Dungeon Crawl Stone Soup version 0.30-a0-629-gd54f4be4f7 (webtiles) character file. Game seed: 13214648264304441329 28 eyesofgods1 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Jan 12, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:23 (885 turns). eyesofgods1 the Conjurer (Demonspawn Conjurer) Turns: 885, Time: 00:01:24 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 11/15 EV: 12 Int: 21 God: Gold: 67 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn c - ring of magical power MPRegen 0.14/turn d - ring of poison resistance @: no status effects A: antennae 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of magical power (left hand) d - a ring of poison resistance (right hand) k - a ring of positive energy Scrolls e - 2 scrolls of identify {unknown} f - a scroll of summoning {unknown} g - a scroll of poison {unknown} h - a scroll of torment {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic l - a potion of cancellation {unknown} m - a potion of heal wounds {unknown} Skills: + Level 1.9 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A weak demonic guardian rushes to your aid. Message History A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 chain mail. A frilled lizard comes into view. Found 9 gold pieces. A frilled lizard is nearby! The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You now have 67 gold pieces (gained 9). Found a helmet. e - 2 scrolls labelled ZEPUMO XUDAEKK (gained 1) You open the door. There is an open door here. A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....######## .# ............ ..#.. ...†.##########.#.. .....###..†##.#.#.. ...........'..#.#.# ##...###...##.#.#.# #..[# ######.#.#.### ##...########...#...#### ................@....... ##...###............#### #...# #.########..## ##...### .## #.....# .# #.....# .. P.PP..# .. ~~~P..# ..# ♣♣~~~## There were no monsters in sight! Vanquished Creatures 5 ball pythons 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins 2 kobolds (D:1) 3 quokkas 4 bats (D:1) 3 frilled lizards 3 rats (D:1) 27 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 276 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 848 | D:2 | Learned a level 2 spell: Searing Ray 885 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 885 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 885 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms, serial_park_tiny_pond D:2: layout_basic, serial_bayou_pond_c Action || total -------------------------++------- Cast: Magic Dart || 46 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 884 | 860 | 24 | 0 | 752 | 2 | 442.0 | Dungeon | 884 | 860 | 24 | 0 | 752 | 2 | 442.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 155 daAuts