Dungeon Crawl Stone Soup version 0.31-a0-142-g31f6795574 (webtiles) character file. Game seed: 10688775738692041129 9 eyesofgods1 the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on June 3, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (304 turns). eyesofgods1 the Conjurer (Demonspawn Conjurer) Turns: 304, Time: 00:00:34 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 12 Int: 19 God: Gold: 30 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions b - a potion of magic Skills: * Level 0.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History No target in view! You see here a frilled lizard corpse. A ball python comes into view. The ball python moves out of view. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 11 gold pieces. You see here a hobgoblin corpse. You see here a +0 mace. You now have 30 gold pieces (gained 19). Found an escape hatch in the floor. You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. You open the door. Found a robe. There is an open door here. c - 2 scrolls labelled AGRAIR JUJY (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat is severely wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #....# ..### #....# ..'.###....# ..#...#....#### ..#...#.......# ..#[..#.......# ..#...#.......# ..#...#.......##### ..#.............@.# #.###############.# .# .# .. .. .# ##..# .# ....# .. ....#.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 304 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 13 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 303 | 303 | 0 | 0 | 255 | 1 | 303.0 | Dungeon | 303 | 303 | 0 | 0 | 255 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 303 daAuts