Dungeon Crawl Stone Soup version 0.31-a0-142-g31f6795574 (webtiles) character file. Game seed: 16584903036170586708 87 eyesofgods1 the Stinger (level 4, -5/34 HPs) Began as a Djinni Conjurer on June 3, 2023. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1648 turns). eyesofgods1 the Stinger (Djinni Conjurer) Turns: 1648, Time: 00:02:10 Health: -5/34 AC: 2 Str: 13 XL: 4 Next: 80% Gold: 53 EV: 12 Int: 22 God: SH: 0 Dex: 8 rFire + + . i - +9 long sword of Diuquff {flame, rPois Str+7 Dex-3 SInv} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons i - the +9 long sword of Diuquff (weapon) {flame, rPois Str+7 Dex-3 SInv} (You found it on level 2 of the Dungeon) Str: It affects your strength (+7). Dex: It affects your dexterity (-3). rPois: It protects you from poison. SInv: It lets you see invisible. o - the +6 dagger "Rias" {freeze, +Blink rElec Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth: It makes you more stealthy. Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} g - a scroll of fear {unknown} j - a scroll of brand weapon {unknown} l - a scroll of immolation {unknown} Potions c - 2 potions of curing d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} h - a potion of might {unknown} k - 2 potions of attraction {unknown} m - a potion of magic {unknown} n - a potion of mutation {unknown} Skills: * Level 2.4 Fighting + Level 1.1 Long Blades - Level 3.0 Dodging - Level 2.2 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d6 28% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 f - Foxfire Conj/Fire 76% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you from afar with a +0 spear. The gnoll shouts! The gnoll hits you with a +0 spear! You slash the gnoll! You burn the gnoll. You kill the gnoll! Your Fighting skill increases to level 2! Your Long Blades skill increases to level 1! Things that are here: a +0 spear; a fuming pink potion; a gnoll corpse The gnoll barely misses you. You barely miss the gnoll. The gnoll barely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 spear. You completely miss the gnoll. Your punch misses the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The gnoll hits you with a +0 flail! You die... ##..........# #.# #.# #.###.#.# ##....###.## #.# #.###.###.#.# #.##.# #.# ##+## #..)......#.# #.##.###.###...#######.......# #........##.....## #####.### ###..#####...g...## ##.##.# ##...####.........####...#.### #.......+.....g...+........... ##)..####....@....####...#.### ##..# ##.......## ##.##.# #..#.# ##.....## ###..# #.#.## ##...## #.## #.### ##'## #.# #.# #.# #.# #.# ### #.# #.# #.# ##.#####.######## #.# #.# #...............# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 4 adders (D:2) A dart slug (D:2) 2 ball pythons (D:1) 4 bats 5 endoplasms 8 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 3 kobolds A quokka (D:1) A frilled lizard (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | eyesofgods1 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 922 | D:2 | Identified the +9 long sword of Diuquff {flame, rPois Str+7 | Dex-3 SInv} 940 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 940 | D:2 | Learned a level 1 spell: Foxfire 1133 | D:2 | Reached skill level 1 in Fighting 1220 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1545 | D:2 | Identified the +6 dagger "Rias" {freeze, +Blink rElec | Stlth+} 1644 | D:2 | Reached skill level 1 in Long Blades 1648 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, minmay_distorted D:2: layout_loops_corners, dreamdust_ecumenical_altar_grove Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.0 Fighting | 1 2 | 2.4 Long Blades | 1 | 1.1 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Transmutations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Poison Magic | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 10 | 13 || 23 Cast: Magic Dart | 44 | || 44 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 9 | 10 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1656 | 1627 | 29 | 0 | 1444 | 2 | 828.0 | Dungeon | 1656 | 1627 | 29 | 0 | 1444 | 2 | 828.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 735 daAuts