Dungeon Crawl Stone Soup version 0.29-a0-529-gfa20dd96a1 (webtiles) character file. Game seed: 15100163451829096861 352 eyesofgods1 the Firebug (level 6, -3/37 HPs) Began as an Octopode Fire Elementalist on June 1, 2022. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:09:25 (4466 turns). eyesofgods1 the Firebug (OpFE) Turns: 4466, Time: 00:09:27 Health: -3/37 AC: 1 Str: 8 XL: 6 Next: 62% Magic: 1/12 EV: 13 Int: 19 God: Gold: 272 SH: 0 Dex: 12 Spells: 7/13 levels left rFire . . . SeeInvis . d - +5 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 272 gold pieces. Inventory: Hand Weapons d - a +5 dagger of protection (weapon) Wands p - a wand of flame (14) r - a wand of paralysis (9) Scrolls f - a scroll of blinking l - 3 scrolls of identify o - a scroll of enchant armour q - 2 scrolls of teleportation Potions a - a potion of magic b - 3 potions of attraction c - 4 potions of heal wounds e - a potion of cancellation {unknown} g - 2 potions of flight {unknown} h - 3 potions of brilliance {unknown} i - 2 potions of berserk rage {unknown} j - 3 potions of ambrosia {unknown} k - a potion of might {unknown} m - 2 potions of curing {unknown} n - a potion of mutation {unknown} s - a potion of haste {unknown} Skills: + Level 0.6 Fighting + Level 2.3 Dodging - Level 2.6 Stealth * Level 4.2 Spellcasting + Level 2.1 Conjurations * Level 5.2 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 46% 2d7 2% 2 c - Conjure Flame Conj/Fire 18% 6-21 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 14% 1 Inner Flame Hex/Fire 13% N/A 14% 3 Flame Wave Conj/Fire 18% 2d6 28% 4 Frozen Ramparts Ice 8% 1d2 38% 3 Hailstorm Conj/Ice 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 * D:4 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! The fire ignites! The water moccasin hisses angrily. Really wriggle into that cloud of flame? [Y]es or [N]o only, please. Really wriggle into that cloud of flame? Okay, then. Unknown command. The water moccasin closely misses you. The water moccasin bites you. Casting: Conjure Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! The water moccasin bites you. You are poisoned. The water moccasin poisons you! Unknown command. The water moccasin attacks as you move away! The water moccasin barely misses you. You feel very sick. The water moccasin smothers the flame. Casting: Conjure Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. You feel sick. The water moccasin bites you! The water moccasin misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... # ### ########.# .........#### ########.##.# ## #....########.## <# ####.##.ยง@S....# ## #.##.#####..# # #.##.# # # #....# # ###### . # You could see a water moccasin (combustible). Vanquished Creatures An ogre (D:4) A scorpion (D:4) A jelly (D:4) Jessica (D:3) An iguana (D:3) Ijyb (D:3) An adder (D:2) An ufetubus (D:3) 2 worms (D:2) 4 dart slugs 3 orcs 6 bats 8 endoplasms 3 giant cockroaches 3 goblins 11 hobgoblins 9 kobolds 5 quokkas 7 ball pythons 4 frilled lizards 6 rats 79 creatures vanquished. Vanquished Creatures (others) 168 foxfires 3 plants (D:1) 171 creatures vanquished. Grand Total: 250 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 512 | D:1 | Found Rueminn's Assorted Antiques. 884 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1416 | D:2 | Reached skill level 4 in Fire Magic 1635 | D:2 | Learned a level 2 spell: Scorch 1945 | D:2 | Reached XP level 4. HP: 26/27 MP: 5/7 2618 | D:3 | Noticed Jessica 2831 | D:3 | Killed Jessica 3011 | D:3 | Noticed Ijyb 3024 | D:3 | Killed Ijyb 3025 | D:3 | Reached XP level 5. HP: 19/31 MP: 0/9 3906 | D:4 | Reached skill level 5 in Fire Magic 3906 | D:4 | Reached XP level 6. HP: 28/37 MP: 11/11 3980 | D:4 | Found Ziyrupp's Weapon Shoppe. 4021 | D:4 | Learned a level 3 spell: Conjure Flame 4228 | D:4 | Found the +18 Lear's hauberk 4427 | D:5 | Entered Level 5 of the Dungeon 4455 | D:5 | Noticed a water moccasin 4466 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, minmay_domino_4 D:2: layout_loops_ring, dreamdust_wishing_well, kennysheep_cross_room, kennysheep_generic_room_13 D:3: layout_basic, uniq_ijyb, uniq_jessica D:4: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond D:5: minmay_evil_eye, layout_basic, gammafunk_ghost_stat_death Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 4 5 | 5.2 Spellcasting | 3 4 | 4.2 Conjurations | 2 | 2.1 Fighting | | 0.6 Dodging | | 2.3 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 13 || 25 Constrict | 4 | 17 || 21 Tentacles | 2 | 12 || 14 Dagger | | 40 || 40 Cast: Foxfire | 83 | 20 || 103 Scorch | 2 | 19 || 21 Conjure Flame | | 2 || 2 Use: Scroll | 4 | 5 || 9 Stab: Sleeping | 2 | 5 || 7 Distracted | | 2 || 2 Armor: Skin | 2 | 9 || 11 Dodge: Dodged | 11 | 26 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4464 | 4400 | 64 | 531 | 3225 | 5 | 892.8 | Dungeon | 4464 | 4400 | 64 | 531 | 3225 | 5 | 892.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1328 daAuts D:2: 1156 daAuts D:3: 1091 daAuts D:4: 849 daAuts D:5: 38 daAuts