helmet (worn) o - a scarf of harm (worn) Magical Staves q - a staff of fire (weapon) Jewellery p - the amulet "Hilaev" (around neck) {Faith Regen+} (You took it off an orc on level 4 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Wands i - a wand of flame (17) s - a wand of acid (9) Scrolls d - 2 scrolls of vulnerability f - a scroll of blinking g - a scroll of identify n - a scroll of enchant weapon r - a scroll of poison {unknown} t - a scroll of torment u - a scroll of teleportation Potions b - a potion of ambrosia c - 2 potions of attraction {unknown} e - 2 potions of curing {unknown} h - a potion of enlightenment {unknown} j - 2 potions of brilliance {unknown} l - a potion of haste {unknown} m - 3 potions of heal wounds {unknown} Skills: * Level 6.9 Fighting + Level 4.7 Dodging - Level 1.5 Stealth * Level 6.6 Spellcasting * Level 6.6 Conjurations * Level 6.6 Hexes * Level 6.6 Summonings * Level 6.6 Necromancy * Level 6.6 Translocations * Level 6.6 Transmutations * Level 6.6 Fire Magic * Level 6.6 Ice Magic * Level 6.6 Air Magic * Level 6.6 Earth Magic * Level 6.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Dazzling Flash Conj/Hex 82% N/A 1% 3 d - Fulminant Prism Conj/Hex 20% 3d12 4% 4 e - Iskenderun's Mystic Conj/Tloc 41% 2d9 4% 4 f - Apportation Tloc 82% N/A 1% 1 g - Momentum Strike Conj/Tloc 82% 3d10 1% 2 h - Passwall Tmut/Erth 34% N/A 1% 2 i - Animate Dead Necr 41% N/A 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Makhleb Xom Zin Shops: D:4 := D:6 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur is no longer blind. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow closely misses you. The searing ray misses the centaur. The scorpion stings you! The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow closely misses you. The scorpion stings you but does no damage. The centaur shoots an arrow. The arrow hits you! The scorpion barely misses you. You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is heavily wounded. The mystic blast hits the scorpion! The scorpion is almost dead. The scorpion is knocked back by the mystic blast. The scorpion collides with the ogre! The ogre is almost dead. You kill the scorpion! Makhleb accepts your kill. The centaur shoots an arrow. The arrow closely misses you. A white imp comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! You die... ##..##............ ####........##..# ##........∩..# #...........# ### #...........# #... #..†......... ..... ##......#.... ......#....$..# ... .......@........ >. ......O.##.....#. .#.....$......## .. #.....c........ . #...##......... ##.. #........( .. .5........ ... ........ You could see an ogre, a centaur and a white imp. Vanquished Creatures Sigmund (D:2) A black bear (D:5) An ogre (D:4) 6 kobold brigands (Sewer) 5 scorpions An orc priest (D:6) 8 hounds 3 iguanas A sleepcap (D:5) Ijyb (D:4) Robin (D:4) 6 adders A river rat (Sewer) A white imp (D:6) 6 worms 5 dart slugs 8 orcs 11 endoplasms 5 giant cockroaches 9 hobgoblins 2 jackals (D:1) 15 kobolds 4 quokkas 2 ball pythons (D:3) 5 bats 3 frilled lizards (D:3) 12 goblins 15 rats 139 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | eyesofgods1 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 629 | D:1 | Reached skill level 1 in Fighting 671 | D:1 | Reached XP level 3. HP: 19/27 MP: 0/0 671 | D:1 | Learned a level 1 spell: Apportation 1085 | D:2 | Found a shimmering altar of Xom. 1091 | D:2 | Noticed Sigmund 1317 | D:2 | Killed Sigmund 1318 | D:2 | Reached XP level 4. HP: 26/34 MP: 0/0 1318 | D:2 | Reached XP level 5. HP: 31/40 MP: 0/0 1318 | D:2 | Learned a level 2 spell: Momentum Strike 1728 | D:2 | Reached XP level 6. HP: 42/45 MP: 0/0 2169 | D:3 | Found a glowing drain. 2174 | Sewer | Entered a sewer 2454 | Sewer | Reached XP level 7. HP: 35/51 MP: 0/0 2454 | Sewer | Learned a level 2 spell: Passwall 2783 | Sewer | Reached skill level 5 in Spellcasting 2783 | Sewer | Reached skill level 5 in Conjurations 2783 | Sewer | Reached skill level 5 in Hexes 2783 | Sewer | Reached skill level 5 in Summonings 2783 | Sewer | Reached skill level 5 in Necromancy 2783 | Sewer | Reached skill level 5 in Translocations 2783 | Sewer | Reached skill level 5 in Transmutations 2783 | Sewer | Reached skill level 5 in Fire Magic 2783 | Sewer | Reached skill level 5 in Ice Magic 2783 | Sewer | Reached skill level 5 in Air Magic 2783 | Sewer | Reached skill level 5 in Earth Magic 2783 | Sewer | Reached skill level 5 in Poison Magic 3260 | D:3 | Reached XP level 8. HP: 56/58 MP: 0/0 3855 | D:4 | Found a burning altar of Makhleb. 3859 | D:4 | Reached skill level 5 in Fighting 3860 | D:4 | Found a glowing silver altar of Zin. 3860 | D:4 | Noticed an angel 3861 | D:4 | Noticed a cacodemon 3863 | D:4 | Became a worshipper of Makhleb the Destroyer 3917 | D:4 | Noticed Ijyb 3917 | D:4 | Noticed Robin 3923 | D:4 | Killed Ijyb 3965 | D:4 | Identified the amulet "Hilaev" {Faith Regen+} 4090 | D:4 | Killed Robin 4301 | D:4 | Found Daklogum's Book Emporium. 4583 | D:4 | Found Cicoif's Jewellery Emporium. 4584 | D:4 | Reached * piety under Makhleb 4888 | D:5 | Entered Level 5 of the Dungeon 5577 | D:5 | Reached XP level 9. HP: 59/67 MP: 0/0 5577 | D:5 | Learned a level 4 spell: Animate Dead 5933 | D:6 | Found Imeop's Antique Weapon Shoppe. 5962 | D:6 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, serial_park_tiny_1 D:2: layout_basic, basic_altar, minmay_heptomino_h4, uniq_sigmund D:3: layout_loops_cross, mainiacjoe_sewer_entry_somewhere_in_here_1 D:4: layout_basic, grunt_temple_overflow_order_and_chaos_2, serial_shops, shop, kennysheep_little_box, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_pond_e, nicolae_goblin_pals D:5: layout_loops_corners, corexii_item_surrounded_by_moat, nrook_uturn, minmay_misc_feat_columns, minmay_liquid_box D:6: layout_cave_pools, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_pond_a, serial_bayou_shore_a, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 6 | 6.9 Dodging | 3 4 | 4.7 Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Transmutations | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Poison Magic | 4 5 6 | 6.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 52 | 41 | 156 || 249 Searing Ray | 4 | 6 | 24 || 34 Fulminant Prism | | 2 | 2 || 4 Iskenderun's Myst | | | 9 || 9 Dazzling Flash | | | 1 || 1 Use: Scroll | | | 9 || 9 Armour: Robe | 5 | 1 | 19 || 25 Dodge: Dodged | 8 | 6 | 26 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5963 | 5767 | 196 | 300 | 4722 | 7 | 851.9 | Dungeon | 5087 | 4891 | 196 | 300 | 4007 | 6 | 847.8 | Sewer | 876 | 876 | 0 | 0 | 715 | 1 | 876.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1194 daAuts D:4: 1007 daAuts D:5: 986 daAuts D:2: 919 daAuts D:3: 892 daAuts Sewer: 876 daAuts D:6: 86 daAuts