eyesofgods1 Level 1 of the Dungeon (7, -3, D:1) a ball python corpse (skeletalised by now) (12, 30, D:1) a +0 club (16, 0, D:1) 5 stones (25, 26, D:1) a +0 club (28, -12, D:1) a +0 club (43, 22, D:1) a +0 plate armour (43, 27, D:1) a +0 short sword (45, 22, D:1) a +0 club (49, 32, D:1) 6 stones (52, 8, D:1) a +0 short sword (61, 0, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -5, D:2) 2 poisoned darts (6, -6, D:2) a bat corpse (10, -7, D:2) a +0 mace (23, -24, D:2) a book of the Hunter (24, -26, D:2) a potion of curing (24, -21, D:2) a +0 flail a +0 leather armour a +0 flail a +0 chain mail an orc corpse (24, -15, D:2) the +5 dagger "Doyh" {pain, *Rage Str+7 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+7). Dex: It affects your dexterity (+6). *Rage: It berserks you when you make melee attacks (+20% chance). (24, -12, D:2) a +0 war axe (24, -9, D:2) a +0 rapier (26, -6, D:2) a ball python corpse (27, -5, D:2) a +0 dagger a goblin corpse