eyesofgods1 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, 25, D:1) a +0 dagger (13, 31, D:1) a +0 spear (24, -7, D:1) a +0 dagger (31, 10, D:1) a +0 ring mail (46, 12, D:1) a +0 club (50, 3, D:1) a +2 helmet of intelligence (52, 14, D:1) 22 stones (52, 18, D:1) a +1 ring mail of fire resistance Level 2 of the Dungeon [Shop] Jelycw's Weapon Shoppe a +0 hand axe (30 gold) a +2 vorpal war axe (172 gold) a +0 quarterstaff (40 gold) a +0 spear (30 gold) a +0 club (10 gold) a +2 great mace of holy wrath (237 gold) (0, 0, D:2) a +0 whip (3, 8, D:2) 15 stones (5, 10, D:2) a +0 dagger (6, 6, D:2) a +2 dagger of venom (19, -5, D:2) a +0 dagger 2 stones (19, 12, D:2) 9 stones (21, -4, D:2) a +0 short sword (41, 14, D:2) the +3 hand axe of Xyuric {freeze, Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). (42, 21, D:2) a +0 club (49, 6, D:2) a +0 club (50, 13, D:2) 3 scrolls of noise Level 3 of the Dungeon (3, -1, D:3) a +0 club (4, -5, D:3) a +0 whip (5, 7, D:3) 19 stones (10, -6, D:3) a +0 ring mail (19, -9, D:3) a +0 club (23, 10, D:3) a +0 short sword (33, 11, D:3) a +0 chain mail Level 4 of the Dungeon (28, -21, D:4) a +0 plate armour (29, -17, D:4) a +0 hunting sling (29, -15, D:4) a +0 club (33, -21, D:4) 6 boomerangs (33, -20, D:4) 26 stones (34, -21, D:4) 2 boomerangs (34, -20, D:4) a +3 spear of venom Level 5 of the Dungeon (0, 0, D:5) 20 stones (17, 17, D:5) a +0 short sword (20, 0, D:5) a +1 pair of boots (29, -4, D:5) a +0 dagger a +0 ring mail (41, -4, D:5) a +0 club a +0 chain mail (41, 1, D:5) 18 stones (51, -6, D:5) a +0 falchion a boomerang a +0 mace a +0 hand axe (51, 14, D:5) a +0 pair of gloves (57, 17, D:5) a +0 hunting sling (60, 12, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (8, -3, D:6) a +0 dagger (17, -4, D:6) a +0 club 21 stones a +0 ring mail (49, -26, D:6) a +0 whip a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) the +9 flail "Bixexainn" {venom, Int+2 SInv} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). SInv: It lets you see invisible. Level 9 of the Dungeon (5, 20, D:9) a +0 long sword (8, 22, D:9) a +0 dagger a +0 robe (31, 4, D:9) a +0 whip a +0 chain mail (31, 5, D:9) a +0 short sword a +0 dagger a +0 robe (32, 6, D:9) a +0 hand axe a +0 leather armour (40, -1, D:9) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (24, 23, Lair:2) a +0 trident a merfolk corpse (26, 25, Lair:2) a +0 trident (31, 28, Lair:2) an electric eel corpse (52, -1, Lair:2) a scorpion corpse