eyesofgods1 the Dungeon [Shop] Zaijeaki's Antique Weapon Shop a +0 sling of flaming (150 gold) a +2 morningstar of venom (537 gold) a +0 falchion of protection (179 gold) a +1 sling of freezing (310 gold) a +2 antimagic rapier (768 gold) a +3 war axe of venom (678 gold) a +1 spear of freezing (396 gold) a +1 glaive of freezing (598 gold) a +2 battleaxe of freezing (758 gold) [Shop] Ynwofyj's Armour Emporium a +4 plate armour of cold resistance (800 gold) the +0 pair of gloves of Disaster {*Slow Will- Int+5 SInv} (262 gold) Int: It affects your intelligence (+5). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It decreases your willpower. a +1 robe of willpower (203 gold) a +3 chain mail of cold resistance (424 gold) a +2 pair of gloves of infusion (344 gold) a +0 scale mail of cold resistance (176 gold) a +2 scale mail of cold resistance (336 gold) a +3 ring mail of poison resistance (368 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (34, 28, D) a tin of tremorstones (2/2) (35, 14, D) the +0 acid dragon scales of the Harvest {rN++ rCorr Dex-2 SInv} Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (35, 28, D) the +1 ring mail of the Blizzard {+Blink rCorr Str+6} Str: It affects your strength (+6). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (35, 29, D) a +1 war axe of electrocution (unseen) (36, 0, D) a +0 vorpal great sword (unseen) (36, 1, D) a +3 vorpal falchion (36, 15, D) a book of Fire (36, 28, D) a +0 dagger (36, 29, D) the +1 scimitar "Atochyma" {vorpal, Drain rPois rC+ Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). rC: It protects you from cold. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (unseen) (37, 0, D) a +1 great mace of protection (unseen) (37, 1, D) a +0 flail a staff of earth (37, 14, D) a phial of floods (37, 15, D) a staff of earth (37, 18, D) a +1 hat (37, 19, D) a +4 short sword of electrocution a +0 leather armour (37, 20, D) 11 large rocks (37, 29, D) 4 potions of haste (38, 0, D) a box of beasts (38, 1, D) a +2 mace of protection (38, 14, D) the +8 short sword of the Sun {drain, *Noise +Blink rElec rN+++} A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. +Blink: It lets you blink. *Noise: It may make noises in combat. (38, 18, D) a +0 dagger a +0 robe (38, 19, D) a +0 dagger a +2 robe of cold resistance (38, 28, D) a +0 scale mail (38, 29, D) a +1 great sword of holy wrath (unseen) (39, 0, D) the +8 great sword "Bok Eba" {freeze, Int+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). (39, 2, D) 2 large rocks (39, 3, D) 6 large rocks (39, 15, D) a +0 dagger (39, 17, D) a +1 vorpal spear a +2 cloak of willpower (39, 18, D) a +7 demon trident 5 silver javelins a +0 ring mail a +2 dire flail of holy wrath a +3 chain mail of fire resistance (39, 19, D) a +1 lajatang of electrocution a +0 robe (39, 28, D) a +3 short sword of draining (unseen) (39, 29, D) a condenser vane (40, 0, D) a staff of conjuration (40, 4, D) 3 large rocks (40, 15, D) a +1 rapier of freezing (40, 19, D) a +5 executioner's axe of flaming a +0 chain mail (40, 28, D) a +0 dagger of venom (unseen) (40, 29, D) a +5 spear of venom (unseen) (41, 0, D) a +2 glaive of venom (41, 1, D) a +0 dire flail the +5 halberd of Peace {vorpal, rPois Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). rPois: It protects you from poison. (41, 14, D) an amulet of magic regeneration (41, 15, D) Sif Muna's Grimoire of Shaping and Kindling Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Starburst Conjuration/Fire 6 (41, 28, D) a tin of tremorstones (2/2) (41, 29, D) a +3 chain mail of poison resistance (unseen) (42, 0, D) a staff of earth (unseen) (42, 1, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It inflicts anguish, making its victims' attacks reflect back on them. rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (unseen) (42, 14, D) a staff of fire (42, 18, D) a +0 sling a +0 quarterstaff a +0 leather armour (42, 19, D) a +0 glaive a +0 robe (42, 28, D) a manual of Spellcasting (42, 29, D) an amulet of regeneration (43, 14, D) a +1 executioner's axe of flaming (43, 15, D) a condenser vane (43, 28, D) a staff of air (unseen) (43, 29, D) a Fen Folio (44, 28, D) 4 potions of haste (49, 1, D) a +1 chain mail of positive energy (unseen) (49, 24, D) a staff of fire (unseen) (49, 36, D) a staff of death (unseen) (50, 1, D) a staff of cold (50, 4, D) a +1 arbalest of freezing the ring of Mameunog {rElec Str+6} [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. (50, 12, D) a +3 falchion of holy wrath (50, 13, D) a staff of conjuration (50, 16, D) a +0 buckler a +0 scale mail a +0 long sword (50, 24, D) a +2 morningstar of pain (unseen) (50, 36, D) a +1 vorpal shortbow (unseen) (50, 39, D) a +0 flail a +4 scale mail of cold resistance (50, 41, D) a +2 short sword of venom a +0 chain mail (50, 43, D) a +4 eveningstar of freezing a +0 chain mail a +0 tower shield a +3 long sword of protection a +0 plate armour a +0 kite shield (51, 0, D) an amulet of reflection (51, 1, D) an amulet of magic regeneration (51, 5, D) a +2 battleaxe a +0 plate armour a ring of willpower (51, 6, D) a +0 war axe a +0 plate armour a +0 kite shield (51, 13, D) a condenser vane (51, 24, D) a +0 rapier of holy wrath (51, 25, D) the +2 great sword of Psychosis {holy, rElec Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (51, 30, D) a +1 great sword of flaming (51, 36, D) a tin of tremorstones (2/2) (51, 37, D) a staff of fire (51, 43, D) a +0 falchion a +0 leather armour (52, 3, D) a +0 arbalest (52, 13, D) a staff of conjuration a staff of earth (52, 24, D) a staff of air (52, 27, D) a +1 scimitar of flaming (52, 29, D) a +1 scimitar of flaming (52, 36, D) a staff of air (unseen) (52, 37, D) a condenser vane (53, 2, D) a +0 halberd a +0 chain mail (53, 3, D) a +0 battleaxe a +0 plate armour (53, 4, D) a +0 long sword a +0 chain mail (53, 5, D) a +0 long sword a +0 plate armour a +0 long sword a +0 plate armour (53, 6, D) a +0 war axe a +0 plate armour a +0 kite shield (53, 24, D) an orb of wrath (53, 25, D) a +2 glaive of protection (unseen) (53, 29, D) a +0 great sword of flaming (53, 31, D) a +1 great sword of flaming (53, 36, D) a book of Iron (53, 37, D) the +5 war axe "Embalmer" {freeze, +Blink Int-2 Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). +Blink: It lets you blink. (unseen) (54, 0, D) a +2 pair of boots of stealth a +1 pair of boots of stealth (54, 1, D) an amulet of magic regeneration (54, 12, D) a +3 leather armour of fire resistance (54, 24, D) a box of beasts (54, 25, D) a condenser vane (54, 36, D) a +2 vampiric whip (55, 0, D) +5 storm dragon scales a +3 buckler a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a tin of tremorstones (2/2) (55, 12, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (59, 37, D) a +1 scale mail of poison resistance (unseen) (60, 36, D) a phantom mirror (60, 37, D) a phantom mirror (61, 0, D) a +2 leather armour of fire resistance (61, 4, D) a +0 long sword (61, 8, D) a +4 dagger of venom (unseen) (61, 10, D) a +0 rapier a +0 leather armour (61, 16, D) a phial of floods (61, 37, D) a +2 vorpal great sword (62, 0, D) a lightning rod (4/4) (62, 1, D) a +2 ring mail of cold resistance (62, 3, D) a +0 long sword a +0 robe (62, 9, D) the +10 hand axe of Xublots {venom, *Noise rF+ rN+ SInv} It poisons the flesh of those it strikes. rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. *Noise: It may make noises in combat. (62, 10, D) a +0 longbow a +0 short sword a +0 leather armour (62, 12, D) a +0 long sword a +0 chain mail (62, 16, D) a staff of poison (unseen) (62, 26, D) a staff of death (62, 27, D) a phantom mirror (62, 36, D) the +3 dagger of Trauma {freeze, rElec rF+ Will-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. Will: It decreases your willpower. (unseen) (63, 0, D) a +2 robe of positive energy (63, 4, D) a +0 hand axe (63, 16, D) a tin of tremorstones (2/2) (63, 26, D) a +3 leather armour of fire resistance (63, 36, D) a lightning rod (4/4) (63, 37, D) a box of beasts (64, 17, D) a staff of air (64, 26, D) a piece from Xom's chessboard (15/15) (64, 27, D) a staff of air (unseen) (65, 26, D) a tin of tremorstones (2/2) (68, 0, D) a lightning rod (4/4) (68, 4, D) a +0 short sword a +0 robe (69, 0, D) the +5 shortbow of Mygogyat {venom, rF+ SInv} Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. SInv: It lets you see invisible. (unseen) (69, 4, D) a +0 dagger a +0 robe (69, 36, D) a staff of conjuration (unseen) (70, 8, D) a piece from Xom's chessboard (15/15) (70, 9, D) a +2 flail of draining (unseen) (70, 32, D) a +0 long sword a +0 chain mail (70, 36, D) a +1 morningstar of freezing (unseen) (71, 8, D) a piece from Xom's chessboard (15/15) (71, 10, D) a +0 trident a +0 robe (71, 17, D) a staff of fire (unseen) (71, 26, D) a staff of poison (unseen) (71, 27, D) a staff of air (unseen) (71, 30, D) a +0 rapier (71, 36, D) a +0 mace of venom (71, 37, D) a lightning rod (4/4) (72, 9, D) a +5 short sword of venom (72, 17, D) a +4 plate armour of cold resistance (72, 26, D) a +2 plate armour of fire resistance (72, 30, D) a +0 dagger a +0 shortbow a +0 leather armour (72, 36, D) a +2 dagger of venom (unseen) (73, 2, D) a +0 dagger of venom a +0 robe (73, 16, D) a +4 short sword of venom (unseen) (73, 17, D) a +6 vorpal triple sword (unseen) (73, 27, D) the +9 halberd of Qeut {venom, *Noise rC+ rN+} It poisons the flesh of those it strikes. rC: It protects you from cold. rN: It protects you from negative energy. *Noise: It may make noises in combat. (73, 31, D) a +0 short sword a +0 chain mail (73, 36, D) a staff of cold (unseen) (73, 37, D) a +2 whip of draining (unseen) (74, 2, D) a +0 vorpal scythe a +2 robe of willpower (75, 1, D) a staff of conjuration (unseen)