eyesofgods1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (24, 22, D:1) a +0 short sword 4 stones (29, -8, D:1) a +0 robe (29, 23, D:1) 27 stones (32, 5, D:1) a +0 dagger 2 stones (56, 31, D:1) a +0 helmet (63, 25, D:1) a +0 whip 5 stones (66, -5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Cicytop's Antique Armour Shoppe a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +4 scale mail of poison resistance (728 gold) a +4 chain mail of poison resistance (741 gold) a +0 leather armour (52 gold) (0, 0, D:2) a +0 whip (5, -9, D:2) a +0 club a +0 club a +2 dagger of holy wrath (6, -9, D:2) a +0 club (8, 26, D:2) 16 stones (14, 10, D:2) a +0 whip (16, 39, D:2) a +0 mace (17, 36, D:2) a +3 quarterstaff of chaos (21, 9, D:2) a +0 robe (36, 10, D:2) 15 stones (37, 34, D:2) a +0 whip (41, 29, D:2) a +0 chain mail (41, 30, D:2) a +0 leather armour (43, 6, D:2) a +0 scythe a +0 robe (49, -2, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) 20 stones (7, -22, D:3) a +0 dagger (9, -22, D:3) a +0 spear a +1 animal skin a +0 helmet a +0 dagger a +0 hunting sling (9, -21, D:3) a +0 club a +2 dagger of venom a +0 dagger a +0 dagger a +0 dagger (9, -20, D:3) a +0 club a +0 dagger a +0 club (9, -19, D:3) a +0 dagger (15, -4, D:3) a +1 flail of protection a +0 scale mail (17, -4, D:3) a +0 club a +0 robe (42, -42, D:3) a +0 quarterstaff (47, 0, D:3) a +0 club (48, 0, D:3) a +0 whip a +0 club (51, -38, D:3) a +0 ring mail (52, 2, D:3) a +0 short sword a +0 leather armour a +0 whip a +0 whip a +0 hand axe a +0 leather armour (53, -44, D:3) a +0 rapier (53, 2, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 33, D:4) a +0 hand axe (3, 32, D:4) a +0 short sword a +0 leather armour (3, 33, D:4) a +0 short sword a +0 chain mail a +0 club (12, -11, D:4) a +0 dagger a +0 robe a wand of paralysis (9) 2 potions of flight 4 gold pieces an orc corpse (14, 23, D:4) a +0 short sword (33, 24, D:4) a +0 short sword an orc corpse (skeletalised by now) (38, 16, D:4) the +8 quarterstaff of Tutz {chaos, SInv} Each time it hits an enemy it has a different, random effect. SInv: It lets you see invisible.