Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 13677843968701241516 23 eyesofgods1 the Conjurer (level 3, -5/22 HPs) Began as an Octopode Conjurer on May 29, 2022. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (1337 turns). eyesofgods1 the Conjurer (Octopode Conjurer) Turns: 1337, Time: 00:03:25 Health: -5/22 AC: 1 Str: 6 XL: 3 Next: 0% Magic: 4/6 EV: 13 Int: 22 God: Gold: 133 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . g - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 133 gold pieces. Inventory: Magical Staves g - a staff of conjuration (weapon) Scrolls e - 2 scrolls of identify f - a scroll of amnesia Potions a - a potion of magic b - 4 potions of ambrosia d - a potion of invisibility {unknown} Skills: + Level 0.6 Fighting + Level 2.2 Dodging + Level 2.9 Stealth * Level 2.3 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 17% 3 Tukima's Dance Hex 2% N/A 36% 3 Fulminant Prism Conj/Hex 9% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 50% 4 Anguish Hex/Necr 1% N/A 78% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You feel a surge of power! The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You are confused. Sigmund gestures at you while chanting. You are more confused. Okay, then. There is an open door here. Sigmund points at you and mumbles some strange words. You are more confused. You're too confused to move! Sigmund closely misses you. You see here a bat corpse. You're too confused to move! Sigmund hits you with a +0 scythe. Sigmund gestures at you while chanting. The puff of flame hits you! Sigmund closely misses you. You bump into the rock wall. Unknown command. You bump into the rock wall. Sigmund casts a spell at you. You are more confused. Sigmund misses you. You see here a bat corpse. Sigmund attacks as you move away! Sigmund closely misses you. You bump into the rock wall. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... ##.#.......# #...#)#.##.# #.#.....# # #...#.### #####.####.# ##......<# ## ##.....#### ##.##.######.......# #.....@...#.........# .........@('.........'. ##..#...##.#.........### #. ##.###.##.......## ... #.###.....## ###. #.# ##...## .. ... #+## .. #.# ..# You could see Sigmund. Vanquished Creatures A giant cockroach (D:2) 3 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 6 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eyesofgods1 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 481 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 1285 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/6 1314 | D:2 | Noticed Sigmund 1319 | D:2 | Learned a level 2 spell: Searing Ray 1337 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_split_cup_large D:2: layout_loops_corners, ebering_ecumenical_altar_sacrificial, grunt_ministairs_11, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 31 Searing Ray || 1 Use: Scroll || 4 Armor: Skin || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1336 | 1261 | 75 | 173 | 937 | 2 | 668.0 | Dungeon | 1336 | 1261 | 75 | 173 | 937 | 2 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1067 daAuts D:2: 268 daAuts